Magic 2015

Magic 2015 contains 284 cards.
Released: 2014-07-18
Base set size: 269 cards.
Boosters:
  • Magic 2015 Draft Booster (M15-DRAFT)
  • Ajani Steadfast

    Ajani Steadfast {3}{W}

    Legendary Planeswalker - Ajani
    [+1]: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
    [–2]: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
    [–7]: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
    Loyalty:
    4
    Ajani's Pridemate

    Ajani's Pridemate {1}{W}

    Creature - Cat Soldier
    Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
    "When one of us prospers, the pride prospers."
    —Jazal Goldmane
    2/2
    Related card: Ajani, Strength of the Pride
    Avacyn, Guardian Angel

    Avacyn, Guardian Angel {2}{W}{W}{W}

    Legendary Creature - Angel
    Flying, vigilance
    {1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.
    {5}{W}{W}: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.
    5/4
    Battle Mastery

    Battle Mastery {2}{W}

    Enchantment - Aura
    Enchant creature
    Enchanted creature has double strike.
    "Boom! Boom! Boots the size of oxcarts, then an axe like a falling sun. Elves scattered. Trees scattered. Even the hills ran for the hills!"
    —Clachan Tales
    Boonweaver Giant

    Boonweaver Giant {6}{W}

    Creature - Giant Monk
    When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle.
    4/4
    Congregate

    Congregate {3}{W}

    Instant
    Target player gains 2 life for each creature on the battlefield.
    "In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing."
    —Song of All, canto 642
    Constricting Sliver

    Constricting Sliver {5}{W}

    Creature - Sliver
    Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."
    Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities.
    3/3
    Dauntless River Marshal

    Dauntless River Marshal {1}{W}

    Creature - Human Soldier
    Dauntless River Marshal gets +1/+1 as long as you control an Island.
    {3}{U}: Tap target creature.
    "Thieves and squid squirm the same way when you capture them."
    2/1
    Devouring Light

    Devouring Light {1}{W}{W}

    Instant
    Convoke
    Exile target attacking or blocking creature.
    "Even your shadow is too foul to tolerate."
    Divine Favor

    Divine Favor {1}{W}

    Enchantment - Aura
    Enchant creature
    When Divine Favor enters the battlefield, you gain 3 life.
    Enchanted creature gets +1/+3.
    With an armory of light, even the squire may champion her people.
    Ephemeral Shields

    Ephemeral Shields {1}{W}

    Instant
    Convoke
    Target creature gains indestructible until end of turn.
    First Response

    First Response {3}{W}

    Enchantment
    At the beginning of each upkeep, if you lost life last turn, create a 1/1 white Soldier creature token.
    "There's never a good time for a disaster or an attack. That's why we're here."
    —Oren, militia captain
    Geist of the Moors

    Geist of the Moors {1}{W}{W}

    Creature - Spirit
    Flying
    "The battle is won. There's work to be done. / The Blessed Sleep must wait. / A fiend is about. It stalks the devout. / I'll save them from my fate."
    —"The Good Geist's Vow"
    3/1
    Heliod's Pilgrim

    Heliod's Pilgrim {2}{W}

    Creature - Human Cleric
    When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
    The blessings of Heliod are apparent for all to see.
    1/2
    Hushwing Gryff

    Hushwing Gryff {2}{W}

    Creature - Hippogriff
    Flash
    Flying
    Creatures entering the battlefield don't cause abilities to trigger.
    An overwhelming sense of calm accompanies the gryffs that wheel above the roofs of Gavony.
    2/1
    Kinsbaile Skirmisher

    Kinsbaile Skirmisher {1}{W}

    Creature - Kithkin Soldier
    When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.
    "If a boggart even dares breathe near one of my kin, I'll know. And I'll not be happy."
    2/2
    Marked by Honor

    Marked by Honor {3}{W}

    Enchantment - Aura
    Enchant creature
    Enchanted creature gets +2/+2 and has vigilance.
    Stand your post for duty. Stand your ground for honor.
    Mass Calcify

    Mass Calcify {5}{W}{W}

    Sorcery
    Destroy all nonwhite creatures.
    The dead serve as their own tombstones.
    Meditation Puzzle

    Meditation Puzzle {3}{W}{W}

    Instant
    Convoke
    You gain 8 life.
    Find your center, and you will find your way.
    Midnight Guard

    Midnight Guard {2}{W}

    Creature - Human Soldier
    Whenever another creature enters the battlefield, untap Midnight Guard.
    "When you're on watch, no noise is harmless and no shadow can be ignored."
    —Olgard of the Skiltfolk
    2/3
    Oppressive Rays

    Oppressive Rays {W}

    Enchantment - Aura
    Enchant creature
    Enchanted creature can't attack or block unless its controller pays {3}.
    Activated abilities of enchanted creature cost {3} more to activate.
    Oreskos Swiftclaw

    Oreskos Swiftclaw {1}{W}

    Creature - Cat Warrior
    After the Battle of Pharagax Bridge, the Champion spent many months among the leonin of Oreskos. She found that they were quick to take offense, not because they were thin-skinned, but because they were always eager for a fight.
    —The Theriad
    3/1
    Paragon of New Dawns

    Paragon of New Dawns {3}{W}

    Creature - Human Soldier
    Other white creatures you control get +1/+1.
    {W}, {T}: Another target white creature you control gains vigilance until end of turn.
    2/2
    Pillar of Light

    Pillar of Light {2}{W}

    Instant
    Exile target creature with toughness 4 or greater.
    "The vaulted ceiling of our faith rests upon such pillars."
    —Darugand, banisher priest
    Preeminent Captain

    Preeminent Captain {2}{W}

    Creature - Kithkin Soldier
    First strike
    Whenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.
    2/2