Whenever Lazav attacks, exile target card from a graveyard, then investigate. Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn.
If this card is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are every basic land type in addition to their other types.
Lightning Helix deals 3 damage to any target and you gain 3 life.
After heavy casualties in the Phyrexian invasion, the Boros mage-priests trained as many rank-and-file soldiers as possible to wield the Legion's legendary battle magic.
Flying, hexproof from multicolored Whenever Niv-Mizzet deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors.
This spell costs {W}{U} more to cast for each target beyond the first. Choose any number of target players. Investigate X times, where X is the total number of creatures those players control.
No guest was permitted to leave before being questioned in an Azorius verity circle.
Flying, trample At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents of their choice. If they don't, you draw two cards.
Return up to one target artifact card, up to one target land card, and up to one target non-Aura enchantment card from your graveyard to the battlefield. They are 5/5 Elemental creatures in addition to their other types.
"Many have tried to subjugate Ravnica. All have failed. All will fail." —Museum of Ravnican History
Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.
"Remind me to send the biomancer team a gift basket." —Olana, Simic field researcher
When this creature enters, suspect up to one target creature you control. {3}{B}{R}, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn.
Notice: Guests of Hellbender may be exposed to occasional bursts of flame.
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the card's mana value is 1 or less, create a 1/1 white and black Spirit creature token with flying.
Taking a secret to your grave still doesn't make it safe from the Orzhov.
Deathtouch At the beginning of your end step, investigate for each opponent who lost life this turn. Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn.
Lifelink When Tolsimir enters, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample. Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able.
As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn. Draw three cards. Each opponent loses 3 life and you gain 3 life.
{1}{G}: Target creature gains deathtouch until end of turn. {G/W}: Target creature gains vigilance until end of turn. {2}{W}: Target creature gains double strike until end of turn.
Tangled in the heart of Vitu-Ghazi, they guard their secrets from eager ears.