Ice Age

Skeleton Ship

Skeleton Ship {3}{U}{B}

Legendary Creature - Skeleton
When you control no Islands, sacrifice Skeleton Ship.
{T}: Put a -1/-1 counter on target creature.
"The sea gives up her dead as easily as the soil."
—Lim-Dûl, the Necromancer
0/3
Spectral Shield

Spectral Shield {1}{W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +0/+2 and can't be the target of spells.
"What can be a stronger shield than concealment? Have you ever defeated an enemy you didn't know existed?"
—Gerda Äagesdotter, Archmage of the Unseen
Storm Spirit

Storm Spirit {3}{G}{W}{U}

Creature - Elemental Spirit
Flying
{T}: Storm Spirit deals 2 damage to target creature.
"Come to us, with your lightning. Come to us, with your thunder. Serve us with your strength, and smite our foes with your power."
—Steinar Icefist, Balduvian Shaman
3/3
Stormbind

Stormbind {1}{R}{G}

Enchantment
{2}, Discard a card at random: Stormbind deals 2 damage to any target.
"Once, our people could call down the storm itself to do our bidding."
—Lovisa Coldeyes, Balduvian Chieftain
Wings of Aesthir

Wings of Aesthir {W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike.
"For those of courage, even the sky holds no limit."
—Arnjlot Olasson, Sky Mage
Adarkar Sentinel

Adarkar Sentinel {5}

Artifact Creature - Soldier
{1}: Adarkar Sentinel gets +0/+1 until end of turn.
"We encountered the Sentinels in the wastes, near no living thing. Their purpose was inscrutable."
—Disa the Restless, journal entry
3/3
Aegis of the Meek

Aegis of the Meek {3}

Artifact
{1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.
"With this marvel, even the weak have a fighting chance!"
—Arcum Dagsson, Soldevi Machinist
Amulet of Quoz

Amulet of Quoz {6}

Artifact
Remove Amulet of Quoz from your deck before playing if you're not playing for ante.
{T}, Sacrifice Amulet of Quoz: Target opponent may ante the top card of their library. If they don't, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate only during your upkeep.
Arcum's Sleigh

Arcum's Sleigh {1}

Artifact
{2}, {T}: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land.
"With the proper equipment and caution, one can travel anywhere."
—Arcum Dagsson, Soldevi Machinist
Arcum's Weathervane

Arcum's Weathervane {2}

Artifact
{2}, {T}: Target snow land is no longer snow.
{2}, {T}: Target nonsnow basic land becomes snow.
Arcum's Whistle

Arcum's Whistle {3}

Artifact
{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.
Barbed Sextant

Barbed Sextant {1}

Artifact
{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
Baton of Morale

Baton of Morale {2}

Artifact
{2}: Target creature gains banding until end of turn.
"The Goblins would kill to get ahold of this one."
—Arcum Dagsson, Soldevi Machinist
Celestial Sword

Celestial Sword {6}

Artifact
{3}, {T}: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.
"So great is its power, only the chosen can wield it and live."
—Avram Garrisson, Leader of the Knights of Stromgald
Crown of the Ages

Crown of the Ages {2}

Artifact
{4}, {T}: Attach target Aura attached to a creature to another creature.
Despotic Scepter

Despotic Scepter {1}

Artifact
{T}: Destroy target permanent you own. It can't be regenerated.
"We were not meant to have such terrible things. They should be left where we found them, if not destroyed!"
—Sorine Relicbane, Soldevi Heretic
Elkin Bottle

Elkin Bottle {3}

Artifact
{3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
Fyndhorn Bow

Fyndhorn Bow {2}

Artifact
{3}, {T}: Target creature gains first strike until end of turn.
"With a bow like this, the hunting is always good."
—Taaveti of Kelsinko, Elvish Hunter
Goblin Lyre

Goblin Lyre {3}

Artifact
Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent or planeswalker equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent or that planeswalker's controller controls.
Hematite Talisman

Hematite Talisman {2}

Artifact
Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.
Ice Cauldron

Ice Cauldron {4}

Artifact
{X}, {T}: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on Ice Cauldron and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on Ice Cauldron.
{T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana. Spend this mana only to cast the last card exiled with Ice Cauldron.
Icy Manipulator

Icy Manipulator {4}

Artifact
{1}, {T}: Tap target artifact, creature, or land.
"The scavengers who first found it called it the 'Bone Crank.' Not a bad name, I'd say."
—Arcum Dagsson, Soldevi Machinist
Infinite Hourglass

Infinite Hourglass {4}

Artifact
At the beginning of your upkeep, put a time counter on Infinite Hourglass.
All creatures get +1/+0 for each time counter on Infinite Hourglass.
{3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.
Jester's Cap

Jester's Cap {4}

Artifact
{2}, {T}, Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles.
"Know your foes' strengths as well as their weaknesses."
—Arcum Dagsson, Soldevi Machinist
Jester's Mask

Jester's Mask {5}

Artifact
Jester's Mask enters tapped.
{1}, {T}, Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles.