Innistrad: Midnight Hunt

Baneblade Scoundrel
Baneclaw Marauder

Baneblade Scoundrel {3}{B}

Creature - Human Rogue Werewolf
Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Daybound
4/3
Card has other part: Baneclaw Marauder
Baneclaw Marauder
Baneblade Scoundrel

Baneclaw Marauder

Creature - Werewolf
(Color indicator: Baneclaw Marauder is black)
Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Whenever a creature blocking this creature dies, that creature's controller loses 1 life.
Nightbound
5/4
Card has other part: Baneblade Scoundrel
Graveyard Trespasser
Graveyard Glutton

Graveyard Trespasser {2}{B}

Creature - Human Werewolf
Ward—Discard a card.
Whenever this creature enters or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life.
Daybound
3/3
Card has other part: Graveyard Glutton
Graveyard Glutton
Graveyard Trespasser

Graveyard Glutton

Creature - Werewolf
(Color indicator: Graveyard Glutton is black)
Ward—Discard a card.
Whenever this creature enters or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life.
Nightbound
4/4
Card has other part: Graveyard Trespasser
Shady Traveler
Stalking Predator

Shady Traveler {2}{B}

Creature - Human Werewolf
Menace
Daybound
2/3
Card has other part: Stalking Predator
Stalking Predator
Shady Traveler

Stalking Predator

Creature - Werewolf
(Color indicator: Stalking Predator is black)
Menace
Nightbound
4/4
Card has other part: Shady Traveler
Fangblade Brigand
Fangblade Eviscerator

Fangblade Brigand {3}{R}

Creature - Human Werewolf
{1}{R}: This creature gets +1/+0 and gains first strike until end of turn.
Daybound
3/4
Card has other part: Fangblade Eviscerator
Fangblade Eviscerator
Fangblade Brigand

Fangblade Eviscerator

Creature - Werewolf
(Color indicator: Fangblade Eviscerator is red)
{1}{R}: This creature gets +1/+0 and gains first strike until end of turn.
{4}{R}: Creatures you control get +2/+0 until end of turn.
Nightbound
4/5
Card has other part: Fangblade Brigand
Harvesttide Infiltrator
Harvesttide Assailant

Harvesttide Infiltrator {2}{R}

Creature - Human Werewolf
Trample
Daybound
3/2
Card has other part: Harvesttide Assailant
Harvesttide Assailant
Harvesttide Infiltrator

Harvesttide Assailant

Creature - Werewolf
(Color indicator: Harvesttide Assailant is red)
Trample
Nightbound
4/4
Card has other part: Harvesttide Infiltrator
Reckless Stormseeker
Storm-Charged Slasher

Reckless Stormseeker {2}{R}

Creature - Human Werewolf
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.
Daybound
2/3
Card has other part: Storm-Charged Slasher
Storm-Charged Slasher
Reckless Stormseeker

Storm-Charged Slasher

Creature - Werewolf
(Color indicator: Storm-Charged Slasher is red)
At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.
Nightbound
3/4
Card has other part: Reckless Stormseeker
Spellrune Painter
Spellrune Howler

Spellrune Painter {2}{R}

Creature - Human Shaman Werewolf
Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn.
Daybound
2/3
Card has other part: Spellrune Howler
Spellrune Howler
Spellrune Painter

Spellrune Howler

Creature - Werewolf
(Color indicator: Spellrune Howler is red)
Whenever you cast an instant or sorcery spell, this creature gets +2/+2 until end of turn.
Nightbound
3/4
Card has other part: Spellrune Painter
Tavern Ruffian
Tavern Smasher

Tavern Ruffian {3}{R}

Creature - Human Warrior Werewolf
Daybound
2/5
Card has other part: Tavern Smasher
Tavern Smasher
Tavern Ruffian

Tavern Smasher

Creature - Werewolf
(Color indicator: Tavern Smasher is red)
Nightbound
6/5
Card has other part: Tavern Ruffian
Village Watch
Village Reavers

Village Watch {4}{R}

Creature - Human Werewolf
Haste
Daybound
4/3
Card has other part: Village Reavers
Village Reavers
Village Watch

Village Reavers

Creature - Werewolf
(Color indicator: Village Reavers is red)
Wolves and Werewolves you control have haste.
Nightbound
5/4
Card has other part: Village Watch
Bird Admirer
Wing Shredder

Bird Admirer {2}{G}

Creature - Human Archer Werewolf
Reach
Daybound
1/4
Card has other part: Wing Shredder
Wing Shredder
Bird Admirer

Wing Shredder

Creature - Werewolf
(Color indicator: Wing Shredder is green)
Reach
Nightbound
3/5
Card has other part: Bird Admirer
Burly Breaker
Dire-Strain Demolisher

Burly Breaker {3}{G}{G}

Creature - Human Werewolf
Ward {1}
Daybound
6/5
Card has other part: Dire-Strain Demolisher
Dire-Strain Demolisher
Burly Breaker

Dire-Strain Demolisher

Creature - Werewolf
(Color indicator: Dire-Strain Demolisher is green)
Ward {3}
Nightbound
8/7
Card has other part: Burly Breaker
Dawnhart Mentor

Dawnhart Mentor {2}{G}

Creature - Human Warlock
When this creature enters, create a 1/1 white Human creature token.
Coven{5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.
0/4
Dawnhart Rejuvenator

Dawnhart Rejuvenator {3}{G}

Creature - Human Warlock
When this creature enters, you gain 3 life.
{T}: Add one mana of any color.
2/4
Hound Tamer
Untamed Pup

Hound Tamer {2}{G}

Creature - Human Werewolf
Trample
{3}{G}: Put a +1/+1 counter on target creature.
Daybound
3/3
Card has other part: Untamed Pup