Magic 2010

Rhox Pikemaster

Rhox Pikemaster {2}{W}{W}

Creature - Rhino Soldier
First strike
Other Soldier creatures you control have first strike.
When the rhoxes charge, everyone else knows which way to run.
3/3
Righteousness

Righteousness {W}

Instant
Target blocking creature gets +7/+7 until end of turn.
Sometimes the greatest strength is the strength of conviction.
Safe Passage

Safe Passage {2}{W}

Instant
Prevent all damage that would be dealt to you and creatures you control this turn.
With one flap of her wings, the angel beat back the fires of war.
Serra Angel

Serra Angel {3}{W}{W}

Creature - Angel
Flying, vigilance
Her sword sings more beautifully than any choir.
4/4
Related cards: Celestial Vault Protean War Engine Serra Sphinx
Siege Mastodon

Siege Mastodon {4}{W}

Creature - Elephant
"Defending the citadel is easy. I just take these big fellows outside the main gate and let the enemy take a good long look."
—Mastodon keeper
3/5
Silence

Silence {W}

Instant
Your opponents can't cast spells this turn.
"All the wizardry in the world has to pass through one small and easily sealed door."
—Ajani Goldmane
Silvercoat Lion

Silvercoat Lion {1}{W}

Creature - Cat
Hunters of every species on the savannah, silvercoats disdain camouflage in favor of total dominance of the food chain.
2/2
Solemn Offering

Solemn Offering {2}{W}

Sorcery
Destroy target artifact or enchantment. You gain 4 life.
"A relic donation is suggested."
"The suggestion is mandatory."
—Temple signs
Soul Warden

Soul Warden {W}

Creature - Human Cleric
Whenever another creature enters the battlefield, you gain 1 life.
"One does not question the size or shape of the grains of sand in an hourglass. Nor do I question the temperament of the souls under my guidance."
1/1
Related card: Essence Warden
Stormfront Pegasus

Stormfront Pegasus {1}{W}

Creature - Pegasus
Flying
"At summer's end, the pegasus herd stampedes across the sky. Their silent footfalls taunt the clouds and bid the rains to come."
—Stormfront fable
2/1
Related card: Wingsteed Trainer
Tempest of Light

Tempest of Light {2}{W}

Instant
Destroy all enchantments.
"Let everything return to its true nature, so that destiny may take its course."
Undead Slayer

Undead Slayer {2}{W}

Creature - Human Cleric
{W}, {T}: Exile target Skeleton, Vampire, or Zombie.
"My motive is not vengeance but mercy. I deliver the soulless back to their severed souls."
2/2
Veteran Armorsmith

Veteran Armorsmith {W}{W}

Creature - Human Soldier
Other Soldier creatures you control get +0/+1.
"Courage is a proud and gleaming shield. It does not bend or hide from sight. To fight with courage, we must forge in steel."
2/3
Veteran Swordsmith

Veteran Swordsmith {2}{W}

Creature - Human Soldier
Other Soldier creatures you control get +1/+0.
"Truth is a straight, keen edge. There are no soft angles or rounded edges. To fight for truth, we must forge in steel."
3/2
Wall of Faith

Wall of Faith {3}{W}

Creature - Wall
Defender
{W}: Wall of Faith gets +0/+1 until end of turn.
"This is a fine suit, armorsmith. I will be safe from harm. If only you could forge rings to mail the rest of my people . . ."
—Lord Hilneth
0/5
White Knight

White Knight {W}{W}

Creature - Human Knight
First strike
Protection from black
2/2
Air Elemental

Air Elemental {3}{U}{U}

Creature - Elemental
Flying
"The East Wind, an interloper in the dominions of Westerly Weather, is an impassive-faced tyrant with a sharp poniard held behind his back for a treacherous stab."
—Joseph Conrad, The Mirror of the Sea
4/4
Alluring Siren

Alluring Siren {1}{U}

Creature - Siren
{T}: Target creature an opponent controls attacks you this turn if able.
"The ground polluted floats with human gore,
And human carnage taints the dreadful shore
Fly swift the dangerous coast: let every ear
Be stopp'd against the song! 'tis death to hear!"
—Homer, The Odyssey, trans. Pope
1/1
Cancel

Cancel {1}{U}{U}

Instant
Counter target spell.
Clone

Clone {3}{U}

Creature - Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
The shapeshifter mimics with a twin's esteem and a mirror's cruelty.
0/0
Convincing Mirage

Convincing Mirage {1}{U}

Enchantment - Aura
Enchant land
As Convincing Mirage enters the battlefield, choose a basic land type.
Enchanted land is the chosen type.
"Where are we? You must learn to ask more useful questions than that."
Coral Merfolk

Coral Merfolk {1}{U}

Creature - Merfolk
Merfolk are best known for their subtle magic. But those who try to fight them in their own territory quickly realize that merfolk are hardly defenseless on the field of battle.
2/1
Disorient

Disorient {3}{U}

Instant
Target creature gets -7/-0 until end of turn.
"If it has a brain, even a primitive one, we can most surely scramble it."
—Garild, merfolk mage
Divination

Divination {2}{U}

Sorcery
Draw two cards.
"The key to unlocking this puzzle is within you."
—Doriel, mentor of Mistral Isle
Djinn of Wishes

Djinn of Wishes {3}{U}{U}

Creature - Djinn
Flying
Djinn of Wishes enters the battlefield with three wish counters on it.
{2}{U}{U}, Remove a wish counter from Djinn of Wishes: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
4/4