Murders at Karlov Manor Commander

Morska, Undersea Sleuth

Morska, Undersea Sleuth {G}{W}{U}

Legendary Creature - Vedalken Fish Detective
You have no maximum hand size.
At the beginning of your upkeep, investigate.
Whenever you draw your second card each turn, put two +1/+1 counters on Morska, Undersea Sleuth.
2/3
Nelly Borca, Impulsive Accuser

Nelly Borca, Impulsive Accuser {2}{R}{W}

Legendary Creature - Human Detective
Vigilance
Whenever Nelly Borca, Impulsive Accuser attacks, suspect target creature. Then goad all suspected creatures.
Whenever one or more creatures an opponent controls deal combat damage to one or more of your opponents, you and the controller of those creatures each draw a card.
2/4
Ugin's Mastery

Ugin's Mastery {4}

Enchantment
Whenever you cast a colorless creature spell, manifest the top card of your library.
Whenever you attack with creatures with total power 6 or greater, you may turn a face-down creature you control face up.
Aerial Extortionist

Aerial Extortionist {3}{W}{W}

Creature - Bird Soldier
Flying
Whenever Aerial Extortionist enters or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.
4/3
Angel of the Ruins

Angel of the Ruins {5}{W}{W}

Artifact Creature - Angel
Flying
When Angel of the Ruins enters, exile up to two target artifacts and/or enchantments.
Plainscycling {2}
5/7
Austere Command

Austere Command {4}{W}{W}

Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Bennie Bracks, Zoologist

Bennie Bracks, Zoologist {3}{W}

Legendary Creature - Elf Druid
Convoke
At the beginning of each end step, if you created a token this turn, draw a card.
His enthusiastic curiosity puts even the most fearsome of beasts at ease.
3/2
Comeuppance

Comeuppance {3}{W}

Instant
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Darien, King of Kjeldor

Darien, King of Kjeldor {4}{W}{W}

Legendary Creature - Human Soldier
Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.
"With his dream of unification fulfilled, Darien became the last king of Kjeldor. Those who followed were known as the kings of New Argive."
—Kjeldor: Ice Civilization
3/3
Duelist's Heritage

Duelist's Heritage {2}{W}

Enchantment
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
The best techniques outlive their creators.
Related card: Faithful Disciple
Dusk

Dusk {2}{W}{W}

Sorcery
Destroy all creatures with power 3 or greater.
Card has other part: Dawn
Dawn

Dawn {3}{W}{W}

Sorcery
Aftermath
Return all creature cards with power 2 or less from your graveyard to your hand.
Card has other part: Dusk
Elspeth, Sun's Champion

Elspeth, Sun's Champion {4}{W}{W}

Legendary Planeswalker - Elspeth
[+1]: Create three 1/1 white Soldier creature tokens.
[–3]: Destroy all creatures with power 4 or greater.
[–7]: You get an emblem with "Creatures you control get +2/+2 and have flying."
Loyalty:
4
Exalted Angel

Exalted Angel {4}{W}{W}

Creature - Angel
Flying
Whenever Exalted Angel deals damage, you gain that much life.
Morph {2}{W}{W}
4/5
Farewell

Farewell {4}{W}{W}

Sorcery
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Fell the Mighty

Fell the Mighty {4}{W}

Sorcery
Destroy all creatures with power greater than target creature's power.
"They had it coming."
—Squire Imalia, savior of Thiswick
Fumigate

Fumigate {3}{W}{W}

Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
"Ghirapur's gremlin population poses a threat to the infrastructure of the fairgrounds. Threats must be eliminated."
—Sram, senior edificer
Ghostly Prison

Ghostly Prison {2}{W}

Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
Though the spirits' bodies were ethereal, Agnur soon learned that their blades were quite solid—and razor-sharp.
Gideon's Sacrifice

Gideon's Sacrifice {W}

Instant
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead.
To Liliana's surprise, the cost of betraying Bolas did not fall on her.
Hidden Dragonslayer

Hidden Dragonslayer {1}{W}

Creature - Human Warrior
Lifelink
Megamorph {2}{W}
When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.
2/1
Keeper of the Accord

Keeper of the Accord {3}{W}

Creature - Human Soldier
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
3/4
Loran of the Third Path

Loran of the Third Path {2}{W}

Legendary Creature - Human Artificer
Vigilance
When Loran of the Third Path enters, destroy up to one target artifact or enchantment.
{T}: You and target opponent each draw a card.
As a scholar, she saw the sylex not as a weapon, but as a key to the past.
2/1
Martial Impetus

Martial Impetus {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and is goaded.
Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
Master of Pearls

Master of Pearls {1}{W}

Creature - Human Monk
Morph {3}{W}{W}
When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.
2/2
Mastery of the Unseen

Mastery of the Unseen {1}{W}

Enchantment
Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.
{3}{W}: Manifest the top card of your library.