Commander Masters

Forsaken Monument

Forsaken Monument {5}

Legendary Artifact
Colorless creatures you control get +2/+2.
Whenever you tap a permanent for {C}, add an additional {C}.
Whenever you cast a colorless spell, you gain 2 life.
"We shall forever roam."
—Ayli, high priest of the Eternal Pilgrims
Hangarback Walker

Hangarback Walker {X}{X}

Artifact Creature - Construct
Hangarback Walker enters with X +1/+1 counters on it.
When Hangarback Walker dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on Hangarback Walker.
{1}, {T}: Put a +1/+1 counter on Hangarback Walker.
0/0
Hedron Archive

Hedron Archive {4}

Artifact
{T}: Add {C}{C}.
{2}, {T}, Sacrifice Hedron Archive: Draw two cards.
"You've begun to understand the hedrons' true purpose," said Ugin. "The Eldrazi can be imprisoned."
"And how did that work out last time?" asked Jace.
Herald's Horn

Herald's Horn {3}

Artifact
As Herald's Horn enters, choose a creature type.
Creature spells you cast of the chosen type cost {1} less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Honor-Worn Shaku

Honor-Worn Shaku {3}

Artifact
{T}: Add {C}.
Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.
Before being presented to its lord, each shaku is blessed by every hero of every region within that lord's domain.
Icon of Ancestry

Icon of Ancestry {3}

Artifact
As Icon of Ancestry enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
{3}, {T}: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Investigator's Journal

Investigator's Journal {2}

Artifact - Clue
Investigator's Journal enters with a number of suspect counters on it equal to the greatest number of creatures a player controls.
{2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card.
{2}, Sacrifice Investigator's Journal: Draw a card.
Izzet Signet

Izzet Signet {2}

Artifact
{1}, {T}: Add {U}{R}.
The Izzet signet is redesigned often, each time becoming closer to a vanity portrait of Niv-Mizzet.
Related card: Relics of the Rubblebelt
Kaldra Compleat

Kaldra Compleat {7}

Legendary Artifact - Equipment
Living weapon
Indestructible
Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."
Equip {7}
Mazemind Tome

Mazemind Tome {2}

Artifact
{T}, Put a page counter on Mazemind Tome: Scry 1.
{2}, {T}, Put a page counter on Mazemind Tome: Draw a card.
When there are four or more page counters on Mazemind Tome, exile it. If you do, you gain 4 life.
Metalwork Colossus

Metalwork Colossus {11}

Artifact Creature - Construct
This spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control.
Sacrifice two artifacts: Return Metalwork Colossus from your graveyard to your hand.
10/10
Mind Stone

Mind Stone {2}

Artifact
{T}: Add {C}.
{1}, {T}, Sacrifice Mind Stone: Draw a card.
"What is mana but possibility, an idea not yet given form?"
—Jhoira, master artificer
Mirage Mirror

Mirage Mirror {3}

Artifact
{2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Most mirrors show your reflection. Others show your potential.
Myriad Construct

Myriad Construct {4}

Artifact Creature - Construct
Kicker {3}
If Myriad Construct was kicked, it enters with a +1/+1 counter on it for each nonbasic land your opponents control.
When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
4/4
Mystic Forge

Mystic Forge {4}

Artifact
You may look at the top card of your library any time.
You may cast artifact spells and colorless spells from the top of your library.
{T}, Pay 1 life: Exile the top card of your library.
Nevinyrral's Disk

Nevinyrral's Disk {4}

Artifact
Nevinyrral's Disk enters tapped.
{1}, {T}: Destroy all artifacts, creatures, and enchantments.
Nevinyrral's final act of spite was to make sure all of his magic was destroyed along with him.
Ornithopter of Paradise

Ornithopter of Paradise {2}

Artifact Creature - Thopter
Flying
{T}: Add one mana of any color.
"Through even our darkest days, we must never cease creating. Each new invention brings value to the world, be it beauty, utility, or both."
—Rashmi, aether-seer
0/2
Palladium Myr

Palladium Myr {3}

Artifact Creature - Myr
{T}: Add {C}{C}.
The myr are like the Glimmervoid: blank canvases on which to build grand creations.
2/2
Perilous Vault

Perilous Vault {4}

Artifact
{5}, {T}, Exile Perilous Vault: Exile all nonland permanents.
The spirit dragon Ugin arranged the hedrons of Zendikar to direct leylines of energy. To disrupt one is to unleash devastation and chaos.
Phyrexian Triniform

Phyrexian Triniform {9}

Artifact Creature - Phyrexian Golem
When Phyrexian Triniform dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.
Encore {12}
9/9
Pillar of Origins

Pillar of Origins {2}

Artifact
As Pillar of Origins enters, choose a creature type.
{T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Scaretiller

Scaretiller {4}

Artifact Creature - Scarecrow
Whenever Scaretiller becomes tapped, choose one —
• You may put a land card from your hand onto the battlefield tapped.
• Return target land card from your graveyard to the battlefield tapped.
Fields of battle turn to fields of grain.
1/4
Silent Arbiter

Silent Arbiter {4}

Artifact Creature - Construct
No more than one creature can attack each combat.
No more than one creature can block each combat.
Scholars say that arbiters exist on every world, created by an unknown hand to enforce justice.
1/5
Solemn Simulacrum

Solemn Simulacrum {4}

Artifact Creature - Golem
When Solemn Simulacrum enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.
2/2
Soul of New Phyrexia

Soul of New Phyrexia {6}

Artifact Creature - Phyrexian Avatar
Trample
{5}: Permanents you control gain indestructible until end of turn.
{5}, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.
6/6
Related card: Phyrexian Scrapyard