Magic 2012

Sphinx of Uthuun

Sphinx of Uthuun {5}{U}{U}

Creature - Sphinx
Flying
When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
5/6
Time Reversal

Time Reversal {3}{U}{U}

Sorcery
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.
"Any oaf can conquer a kingdom. It takes true power to conquer time."
—Shai Fusan, archmage
Turn to Frog

Turn to Frog {1}{U}

Instant
Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
"Ribbit."
Unsummon

Unsummon {U}

Instant
Return target creature to its owner's hand.
"It's nothing personal. I'd just prefer if you weren't."
—Ashurel, voidmage
Visions of Beyond

Visions of Beyond {U}

Instant
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
"The past is the foundation for all that exists in the present. We merely reconstruct what our ancestors have already discovered."
—Sachimir, Sage of Memories
Blood Seeker

Blood Seeker {1}{B}

Creature - Vampire Shaman
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
A drop now is all he needs to find you later.
1/1
Bloodlord of Vaasgoth

Bloodlord of Vaasgoth {3}{B}{B}

Creature - Vampire Warrior
Bloodthirst 3
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
3/3
Bloodrage Vampire

Bloodrage Vampire {2}{B}

Creature - Vampire
Bloodthirst 1
The most genteel facades hide the most abominable desires.
3/1
Brink of Disaster

Brink of Disaster {2}{B}{B}

Enchantment - Aura
Enchant creature or land
When enchanted permanent becomes tapped, destroy it.
"When you find yourself teetering on the edge of oblivion, mine will be the hands taking pleasure in giving you the final push."
—Liliana Vess
Call to the Grave

Call to the Grave {4}{B}

Enchantment
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.
Cemetery Reaper

Cemetery Reaper {1}{B}{B}

Creature - Zombie
Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.
Every grave cradles a recruit.
2/2
Child of Night

Child of Night {1}{B}

Creature - Vampire
Lifelink
Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.
2/1
Consume Spirit

Consume Spirit {X}{1}{B}

Sorcery
Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.
"You clerics brag about your strength of spirit, yet I take away the tiniest fragment, and you crumple like a rag doll."
—Sorin Markov
Dark Favor

Dark Favor {1}{B}

Enchantment - Aura
Enchant creature
When Dark Favor enters the battlefield, you lose 1 life.
Enchanted creature gets +3/+1.
When he began to curse what he held holy, his strength grew unrivaled.
Deathmark

Deathmark {B}

Sorcery
Destroy target green or white creature.
"Let the final vision of doom be etched upon their unblinking eyes."
—Zul Ashur, lich lord
Devouring Swarm

Devouring Swarm {1}{B}{B}

Creature - Insect
Flying
Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.
Their arrival is heralded by the deafening hum of ten thousand wings. Their departure is marked by the silence of the dead.
2/1
Diabolic Tutor

Diabolic Tutor {2}{B}{B}

Sorcery
Search your library for a card, put that card into your hand, then shuffle.
The wise always keep an ear open to the whispers of power.
Disentomb

Disentomb {B}

Sorcery
Return target creature card from your graveyard to your hand.
"Stop complaining. You can rest when you're dead. Oh—sorry."
—Liliana Vess
Distress

Distress {B}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
"Of course I'm sure I've gone mad. The little man who crawled out of my eye was quite clear on this."
Doom Blade

Doom Blade {1}{B}

Instant
Destroy target nonblack creature.
Related card: Key to the Archive
Drifting Shade

Drifting Shade {3}{B}

Creature - Shade
Flying
{B}: Drifting Shade gets +1/+1 until end of turn.
It stalks the fens by the light of the full moon, gathering shadows as it floats among them.
1/1
Duskhunter Bat

Duskhunter Bat {1}{B}

Creature - Bat
Bloodthirst 1
Flying
The swamps go silent at its approach, but it still hears the heartbeat of the prey within.
1/1
Grave Titan

Grave Titan {4}{B}{B}

Creature - Giant
Deathtouch
Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
Death in form and function.
6/6
Gravedigger

Gravedigger {3}{B}

Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
His grim ritual ushers the dead to their new life.
2/2
Hideous Visage

Hideous Visage {2}{B}

Sorcery
Creatures you control gain intimidate until end of turn.
"Seeing you cower before me is its own reward."