Iconic Masters

Path of Bravery

Path of Bravery {2}{W}

Enchantment
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
Pentarch Ward

Pentarch Ward {2}{W}

Enchantment - Aura
Enchant creature
As Pentarch Ward enters the battlefield, choose a color.
When Pentarch Ward enters the battlefield, draw a card.
Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
Restoration Angel

Restoration Angel {3}{W}

Creature - Angel
Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
3/4
Seeker of the Way

Seeker of the Way {1}{W}

Creature - Human Warrior
Prowess
Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.
"I don't know where my destiny lies, but I know it isn't here."
2/2
Serra Angel

Serra Angel {3}{W}{W}

Creature - Angel
Flying, vigilance
Follow the light. In its absence, follow her.
4/4
Related cards: Celestial Vault Protean War Engine Serra Sphinx
Serra Ascendant

Serra Ascendant {W}

Creature - Human Monk
Lifelink
As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.
Faith in Serra is its own reward.
1/1
Stalwart Aven

Stalwart Aven {2}{W}

Creature - Bird Soldier
Flying
Renown 1
1/3
Student of Ojutai

Student of Ojutai {3}{W}

Creature - Human Monk
Whenever you cast a noncreature spell, you gain 2 life.
"Human enlightenment is a firefly that sparks in the night. Dragon enlightenment is a beacon that disperses all darkness."
2/4
Survival Cache

Survival Cache {2}{W}

Sorcery
You gain 2 life. Then if you have more life than an opponent, draw a card.
Rebound
Sustainer of the Realm

Sustainer of the Realm {2}{W}{W}

Creature - Angel
Flying
Whenever Sustainer of the Realm blocks, it gets +0/+2 until end of turn.
You may break her shield, but you'll never break her spirit.
2/3
Swords to Plowshares

Swords to Plowshares {W}

Instant
Exile target creature. Its controller gains life equal to its power.
The smallest seed of regret can bloom into redemption.
Topan Freeblade

Topan Freeblade {1}{W}

Creature - Human Soldier
Vigilance
Renown 1
"My scars are my sigils. I will wear them with pride long after you're gone."
2/2
Wing Shards

Wing Shards {1}{W}{W}

Instant
Target player sacrifices an attacking creature.
Storm
Yosei, the Morning Star

Yosei, the Morning Star {4}{W}{W}

Legendary Creature - Dragon Spirit
Flying
When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls.
The caress of the morning star frees all from the clutch of darkness.
5/5
Aetherize

Aetherize {3}{U}

Instant
Return all attacking creatures to their owner's hand.
"You can come back once you've learned some manners—and figured out how to reconstitute your physical forms."
Amass the Components

Amass the Components {3}{U}

Sorcery
Draw three cards, then put a card from your hand on the bottom of your library.
"I knew I'd find a use for all that newt spittle!"
Ancestral Vision

Ancestral Vision

Sorcery
(Color indicator: Ancestral Vision is blue)
Suspend 4—{U}
Target player draws three cards.
Bewilder

Bewilder {2}{U}

Instant
Target creature gets -3/-0 until end of turn.
Draw a card.
"Teferi snapped his fingers, and the viashino started clucking like a chicken. Silly, yes, but exactly the thing we needed to break the stifling tension."
—Jhoira, master artificer
Cephalid Broker

Cephalid Broker {3}{U}

Creature - Cephalid
{T}: Target player draws two cards, then discards two cards.
Cephalids value the free exchange of ideas—except for the "free" part.
2/2
Claustrophobia

Claustrophobia {1}{U}{U}

Enchantment - Aura
Enchant creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Condescend

Condescend {X}{U}

Instant
Counter target spell unless its controller pays {X}. Scry 2.
"Shame we'll never see what all the fuss was about."
Consecrated Sphinx

Consecrated Sphinx {4}{U}{U}

Creature - Sphinx
Flying
Whenever an opponent draws a card, you may draw two cards.
Blessed by the hands of Jin-Gitaxias.
4/6
Cryptic Command

Cryptic Command {1}{U}{U}{U}

Instant
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Day of the Dragons

Day of the Dragons {4}{U}{U}{U}

Enchantment
When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.
When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
Diminish

Diminish {U}

Instant
Target creature has base power and toughness 1/1 until end of turn.
Everything seems a little less ferocious when it's running from a house cat.