Magic 2010

Berserkers of Blood Ridge

Berserkers of Blood Ridge {4}{R}

Creature - Human Berserker
Berserkers of Blood Ridge attacks each combat if able.
They take a blood oath to die in battle. So far none have failed to fulfill the promise.
4/4
Bogardan Hellkite

Bogardan Hellkite {6}{R}{R}

Creature - Dragon
Flash
Flying
When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of targets.
5/5
Burning Inquiry

Burning Inquiry {R}

Sorcery
Each player draws three cards, then discards three cards at random.
Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory.
Burst of Speed

Burst of Speed {R}

Sorcery
Creatures you control gain haste until end of turn.
Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks.
Canyon Minotaur

Canyon Minotaur {3}{R}

Creature - Minotaur Warrior
"We'll scale these cliffs, traverse Brittle Bridge, and then fight our way down the volcanic slopes on the other side."
"Isn't the shortest route through the canyon?"
"Yes."
"So shouldn't we—"
"No."
3/3
Capricious Efreet

Capricious Efreet {4}{R}{R}

Creature - Efreet
At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.
"You wish for great destruction? It is done, my master."
6/4
Chandra Nalaar

Chandra Nalaar {3}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Chandra Nalaar deals 1 damage to target player or planeswalker.
[–X]: Chandra Nalaar deals X damage to target creature.
[–8]: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
Loyalty:
6
Dragon Whelp

Dragon Whelp {2}{R}{R}

Creature - Dragon
Flying
{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
2/3
Earthquake

Earthquake {X}{R}

Sorcery
Earthquake deals X damage to each creature without flying and each player.
They fell screaming into the depths of the chasm like so many pebbles tossed down a well.
Fiery Hellhound

Fiery Hellhound {1}{R}{R}

Creature - Elemental Dog
{R}: Fiery Hellhound gets +1/+0 until end of turn.
Once a barbarian army has conquered a region, their shamans summon hellhounds that keep undesirables out and prisoners in.
2/2
Fireball

Fireball {X}{R}

Sorcery
This spell costs {1} more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Firebreathing

Firebreathing {R}

Enchantment - Aura
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.
The mage breathed in life-giving air and breathed out death-bringing fire.
Goblin Artillery

Goblin Artillery {1}{R}{R}

Creature - Goblin Warrior
{T}: Goblin Artillery deals 2 damage to any target and 3 damage to you.
Most goblins get their turn firing the catapult, but few achieve the coveted title of Ammunition Holder.
1/3
Goblin Chieftain

Goblin Chieftain {1}{R}{R}

Creature - Goblin
Haste
Other Goblin creatures you control get +1/+1 and have haste.
"We are goblinkind, heirs to the mountain empires of chieftains past. Rest is death to us, and arson is our call to war."
2/2
Related card: Goblin Influx Array
Goblin Piker

Goblin Piker {1}{R}

Creature - Goblin Warrior
Once he'd worked out which end of the thing was sharp, he was promoted to guard duty.
2/1
Ignite Disorder

Ignite Disorder {1}{R}

Instant
Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures.
The shaman prowled the academy halls, shaking his head at the pomp and babble of the sages inside. He knew just the spell to liven the place up.
Inferno Elemental

Inferno Elemental {4}{R}{R}

Creature - Elemental
Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.
"Those who wish to invade our monastery, please take it up with my servant."
—Chandra Nalaar
4/4
Jackal Familiar

Jackal Familiar {R}

Creature - Jackal
Jackal Familiar can't attack or block alone.
"Let the gray-hairs keep their ravens and drakes. My familiar will be a reflection of me: bloodthirsty, with a predator's instinct."
—Taivang, barbarian warlord
2/2
Kindled Fury

Kindled Fury {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
"Rage is a dangerous weapon. Your enemies will try to use your anger against you. Use it against them first."
—Ajani Goldmane
Lava Axe

Lava Axe {4}{R}

Sorcery
Lava Axe deals 5 damage to target player or planeswalker.
"Catch!"
Lightning Bolt

Lightning Bolt {R}

Instant
Lightning Bolt deals 3 damage to any target.
The sparkmage shrieked, calling on the rage of the storms of his youth. To his surprise, the sky responded with a fierce energy he'd never thought to see again.
Related cards: Kayla's Kindling Key to the Archive Thayan Evokers Toralf's Disciple
Lightning Elemental

Lightning Elemental {3}{R}

Creature - Elemental
Haste
"A flash of the lightning, a break of the wave,
He passes from life to his rest in the grave."
—William Knox, "Mortality"
4/1
Magma Phoenix

Magma Phoenix {3}{R}{R}

Creature - Phoenix
Flying
When Magma Phoenix dies, it deals 3 damage to each creature and each player.
{3}{R}{R}: Return Magma Phoenix from your graveyard to your hand.
3/3
Manabarbs

Manabarbs {3}{R}

Enchantment
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.
"I don't know why people say a double-edged sword is bad. It's a sword. With two edges."
—Kamahl, pit fighter
Panic Attack

Panic Attack {2}{R}

Sorcery
Up to three target creatures can't block this turn.
"What do they see in the throes of panic? I'm not sure I want to know."
—Kezim, prodigal pyromancer