Guilds of Ravnica

Silent Dart

Silent Dart {1}

Artifact
{4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature.
"These terms are acceptable to House Dimir. Shall we shake on it?"
Wand of Vertebrae

Wand of Vertebrae {1}

Artifact
{T}: Mill a card.
{2}, {T}, Exile Wand of Vertebrae: Shuffle up to five target cards from your graveyard into your library.
Made by the mad for the work of the wicked.
Boros Guildgate

Boros Guildgate

Land - Gate
This land enters tapped.
{T}: Add {R} or {W}.
"The more trust breaks down, the more we must throw open the front gates."
—Aurelia
Boros Guildgate

Boros Guildgate

Land - Gate
This land enters tapped.
{T}: Add {R} or {W}.
"It is our duty to protect all those in need. But the other guilds have never shown themselves worthy of that protection."
—Tajic
Dimir Guildgate

Dimir Guildgate

Land - Gate
This land enters tapped.
{T}: Add {U} or {B}.
"Every guild dreads infiltration. I should know—I've been a member of all of them."
—Lazav
Dimir Guildgate

Dimir Guildgate

Land - Gate
This land enters tapped.
{T}: Add {U} or {B}.
"You've found this place only because you were summoned. Pray you're worthy of the invitation."
—Etrata
Gateway Plaza

Gateway Plaza

Land - Gate
Gateway Plaza enters tapped.
When Gateway Plaza enters, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
The Chamber of the Guildpact stands as a reminder that even the bitterest struggles can end in cooperation.
Golgari Guildgate

Golgari Guildgate

Land - Gate
This land enters tapped.
{T}: Add {B} or {G}.
"Shut the gates. In the Underrealm we will outlast the coming doom."
—Vraska
Golgari Guildgate

Golgari Guildgate

Land - Gate
This land enters tapped.
{T}: Add {B} or {G}.
"Jarad was a friend to the Devkarin. Now we slink through neglected tunnels, befriending those who crawl them."
—Izoni
Guildmages' Forum

Guildmages' Forum

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.
Izzet Guildgate

Izzet Guildgate

Land - Gate
This land enters tapped.
{T}: Add {U} or {R}.
Every laboratory buzzes with new experiments, each a piece of Ral's ambitious project.
Izzet Guildgate

Izzet Guildgate

Land - Gate
This land enters tapped.
{T}: Add {U} or {R}.
"Yesterday I didn't recognize my own guild. Today I see why. And for tomorrow I must be prepared."
—Niv-Mizzet
Overgrown Tomb

Overgrown Tomb

Land - Swamp Forest
({T}: Add {B} or {G}.)
As Overgrown Tomb enters, you may pay 2 life. If you don't, it enters tapped.
Cradle of the Golgari's new kingdom. Grave of those who wronged its queen.
Sacred Foundry

Sacred Foundry

Land - Mountain Plains
({T}: Add {R} or {W}.)
As Sacred Foundry enters, you may pay 2 life. If you don't, it enters tapped.
"You will not be trained here. You will be forged."
—Commander Yaszen
Selesnya Guildgate

Selesnya Guildgate

Land - Gate
This land enters tapped.
{T}: Add {G} or {W}.
"Everyone who crosses that threshold is our most cherished friend. Everyone who crosses it again is our bitterest enemy."
—Trostani
Selesnya Guildgate

Selesnya Guildgate

Land - Gate
This land enters tapped.
{T}: Add {G} or {W}.
"We leave our gardens open, so all may know wonder, but guarded, so all may know peace."
—Emmara
Steam Vents

Steam Vents

Land - Island Mountain
({T}: Add {U} or {R}.)
As Steam Vents enters, you may pay 2 life. If you don't, it enters tapped.
"A massive new Izzet building project with an unstated purpose? Probably fine."
—Zija, Simic mutationist
Temple Garden

Temple Garden

Land - Forest Plains
({T}: Add {G} or {W}.)
As Temple Garden enters, you may pay 2 life. If you don't, it enters tapped.
"Where the roots reach, there the temple rises."
—Niszka, Selesnya evangel
Watery Grave

Watery Grave

Land - Island Swamp
({T}: Add {U} or {B}.)
As Watery Grave enters, you may pay 2 life. If you don't, it enters tapped.
Few believe Duskmantle exists. Fewer find it. None live to bear witness.
Plains

Plains

Basic Land - Plains
({T}: Add {W}.)
Related card: Norn's Fetchling
Island

Island

Basic Land - Island
({T}: Add {U}.)
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Mountain

Mountain

Basic Land - Mountain
({T}: Add {R}.)
Forest

Forest

Basic Land - Forest
({T}: Add {G}.)
Related cards: Argothian Uprooting Kami of Bamboo Groves Nissa's Encouragement
Ral, Caller of Storms

Ral, Caller of Storms {4}{U}{R}

Legendary Planeswalker - Ral
[+1]: Draw a card.
[–2]: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets.
[–7]: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
Loyalty:
4
Related card: Ral's Dispersal