Alchemy Horizons: Baldur's Gate

Shadowheart, Cleric of Order

Shadowheart, Cleric of Order {1}{W}{B}

Legendary Creature - Human Elf Cleric
Deathtouch
At the beginning of your end step, Shadowheart, Cleric of Order deals 1 damage to each player.
Whenever you lose life during your turn, create a 2/2 white Knight creature token.
4/4
Related cards: Shadowheart, Cleric of Graves Shadowheart, Cleric of Trickery Shadowheart, Cleric of Twilight Shadowheart, Cleric of War Shadowheart, Sharran Cleric
Viconia, Nightsinger's Disciple

Viconia, Nightsinger's Disciple {1}{B}

Legendary Creature - Elf Cleric
Specialize {2}
{1}: Exile target card from a graveyard.
2/3
Related cards: Viconia, Disciple of Arcana Viconia, Disciple of Blood Viconia, Disciple of Rebirth Viconia, Disciple of Strength Viconia, Disciple of Violence
Viconia, Disciple of Blood

Viconia, Disciple of Blood {1}{B}{B}

Legendary Creature - Elf Cleric
When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When this creature enters the battlefield, each opponent loses 2 life and you gain 2 life."
{1}: Exile target card from a graveyard.
3/4
Related cards: Viconia, Disciple of Arcana Viconia, Disciple of Rebirth Viconia, Disciple of Strength Viconia, Disciple of Violence Viconia, Nightsinger's Disciple
Viconia, Disciple of Strength

Viconia, Disciple of Strength {1}{B}{G}

Legendary Creature - Elf Cleric
When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gets +2/+2 and gains "You may spend mana as though it were mana of any color to cast this spell."
{1}: Exile target card from a graveyard.
3/4
Related cards: Viconia, Disciple of Arcana Viconia, Disciple of Blood Viconia, Disciple of Rebirth Viconia, Disciple of Violence Viconia, Nightsinger's Disciple
Viconia, Disciple of Violence

Viconia, Disciple of Violence {1}{B}{R}

Legendary Creature - Elf Cleric
When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gets +1/+0 and gains haste and "You may spend mana as though it were mana of any color to cast this spell."
{1}: Exile target card from a graveyard.
3/4
Related cards: Viconia, Disciple of Arcana Viconia, Disciple of Blood Viconia, Disciple of Rebirth Viconia, Disciple of Strength Viconia, Nightsinger's Disciple
Viconia, Disciple of Arcana

Viconia, Disciple of Arcana {1}{U}{B}

Legendary Creature - Elf Cleric
When this creature specializes, choose up to one target creature card and up to one target instant or sorcery card from among cards exiled with this creature. Conjure a duplicate of each of those cards into your hand. The duplicates perpetually gain "You may spend mana as though it were mana of any color to cast this spell."
{1}: Exile target card from a graveyard.
3/4
Related cards: Viconia, Disciple of Blood Viconia, Disciple of Rebirth Viconia, Disciple of Strength Viconia, Disciple of Violence Viconia, Nightsinger's Disciple
Viconia, Disciple of Rebirth

Viconia, Disciple of Rebirth {1}{W}{B}

Legendary Creature - Elf Cleric
When this creature specializes, conjure a duplicate of target creature card exiled with this creature into your hand. The duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell." If it has mana value 3 or less, you may put it onto the battlefield.
{1}: Exile target card from a graveyard.
3/4
Related cards: Viconia, Disciple of Arcana Viconia, Disciple of Blood Viconia, Disciple of Strength Viconia, Disciple of Violence Viconia, Nightsinger's Disciple
Ambergris, Citadel Agent

Ambergris, Citadel Agent {2}{R}

Legendary Creature - Dwarf Cleric
Haste
Specialize {3}
Whenever Ambergris, Citadel Agent attacks, you may discard your hand and draw two cards.
3/2
Related cards: Ambergris, Agent of Balance Ambergris, Agent of Destruction Ambergris, Agent of Law Ambergris, Agent of Progress Ambergris, Agent of Tyranny
Ambergris, Agent of Tyranny

Ambergris, Agent of Tyranny {2}{B}{R}

Legendary Creature - Dwarf Cleric
Haste
Whenever Ambergris, Agent of Tyranny attacks, you may discard your hand and draw two cards. When you do, target creature an opponent controls gets -X/-X until end of turn, where X is the number of cards you've discarded this turn.
4/3
Related cards: Ambergris, Agent of Balance Ambergris, Agent of Destruction Ambergris, Agent of Law Ambergris, Agent of Progress Ambergris, Citadel Agent
Ambergris, Agent of Balance

Ambergris, Agent of Balance {2}{R}{G}

Legendary Creature - Dwarf Cleric
Haste
Whenever Ambergris, Agent of Balance attacks, you may discard your hand and draw two cards. When you do, put X +1/+1 counters on another target creature you control, where X is the number of cards you've discarded this turn.
4/3
Related cards: Ambergris, Agent of Destruction Ambergris, Agent of Law Ambergris, Agent of Progress Ambergris, Agent of Tyranny Ambergris, Citadel Agent
Ambergris, Agent of Destruction

Ambergris, Agent of Destruction {2}{R}{R}

Legendary Creature - Dwarf Cleric
Haste
Whenever Ambergris, Agent of Destruction attacks, you may discard your hand and draw two cards. If you do, Ambergris deals X damage to each opponent, where X is the number of cards you've discarded this turn.
4/3
Related cards: Ambergris, Agent of Balance Ambergris, Agent of Law Ambergris, Agent of Progress Ambergris, Agent of Tyranny Ambergris, Citadel Agent
Ambergris, Agent of Progress

Ambergris, Agent of Progress {2}{U}{R}

Legendary Creature - Dwarf Cleric
Haste
Whenever Ambergris, Agent of Progress attacks, you may discard your hand and draw three cards.
4/3
Related cards: Ambergris, Agent of Balance Ambergris, Agent of Destruction Ambergris, Agent of Law Ambergris, Agent of Tyranny Ambergris, Citadel Agent
Ambergris, Agent of Law

Ambergris, Agent of Law {2}{R}{W}

Legendary Creature - Dwarf Cleric
Haste
Whenever Ambergris, Agent of Law attacks, you may discard your hand and draw two cards. If you do, other creatures you control get +X/+X until end of turn, where X is the number of cards you've discarded this turn.
4/3
Related cards: Ambergris, Agent of Balance Ambergris, Agent of Destruction Ambergris, Agent of Progress Ambergris, Agent of Tyranny Ambergris, Citadel Agent
Gut, Fanatical Priestess

Gut, Fanatical Priestess {4}{R}{R}

Legendary Creature - Goblin Shaman
Specialize {5}
When Gut, Fanatical Priestess enters the battlefield, up to one target creature you control fights target creature you don't control. If the creature you don't control would die this turn, exile it instead.
4/3
Related cards: Gut, Bestial Fanatic Gut, Brutal Fanatic Gut, Devious Fanatic Gut, Furious Fanatic Gut, Zealous Fanatic
Gut, Brutal Fanatic

Gut, Brutal Fanatic {4}{B}{R}{R}

Legendary Creature - Goblin Shaman
When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 4/4 and has menace and haste. Sacrifice it at the beginning of your next end step.
5/4
Related cards: Gut, Bestial Fanatic Gut, Devious Fanatic Gut, Fanatical Priestess Gut, Furious Fanatic Gut, Zealous Fanatic
Gut, Bestial Fanatic

Gut, Bestial Fanatic {4}{R}{R}{G}

Legendary Creature - Goblin Shaman
When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 5/5 and has trample and haste. Sacrifice it at the beginning of your next end step.
5/4
Related cards: Gut, Brutal Fanatic Gut, Devious Fanatic Gut, Fanatical Priestess Gut, Furious Fanatic Gut, Zealous Fanatic
Gut, Furious Fanatic

Gut, Furious Fanatic {4}{R}{R}{R}

Legendary Creature - Goblin Shaman
When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it has double strike and haste. Sacrifice it at the beginning of your next end step.
5/4
Related cards: Gut, Bestial Fanatic Gut, Brutal Fanatic Gut, Devious Fanatic Gut, Fanatical Priestess Gut, Zealous Fanatic
Gut, Devious Fanatic

Gut, Devious Fanatic {4}{U}{R}{R}

Legendary Creature - Goblin Shaman
When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 3/3 and has flying and haste. Sacrifice it at the beginning of your next end step.
5/4
Related cards: Gut, Bestial Fanatic Gut, Brutal Fanatic Gut, Fanatical Priestess Gut, Furious Fanatic Gut, Zealous Fanatic
Gut, Zealous Fanatic

Gut, Zealous Fanatic {4}{R}{R}{W}

Legendary Creature - Goblin Shaman
When this creature specializes, create two tokens that are copies of a creature card exiled with this creature, except they're 2/2 and have haste. Sacrifice them at the beginning of your next end step.
5/4
Related cards: Gut, Bestial Fanatic Gut, Brutal Fanatic Gut, Devious Fanatic Gut, Fanatical Priestess Gut, Furious Fanatic
Karlach, Raging Tiefling

Karlach, Raging Tiefling {1}{R}

Legendary Creature - Tiefling Barbarian
First strike
Rage Beyond Death — Specialize {6}. You may also activate this ability if Karlach, Raging Tiefling is in your graveyard.
2/2
Related cards: Karlach, Tiefling Berserker Karlach, Tiefling Guardian Karlach, Tiefling Punisher Karlach, Tiefling Spellrager Karlach, Tiefling Zealot
Karlach, Tiefling Punisher

Karlach, Tiefling Punisher {1}{B}{R}

Legendary Creature - Tiefling Barbarian
First strike, haste
When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."
When this card specializes from any zone, you may sacrifice a creature. If you do, you draw two cards and each opponent loses 2 life.
4/4
Related cards: Karlach, Raging Tiefling Karlach, Tiefling Berserker Karlach, Tiefling Guardian Karlach, Tiefling Spellrager Karlach, Tiefling Zealot
Karlach, Tiefling Guardian

Karlach, Tiefling Guardian {1}{R}{G}

Legendary Creature - Tiefling Barbarian
First strike, haste
When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."
When this card specializes from any zone, another target creature you control gets +4/+4 until end of turn.
4/4
Related cards: Karlach, Raging Tiefling Karlach, Tiefling Berserker Karlach, Tiefling Punisher Karlach, Tiefling Spellrager Karlach, Tiefling Zealot
Karlach, Tiefling Berserker

Karlach, Tiefling Berserker {1}{R}{R}

Legendary Creature - Tiefling Barbarian
First strike, haste
When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."
When this card specializes from any zone, target creature an opponent controls can't block this turn.
4/4
Related cards: Karlach, Raging Tiefling Karlach, Tiefling Guardian Karlach, Tiefling Punisher Karlach, Tiefling Spellrager Karlach, Tiefling Zealot
Karlach, Tiefling Spellrager

Karlach, Tiefling Spellrager {1}{U}{R}

Legendary Creature - Tiefling Barbarian
First strike, haste
When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."
When this card specializes from any zone, seek an instant or sorcery card with mana value 3 or less. Until end of turn, you may cast that card without paying its mana cost.
4/4
Related cards: Karlach, Raging Tiefling Karlach, Tiefling Berserker Karlach, Tiefling Guardian Karlach, Tiefling Punisher Karlach, Tiefling Zealot
Karlach, Tiefling Zealot

Karlach, Tiefling Zealot {1}{R}{W}

Legendary Creature - Tiefling Barbarian
First strike, haste
When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block."
When this card specializes from any zone, create a 2/2 white Knight creature token. Creatures you control get +1/+1 and gain haste until end of turn.
4/4
Related cards: Karlach, Raging Tiefling Karlach, Tiefling Berserker Karlach, Tiefling Guardian Karlach, Tiefling Punisher Karlach, Tiefling Spellrager