Foundations

Zimone, Paradox Sculptor

Zimone, Paradox Sculptor {2}{G}{U}

Legendary Creature - Human Wizard
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control.
{G}{U}, {T}: Double the number of each kind of counter on up to two target creatures and/or artifacts you control.
"'Impossible' is a construct born from the assumed limits of our intellectual capabilities."
1/4
Banner of Kinship

Banner of Kinship {5}

Artifact
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.
Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Leyline Axe

Leyline Axe {4}

Artifact - Equipment
If this card is in your opening hand, you may begin the game with it on the battlefield.
Equipped creature gets +1/+1 and has double strike and trample.
Equip {3}
Sharp enough to carve a swath through history.
Scrawling Crawler

Scrawling Crawler {3}

Artifact Creature - Phyrexian Construct
At the beginning of your upkeep, each player draws a card.
Whenever an opponent draws a card, that player loses 1 life.
"We will sow perfection into the soft flesh of the Multiverse."
—Argent Etchings, plate 38, passage 8
3/2
Swiftfoot Boots

Swiftfoot Boots {2}

Artifact - Equipment
Equipped creature has hexproof and haste.
Equip {1}
"Start with small, careful steps. I've had customers accidentally jog themselves halfway across the continent in these things."
—Norris, arcane cobbler
Soulstone Sanctuary

Soulstone Sanctuary

Land
{T}: Add {C}.
{4}: This land becomes a 3/3 creature with vigilance and all creature types. It's still a land.
Explorers mistakenly focused on the hands, not what they could be grasping towards.
Ajani, Caller of the Pride

Ajani, Caller of the Pride {1}{W}{W}

Legendary Planeswalker - Ajani
[+1]: Put a +1/+1 counter on up to one target creature.
[–3]: Target creature gains flying and double strike until end of turn.
[–8]: Create X 2/2 white Cat creature tokens, where X is your life total.
Loyalty:
4
Kaito, Cunning Infiltrator

Kaito, Cunning Infiltrator {1}{U}{U}

Legendary Planeswalker - Kaito
Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito.
[+1]: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card.
[–2]: Create a 2/1 blue Ninja creature token.
[–9]: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
Loyalty:
3
Liliana, Dreadhorde General

Liliana, Dreadhorde General {4}{B}{B}

Legendary Planeswalker - Liliana
Whenever a creature you control dies, draw a card.
[+1]: Create a 2/2 black Zombie creature token.
[–4]: Each player sacrifices two creatures of their choice.
[–9]: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Loyalty:
6
Chandra, Flameshaper

Chandra, Flameshaper {5}{R}{R}

Legendary Planeswalker - Chandra
[+2]: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn.
[+1]: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
[–4]: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
Loyalty:
6
Vivien Reid

Vivien Reid {3}{G}{G}

Legendary Planeswalker - Vivien
[+1]: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
[–3]: Destroy target artifact, enchantment, or creature with flying.
[–8]: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
Loyalty:
5
Sire of Seven Deaths

Sire of Seven Deaths {7}

Creature - Eldrazi
First strike, vigilance
Menace, trample
Reach, lifelink
Ward—Pay 7 life.
7/7
Arahbo, the First Fang

Arahbo, the First Fang {2}{W}

Legendary Creature - Cat Avatar
Other Cats you control get +1/+1.
Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
The rumble of his roar is a call to the hunt.
2/2
Celestial Armor

Celestial Armor {2}{W}

Artifact - Equipment
Flash
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip {3}{W}
Crystal Barricade

Crystal Barricade {1}{W}

Artifact Creature - Wall
Defender
You have hexproof.
Prevent all noncombat damage that would be dealt to other creatures you control.
Ikoria's crystals glow in the presence of monsters, making them valuable as both defensive fortifications and warning beacons.
0/4
Exemplar of Light

Exemplar of Light {2}{W}{W}

Creature - Angel
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
3/3
Giada, Font of Hope

Giada, Font of Hope {1}{W}

Legendary Creature - Angel
Flying, vigilance
Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.
{T}: Add {W}. Spend this mana only to cast an Angel spell.
2/2
Herald of Eternal Dawn

Herald of Eternal Dawn {4}{W}{W}{W}

Creature - Angel
Flash
Flying
You can't lose the game and your opponents can't win the game.
"Have patience, brave one. Just as the sun returns each morning, I will be there to drive back the terrors of night."
6/6
Raise the Past

Raise the Past {2}{W}{W}

Sorcery
Return all creature cards with mana value 2 or less from your graveyard to the battlefield.
Conyan the Great carefully selected his last words as he lay bleeding on the battlefield. Moments later, he snapped awake in a body of stone, with a startled, curious face peering at him.
Skyknight Squire

Skyknight Squire {1}{W}

Creature - Cat Scout
Whenever another creature you control enters, put a +1/+1 counter on this creature.
As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.
"Fly high. Fly true. Fly free."
—Skyknight's oath
1/1
Valkyrie's Call

Valkyrie's Call {3}{W}{W}

Enchantment
Whenever a nontoken, non-Angel creature you control dies, return that card to the battlefield under its owner's control with a +1/+1 counter on it. It has flying and is an Angel in addition to its other types.
Every warrior on Kaldheim aspires to a death so noble.
Archmage of Runes

Archmage of Runes {3}{U}{U}

Creature - Giant Wizard
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast an instant or sorcery spell, draw a card.
The giants of Kaldheim have over two hundred runes for "squish."
3/6
Curator of Destinies

Curator of Destinies {4}{U}{U}

Creature - Sphinx
This spell can't be countered.
Flying
When this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
5/5
Drake Hatcher

Drake Hatcher {1}{U}

Creature - Human Wizard
Vigilance, prowess
Whenever this creature deals combat damage to a player, put that many incubation counters on it.
Remove three incubation counters from this creature: Create a 2/2 blue Drake creature token with flying.
1/3
High Fae Trickster

High Fae Trickster {3}{U}

Creature - Faerie Wizard
Flash
Flying
You may cast spells as though they had flash.
"You humans think even slower than you move. You don't realize you've already lost."
4/2