Iconic Masters

Dissolve

Dissolve {1}{U}{U}

Instant
Counter target spell. Scry 1.
"You thought only the gods could stop you?"
Distortion Strike

Distortion Strike {U}

Sorcery
Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Rebound
Doorkeeper

Doorkeeper {1}{U}

Creature - Homunculus
Defender
{2}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender.
One piercing stare usually convinces thieves to go elsewhere.
0/4
Elusive Spellfist

Elusive Spellfist {1}{U}

Creature - Human Monk
Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.
"Learn to see an obstacle from a new perspective. Underneath, for example."
—Chanyi, Ojutai monk
1/3
Flusterstorm

Flusterstorm {U}

Instant
Counter target instant or sorcery spell unless its controller pays {1}.
Storm
Fog Bank

Fog Bank {1}{U}

Creature - Wall
Defender, flying
Prevent all combat damage that would be dealt to and dealt by Fog Bank.
"The union of sea and sky makes a perfect cover."
—Talrand, sky summoner
0/2
Frost Lynx

Frost Lynx {2}{U}

Creature - Elemental Cat
When Frost Lynx enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
It readily attacks much larger prey, knowing retaliation is impossible.
2/2
Illusory Ambusher

Illusory Ambusher {4}{U}

Creature - Cat Illusion
Flash
Whenever Illusory Ambusher is dealt damage, draw that many cards.
"Violence is the food it craves. Feed it if you dare."
—Doriel, mentor of Mistral Isle
4/1
Illusory Angel

Illusory Angel {2}{U}

Creature - Angel Illusion
Cast this spell only if you've cast another spell this turn.
Flying
"In a daze, I woke and looked upon the battlefield, where I could swear my dreams were laying waste to the enemy."
—Letter from a soldier
4/4
Jace's Phantasm

Jace's Phantasm {U}

Creature - Illusion
Flying
Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
In the abstract memories of the Iquati, Jace found interesting ideas to improve upon.
1/1
Jhessian Thief

Jhessian Thief {2}{U}

Creature - Human Rogue
Prowess
Whenever Jhessian Thief deals combat damage to a player, draw a card.
"Where's the fun in an escape if it's not at least a little daring?"
1/3
Jin-Gitaxias, Core Augur

Jin-Gitaxias, Core Augur {8}{U}{U}

Legendary Creature - Phyrexian Praetor
Flash
At the beginning of your end step, draw seven cards.
Each opponent's maximum hand size is reduced by seven.
"It is not a goal, but a process—the process of creating the perfect Phyrexia."
5/4
Keiga, the Tide Star

Keiga, the Tide Star {5}{U}

Legendary Creature - Dragon Spirit
Flying
When Keiga, the Tide Star dies, gain control of target creature.
The pull of the tide star holds eternal sway.
5/5
Mahamoti Djinn

Mahamoti Djinn {4}{U}{U}

Creature - Djinn
Flying
Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.
5/6
Mana Drain

Mana Drain {U}{U}

Instant
Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.
Enthusiasm is no match for preparation.
Mana Leak

Mana Leak {1}{U}

Instant
Counter target spell unless its controller pays {3}.
The fatal flaw in every plan is the assumption that you know more than your enemy.
Mnemonic Wall

Mnemonic Wall {4}{U}

Creature - Wall
Defender
When Mnemonic Wall enters, you may return target instant or sorcery card from your graveyard to your hand.
"It augments anamnesis. What is so confusing about that?"
—Perisophia the philosopher
0/4
Ojutai's Breath

Ojutai's Breath {2}{U}

Instant
Tap target creature. It doesn't untap during its controller's next untap step.
Rebound
Phantom Monster

Phantom Monster {3}{U}

Creature - Illusion
Flying
Is it an amalgamation of faded memories or the projection of a half-remembered dream? Neither answer offers any comfort.
3/3
Repeal

Repeal {X}{U}

Instant
Return target nonland permanent with mana value X to its owner's hand.
Draw a card.
"Your deed cannot be undone. You, however, can be."
—Agosto, Azorius imperator
Riverwheel Aerialists

Riverwheel Aerialists {5}{U}

Creature - Djinn Monk
Flying
Prowess
Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones.
4/5
Shriekgeist

Shriekgeist {1}{U}

Creature - Spirit
Flying
Whenever Shriekgeist deals combat damage to a player, that player mills two cards.
Wounds of the flesh are easy to heal. Wounds of the mind may never be undone.
1/1
Skywise Teachings

Skywise Teachings {3}{U}

Enchantment
Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying.
Ojutai's words must be translated from Draconic before his students can benefit from their wisdom.
Sphinx of Uthuun

Sphinx of Uthuun {5}{U}{U}

Creature - Sphinx
Flying
When Sphinx of Uthuun enters, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
5/6
Teferi, Mage of Zhalfir

Teferi, Mage of Zhalfir {2}{U}{U}{U}

Legendary Creature - Human Wizard
Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
To save this plane, he must forsake all others.
3/4