Final Fantasy

Sephiroth's Intervention

Sephiroth's Intervention {3}{B}

Instant
Destroy target creature. You gain 2 life.
"Fate is not to be taken lightly, Cloud."
Shambling Cie'th

Shambling Cie'th {2}{B}

Creature - Mutant Horror
This creature enters tapped.
Whenever you cast a noncreature spell, you may pay {B}. If you do, return this card from your graveyard to your hand.
Cie'th are damned to wander the world unliving and undying, until their corrupted flesh at last can move no more.
3/3
Shinra Reinforcements

Shinra Reinforcements {2}{B}

Creature - Human Soldier
When this creature enters, mill three cards and you gain 3 life.
"End of the line, punk!"
2/3
Sidequest: Hunt the Mark
Yiazmat, Ultimate Mark

Sidequest: Hunt the Mark {3}{B}{B}

Enchantment
When this enchantment enters, destroy up to one target creature.
At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment.
Card has other part: Yiazmat, Ultimate Mark
Yiazmat, Ultimate Mark
Sidequest: Hunt the Mark

Yiazmat, Ultimate Mark

Legendary Creature - Dragon
(Color indicator: Yiazmat, Ultimate Mark is black)
{1}{B}, Sacrifice another creature or artifact: Yiazmat gains indestructible until end of turn. Tap it.
Legend says it is an Anima, guardian to a sacred blade. Though most sacred amongst its kind, its great power drove it to madness, and in the end, it became a threat to its own creator.
5/6
Card has other part: Sidequest: Hunt the Mark
Summon: Anima

Summon: Anima {4}{B}{B}

Enchantment Creature - Saga Horror
I, II, III — Pain — You draw a card and you lose 1 life.
IV — Oblivion — Each opponent sacrifices a creature of their choice and loses 3 life.
Menace
4/4
Summon: Primal Odin

Summon: Primal Odin {4}{B}{B}

Enchantment Creature - Saga Knight
I — Gungnir — Destroy target creature an opponent controls.
II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."
III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
The elder primal Odin has returned to Eorzea.
5/3
Tonberry

Tonberry {B}

Creature - Salamander Horror
This creature enters tapped with a stun counter on it.
Chef's Knife — During your turn, this creature has first strike and deathtouch.
Fearful monsters that creep ever forward, knives poised with deadly intent.
2/1
Undercity Dire Rat

Undercity Dire Rat {1}{B}

Creature - Rat
Rat Tail — When this creature dies, create a Treasure token.
"I finally worked out how to get the door on the left side open! I hope there's somethin' in there besides rats..."
—Kytes, street urchin
2/2
Vayne's Treachery

Vayne's Treachery {1}{B}

Instant
Kicker—Sacrifice an artifact or creature.
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
Vincent Valentine
Galian Beast

Vincent Valentine {2}{B}{B}

Legendary Creature - Assassin
Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.
Whenever Vincent Valentine attacks, you may transform it.
2/2
Card has other part: Galian Beast
Galian Beast
Vincent Valentine

Galian Beast

Legendary Creature - Werewolf Beast
(Color indicator: Galian Beast is black)
Trample, lifelink
When Galian Beast dies, return it to the battlefield tapped.
"This body is... the punishment that's been given to me..."
3/2
Card has other part: Vincent Valentine
Vincent's Limit Break

Vincent's Limit Break {1}{B}

Instant
Tiered
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control" and has the chosen base power and toughness.
• Galian Beast — {0} — 3/2.
• Death Gigas — {1} — 5/2.
• Hellmasker — {3} — 7/2.
Zenos yae Galvus
Shinryu, Transcendent Rival

Zenos yae Galvus {3}{B}{B}

Legendary Creature - Human Noble Warrior
My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.
When the chosen creature leaves the battlefield, transform Zenos yae Galvus.
4/4
Card has other part: Shinryu, Transcendent Rival
Shinryu, Transcendent Rival
Zenos yae Galvus

Shinryu, Transcendent Rival

Legendary Creature - Dragon
(Color indicator: Shinryu, Transcendent Rival is black)
Flying
As this creature transforms into Shinryu, choose an opponent.
Burning Chains — When the chosen player loses the game, you win the game.
"The heavens are too small a field for our dance. Let us transcend this mortal coil!"
8/8
Card has other part: Zenos yae Galvus
Zodiark, Umbral God

Zodiark, Umbral God {B}{B}{B}{B}{B}

Legendary Creature - God
Indestructible
When Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down.
Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.
5/5
Barret Wallace

Barret Wallace {3}{R}

Legendary Creature - Human Rebel
Reach
Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player.
"You gonna stand there and pretend you can't hear the planet crying out in pain?"
4/4
Blazing Bomb

Blazing Bomb {R}

Creature - Elemental
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on this creature.
Blow Up{T}, Sacrifice this creature: It deals damage equal to its power to target creature. Activate only as a sorcery.
1/1
Call the Mountain Chocobo

Call the Mountain Chocobo {3}{R}

Sorcery
Search your library for a Mountain card, reveal it, put it into your hand, then shuffle. Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Flashback {5}{R}
Choco-Comet

Choco-Comet {X}{R}{R}

Sorcery
Choco-Comet deals X damage to any target.
Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
The other colorations of chocobo tend to be quite violent, giving rise to the saying: "Yellow, best for riding; aught else, best be hiding."
Clive, Ifrit's Dominant
Ifrit, Warden of Inferno

Clive, Ifrit's Dominant {4}{R}{R}

Legendary Creature - Human Noble Warrior
When Clive enters, you may discard your hand, then draw cards equal to your devotion to red.
{4}{R}{R}, {T}: Exile Clive, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
5/5
Card has other part: Ifrit, Warden of Inferno
Ifrit, Warden of Inferno
Clive, Ifrit's Dominant

Ifrit, Warden of Inferno

Legendary Enchantment Creature - Saga Demon
(Color indicator: Ifrit, Warden of Inferno is red)
I — Lunge — Ifrit fights up to one other target creature.
II, III — Brimstone — Add {R}{R}{R}{R}. If Ifrit has three or more lore counters on it, exile it, then return it to the battlefield.
"Let the flames burn within you! No... let them burn without!"
9/9
Card has other part: Clive, Ifrit's Dominant
Coral Sword

Coral Sword {R}

Artifact - Equipment
Flash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0.
Equip {1}
The Fire Crystal

The Fire Crystal {2}{R}{R}

Legendary Artifact
Red spells you cast cost {1} less to cast.
Creatures you control have haste.
{4}{R}{R}, {T}: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step.
"Warriors of Light...Only you can restore hope to the world, for yours is the light that can balance out the darkness..."
Fire Magic

Fire Magic {R}

Instant
Tiered
• Fire — {0} — Fire Magic deals 1 damage to each creature.
• Fira — {2} — Fire Magic deals 2 damage to each creature.
• Firaga — {5} — Fire Magic deals 3 damage to each creature.