Unknown Event

The Spike Cactus

The Spike Cactus {1}{G}{G}

Legendary Creature - Spike
The Spike Cactus enters the battlefield with +1/+1 counters on it equal to the amount of mana spent to cast it.
{2}, Remove a +1/+1 counter from The Spike Cactus: Put a +1/+1 counter on target creature.
TARGET
0/0
The Paradise Bird

The Paradise Bird {2}{G}

Legendary Creature - Bird
Flying
Other Birds you control get +1/+1.
{G}, {T}: Create a Birds of Paradise token.
If The Paradise Bird is your commander, your deck can include cards of any color identity.
1/1
Phyrexian Cytoshaper

Phyrexian Cytoshaper {2}{G}

Creature - Phyrexian Mutant Snake
When Phyrexian Cytoshaper enters the battlefield, incubate 1.
Incubator tokens you control have artifact evolve. (Whenever a creature enters the battlefield under your control with greater power or toughness that the number of +1/+1 counters on that token, put a +1/+1 counter on that token.)
3/3
Grek the Ogre

Grek the Ogre {3}{G}{G}

Legendary Creature - Ogre
Grek gets +1/+1 for each differently named token among permanents you control.
Whenever Grek attacks, create one of the following at random you don't already control: a 1/1 green Donkey creature token, a 2/2 white Cat creature token, a 3/3 green Ogre Noble token, a Swamp token, a Food token, or a Gold token.
4/4
Oozeavite

Oozeavite {4}{G}

Creature - Ooze
Oozeavite enters with each of a vigilance, reach, trample, and hexproof counter on it. These are also +1/+1 counters.
If Oozeavite would be dealt damage, instead create a 0/0 green Ooze creature token and move a counter from Oozeavite onto it. Then if Oozeavite has no counters on it, sacrifice it.
{3}{G}, {T}: Move any number of counters from other creatures you control onto Oozeavite.
Designed by players at MagicCon Amsterdam 2024.
0/0
Praetorhoof Behemoth

Praetorhoof Behemoth {4}{G}{G}

Creature - Phyrexian Praetor Beast
Haste
When Praetorhoof Behemoth enters the battlefield, you may search your library and reveal any number of Praetors from among cards in your library and hand. Creatures you control gain trample and get +X/+X until end of turn, where X is the number of Praetors you have showing from among your hand, library, battlefield, and graveyard. Then shuffle.
4/4
The Colossal Dreadmaw

The Colossal Dreadmaw {4}{G}{G}

Legendary Creature - Dinosaur
Trample
You may cast creature cards from your hand as though they were the card Colossal Dreadmaw. (They become Colossal Dreadmaws.)
6/6
The Massive Zatcatl

The Massive Zatcatl {5}{G}{G}

Legendary Creature - Elf Cat Wizard
Whenever you cast a creature spell, draw a card.
Tap three untapped creatures you control: Add {G}{G}{G}.
6/6
Then, Dreadmaws Ate Everyone

Then, Dreadmaws Ate Everyone {X}{4}{G}{G}

Sorcery
Create X 6/6 green Dinosaur creature tokens with trample named Colossal Dreadmaw.
Related card: Colossal Dreadmaw
Emrakul and Chatterfang

Emrakul and Chatterfang {8}{G}{G}{G}

Legendary Creature - Eldrazi Squirrel
Devoid (This card has no color.)
Flying, Trample, Forestwalk, protection from non-Squirrels
When you cast Emrakul and Chatterfang, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add {G} or {B}".
15/15
Occupation of Llanowar

Occupation of Llanowar {1}{G}

Battle - Control Point
(Any opponent may attack this battle. When an opponent defeats this, exile it, then put it onto the battlefield under that player's control with 4 defense counters. This is different from sieges!)
At the beginning of your combat step, put a +1/+1 counter on target creature you control.
Defense: 4
HONK!

HONK! {G}

Instant
Choose one —
• The Goose is Loose — Destroy target artifact or enchantment. Its controller creates a Food token.
• The Goose Laid an Egg — Put a +1/+1 counter on target creature. You create a Food token.
Clear, Fair Magic

Clear, Fair Magic {1}{G}

Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact, enchantment, token, emblem, day/night tracker, monarch, initiative, dungeon, city's blessing, Attraction, Contraption, plane, scheme, vanguard, bounty, conspiracy, elite creature, or Magic: The Gathering Online avatar.
Designed by players at MagicCon Amsterdam 2024.
The Bear Force Pilot

The Bear Force Pilot {1}{G}

Legendary Creature - Bear Pilot
When The Bear Force Pilot enters the battlefield, create a 0/0 colorless artifact Vehicle token with flying, "This creature gets +1/+1 for each Bear you control," and crew 2.
WHO
2/2
The Bear Force Pilot Runner

The Bear Force Pilot Runner {1}{G}

Legendary Creature - Bear Pilot Gamer
When The Bear Force Pilot Runner enters, create a 0/0 colorless Vehicle artifact token with flying, "This creature gets +1/+1 for each Bear you control," and crew 2.
Ready to run (You can have two commanders if both have ready to run.)
MR 9/19: So you're saying your plan is to errata a previous Unknown card to have this new mechanic now? Will they even notice?
GV 9/23: Don't worry, I'll fix it in the flavor text.
2/2
The Roaring Toeclaws

The Roaring Toeclaws {3}{G}{G}

Legendary Creature - Dinosaur
Whenever The Roaring Toeclaws or another creature you control with mana value five or greater becomes untapped, put +1/+1 counters on it equal to its power.
SIGNED
5/5
The Belligerent and Useless Island

The Belligerent and Useless Island

Legendary Artifact Land - Vehicle Island
({T}: Add {U}.)
({T}: Add {U}.)
The Belligerent and Useless Island enter the battlefield tapped.
When The Belligerent and Useless Island deal combat damage to a player or battle, draw a card, then discard a card.
Crew 2
2/2
The Magical City, New

The Magical City, New

Legendary Land
The The Magical City, New enters the battlefield tapped.
{T}: Add {W}, {U}, or {R}. When this mana is spent to cast a legendary spell, put a +1/+1 counter on this land.
{4}: The Magical City, New becomes a 1/1 white, blue, and red Human Artist creature until end of turn.
The Magical City, New can be your Commander. (Commander tax still applies.)
Norin and Feldon

Norin and Feldon {1}{R}

Legendary Creature - Human Warrior Artificer
{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types, gains haste, and has "Whenever a player casts a spell or a creature attacks, exile this token." Activate only as a sorcery.
2/2
The Wiley Speedster

The Wiley Speedster {3}{R}

Legendary Creature - Human Artificer
At the beginning of combat on your turn, choose one —
• Target creature gets +1/+0 and gains haste until end of turn.
• The Wiley Speedster deals 1 damage to any target.
• Create a Treasure token.
3/2
Mzed, Mercenary Leader

Mzed, Mercenary Leader {3}{R}

Legendary Creature - Human Mercenary
Mono Eminence — If Mzed is on the battlefield or in your command zone and your deck's color identity is mono-red, creatures you control have haste.
At the beginning of your combat step, create a 1/1 red Mercenary creature token with "This creature can't block."
Partner (You can have two commanders if both have partner.)
4/2
The Great Juggernaut

The Great Juggernaut {3}{R}

Legendary Artifact Creature - Juggernaut
At the beginning of your upkeep, sacrifice The Great Juggernaut unless you discard a card.
Whenever The Great Juggernaut attacks, shuffle your library then exile the top card of your library. You may play that card without paying its mana cost this turn.
5/3
At Least It's a Dry Heat

At Least It's a Dry Heat {3}{R}

Instant
At Least It's a Dry Heat deals 1,000,000 damage to target creature. This damage can't be prevented, redirected, cause damage to be dealt to a player (sorry, Stuffy Doll), or be compared to damage dealt by sources on the east coast.
The Wheeling Runner

The Wheeling Runner {3}{R}

Legendary Creature - Splinter Gamer
You may spend any type of mana to cast cards that didn't start in your deck.
Whenever The Wheeling Runner deals combat damage to a player, you may discard your hand. If you do, choose four Vintage-legal cards at random. Add those cards to your hand. (The "Random Card" feature on a search site may help.)
Ready to run (You can have two commanders if both have ready to run.)
3/4
Snapsail Rider

Snapsail Rider {4}{R}

Creature - Goblin Rogue
Trample
When Snapsail Rider enters the battlefield, this match is now worth 6 base points instead of 3. (A player can concede the game at any time, and may want to in response to this ability.)
6/5