The Lord of the Rings: Tales of Middle-earth

Arwen, Mortal Queen

Arwen, Mortal Queen {1}{G}{W}

Legendary Creature - Elf Noble
Arwen, Mortal Queen enters with an indestructible counter on it.
{1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
2/2
Doors of Durin

Doors of Durin {3}{R}{G}

Legendary Artifact
Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
"Speak, friend, and enter."
King of the Oathbreakers

King of the Oathbreakers {2}{W}{B}

Legendary Creature - Spirit Noble
Flying
Whenever King of the Oathbreakers or another Spirit you control becomes the target of a spell, it phases out.
Whenever King of the Oathbreakers or another Spirit you control phases in, create a tapped 1/1 white Spirit creature token with flying.
3/3
Lotho, Corrupt Shirriff

Lotho, Corrupt Shirriff {W}{B}

Legendary Creature - Halfling Rogue
Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token.
"Whatever is wrong in the Shire, Lotho will be at the bottom of it: you can be sure of that."
—Pippin
2/1
Sauron's Ransom

Sauron's Ransom {1}{U}{B}

Instant
Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. The Ring tempts you.
"He was dear to you, I see. And now he shall endure the slow torment of years."
Related cards: The Ring The Ring Tempts You
Shagrat, Loot Bearer

Shagrat, Loot Bearer {2}{B}{R}

Legendary Creature - Orc Soldier
Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat.
4/4
Sharkey, Tyrant of the Shire

Sharkey, Tyrant of the Shire {2}{U}{B}

Legendary Creature - Avatar Rogue
Activated abilities of lands your opponents control can't be activated unless they're mana abilities.
Sharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities.
Mana of any type can be spent to activate Sharkey's abilities.
2/4
Shelob, Child of Ungoliant

Shelob, Child of Ungoliant {4}{B}{G}

Legendary Creature - Spider Demon
Deathtouch, ward {2}
Other Spiders you control have deathtouch and ward {2}.
Whenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life," and it loses all other card types.
8/8
Andúril, Flame of the West

Andúril, Flame of the West {3}

Legendary Artifact - Equipment
Equipped creature gets +3/+1.
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip {2}
Glamdring

Glamdring {2}

Legendary Artifact - Equipment
Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip {3}
Horn of Gondor

Horn of Gondor {3}

Legendary Artifact
When Horn of Gondor enters, create a 1/1 white Human Soldier creature token.
{3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
Horn of the Mark

Horn of the Mark {2}

Legendary Artifact
Whenever two or more creatures you control attack a player, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"He that blows this horn shall set fear in the hearts of his enemies and joy in the hearts of his friends."
—Éowyn
Mithril Coat

Mithril Coat {3}

Legendary Artifact - Equipment
Flash
Indestructible
When Mithril Coat enters, attach it to target legendary creature you control.
Equipped creature has indestructible.
Equip {3}
The One Ring

The One Ring {4}

Legendary Artifact
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
{T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Related card: The One Ring (Alchemy)
Palantír of Orthanc

Palantír of Orthanc {3}

Legendary Artifact
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Phial of Galadriel

Phial of Galadriel {3}

Legendary Artifact
If you would draw a card while you have no cards in hand, draw two cards instead.
If you would gain life while you have 5 or less life, you gain twice that much life instead.
{T}: Add one mana of any color.
"May it be a light to you in dark places, when all other lights go out."
Boromir, Warden of the Tower

Boromir, Warden of the Tower {2}{W}

Legendary Creature - Human Soldier
Vigilance
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Sacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.
3/3
Related cards: The Ring The Ring Tempts You
Faramir, Field Commander

Faramir, Field Commander {3}{W}

Legendary Creature - Human Soldier
At the beginning of your end step, if a creature died under your control this turn, draw a card.
Whenever the Ring tempts you, if you chose a creature other than Faramir, Field Commander as your Ring-bearer, create a 1/1 white Human Soldier creature token.
3/3
Related cards: The Ring The Ring Tempts You
Frodo, Sauron's Bane

Frodo, Sauron's Bane {W}

Legendary Creature - Halfling Citizen
{W/B}{W/B}: If Frodo, Sauron's Bane is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.
{B}{B}{B}: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
1/2
Related cards: The Ring The Ring Tempts You
Gandalf the White

Gandalf the White {3}{W}{W}

Legendary Creature - Avatar Wizard
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
Samwise the Stouthearted

Samwise the Stouthearted {1}{W}

Legendary Creature - Halfling Peasant
Flash
When Samwise the Stouthearted enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.
2/1
Related cards: The Ring The Ring Tempts You
Elrond, Lord of Rivendell

Elrond, Lord of Rivendell {2}{U}

Legendary Creature - Elf Noble
Whenever Elrond, Lord of Rivendell or another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, the Ring tempts you.
3/2
Related cards: The Ring The Ring Tempts You
Gandalf, Friend of the Shire

Gandalf, Friend of the Shire {3}{U}

Legendary Creature - Avatar Wizard
Flash
You may cast sorcery spells as though they had flash.
Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card.
2/4
Related cards: The Ring The Ring Tempts You
Gollum, Patient Plotter

Gollum, Patient Plotter {1}{B}

Legendary Creature - Halfling Horror
When Gollum, Patient Plotter leaves the battlefield, the Ring tempts you.
{B}, Sacrifice a creature: Return Gollum from your graveyard to your hand. Activate only as a sorcery.
3/1
Related cards: The Ring The Ring Tempts You
Sauron, the Necromancer

Sauron, the Necromancer {3}{B}{B}

Legendary Creature - Avatar Horror
Menace
Whenever Sauron, the Necromancer attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer.
4/4
Related cards: The Ring The Ring Tempts You