Foundations

Heartfire Immolator

Heartfire Immolator {1}{R}

Creature - Human Wizard
Prowess
{R}, Sacrifice this creature: It deals damage equal to its power to target creature or planeswalker.
"I'd rather go out in a blaze of glory than fade away and be forgotten."
2/2
Hidetsugu's Second Rite

Hidetsugu's Second Rite {3}{R}

Instant
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Once a mortal ogre, Hidetsugu devoured his demonic patron and transcended mortality in a fit of rage.
Involuntary Employment

Involuntary Employment {3}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Treasure token.
Krenko, Mob Boss

Krenko, Mob Boss {2}{R}{R}

Legendary Creature - Goblin Warrior
{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
"Threats? Extortion? Good sir, you have me all wrong. I am a legitimate businessman; my colleagues and I are simply here to conduct legitimate business."
3/3
Seismic Rupture

Seismic Rupture {2}{R}

Sorcery
Seismic Rupture deals 2 damage to each creature without flying.
The raiding party advanced on the lone figure, confident they had her cornered and helpless. Then she raised her hands, and the ground opened with a fiery roar.
Shivan Dragon

Shivan Dragon {4}{R}{R}

Creature - Dragon
Flying
{R}: This creature gets +1/+0 until end of turn.
The undisputed master of the mountains of Shiv.
5/5
Related cards: Darigaaz, Shivan Champion Garth One-Eye Sarkhan, Wanderer to Shiv
Slagstorm

Slagstorm {1}{R}{R}

Sorcery
Choose one —
• Slagstorm deals 3 damage to each creature.
• Slagstorm deals 3 damage to each player.
"As long as we have the will to fight, we are never without weapons."
—Koth of the Hammer
Spitfire Lagac

Spitfire Lagac {3}{R}

Creature - Lizard
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
"If you hear a choking sort of cough, it's about to get really hot."
—Raff Slugeater, goblin shortcutter
3/4
Sure Strike

Sure Strike {1}{R}

Instant
Target creature gets +3/+0 and gains first strike until end of turn.
"Everyone has a weak spot."
Thrill of Possibility

Thrill of Possibility {1}{R}

Instant
As an additional cost to cast this spell, discard a card.
Draw two cards.
"Remember all the great heroes who were careful and never did anything risky? Me neither."
—Syr Carah, the Bold
Affectionate Indrik

Affectionate Indrik {5}{G}

Creature - Beast
When this creature enters, you may have it fight target creature you don't control.
The problem isn't the indrik's enthusiasm, it's Ravnica's lack of guardrails.
4/4
Bite Down

Bite Down {1}{G}

Instant
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
"All the fancy spells and diabolical machines in the Multiverse are nothing compared to a good chomp."
—Vivien Reid
Blanchwood Armor

Blanchwood Armor {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Some armor is forged, some is forested.
Broken Wings

Broken Wings {2}{G}

Instant
Destroy target artifact, enchantment, or creature with flying.
"Serra guides our shots true. Also, I just tuned the cannons."
—Tiana
Bushwhack

Bushwhack {G}

Sorcery
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control.
Doubling Season

Doubling Season {4}{G}

Enchantment
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Dwynen, Gilt-Leaf Daen

Dwynen, Gilt-Leaf Daen {2}{G}{G}

Legendary Creature - Elf Warrior
Reach
Other Elf creatures you control get +1/+1.
Whenever Dwynen attacks, you gain 1 life for each attacking Elf you control.
3/4
Dwynen's Elite

Dwynen's Elite {1}{G}

Creature - Elf Warrior
When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Call one, call them all.
2/2
Elvish Archdruid

Elvish Archdruid {1}{G}{G}

Creature - Elf Druid
Other Elf creatures you control get +1/+1.
{T}: Add {G} for each Elf you control.
He knows the name of every elf born in the last four centuries. More importantly, they all know his.
2/2
Garruk's Uprising

Garruk's Uprising {2}{G}

Enchantment
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample.
Whenever a creature you control with power 4 or greater enters, draw a card.
Genesis Wave

Genesis Wave {X}{G}{G}{G}

Sorcery
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Ghalta, Primal Hunger

Ghalta, Primal Hunger {10}{G}{G}

Legendary Creature - Elder Dinosaur
This spell costs {X} less to cast, where X is the total power of creatures you control.
Trample
The earth walks, strongest of all.
12/12
Related card: Scalespeaker Shepherd
Giant Growth

Giant Growth {G}

Instant
Target creature gets +3/+3 until end of turn.
Related card: Brute Force
Gnarlid Colony

Gnarlid Colony {1}{G}

Creature - Beast
Kicker {2}{G}
If this creature was kicked, it enters with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample.
2/2
Related card: Gnarlid Colony (Alchemy)
Grow from the Ashes

Grow from the Ashes {2}{G}

Sorcery
Kicker {2}
Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.