Commander Masters

Jace Beleren

Jace Beleren {1}{U}{U}

Legendary Planeswalker - Jace
[+2]: Each player draws a card.
[–1]: Target player draws a card.
[–10]: Target player mills twenty cards.
Loyalty:
3
Jace, Architect of Thought

Jace, Architect of Thought {2}{U}{U}

Legendary Planeswalker - Jace
[+1]: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
[–2]: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
[–8]: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.
Loyalty:
4
Jace, Mirror Mage

Jace, Mirror Mage {1}{U}{U}

Legendary Planeswalker - Jace
Kicker {2}
When Jace, Mirror Mage enters, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1.
[+1]: Scry 2.
[0]: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage.
Loyalty:
4
Narset, Parter of Veils

Narset, Parter of Veils {1}{U}{U}

Legendary Planeswalker - Narset
Each opponent can't draw more than one card each turn.
[–2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Loyalty:
5
Oath of Jace

Oath of Jace {2}{U}

Legendary Enchantment
When Oath of Jace enters, draw three cards, then discard two cards.
At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
"For the sake of the Multiverse, I will keep watch."
Shifting Sliver

Shifting Sliver {3}{U}

Creature - Sliver
Slivers can't be blocked except by Slivers.
Once the last few slivers the Riptide Project controlled were dead, there was nothing to keep the island from being completely overrun.
2/2
Spark Double

Spark Double {3}{U}

Creature - Illusion
You may have Spark Double enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
0/0
Synapse Sliver

Synapse Sliver {4}{U}

Creature - Sliver
Whenever a Sliver deals combat damage to a player, its controller may draw a card.
"Species XR17 feeds upon the mental energies of its victims. This explains why the goblins remain unaffected."
—Riptide Project researcher
3/3
Thrummingbird

Thrummingbird {1}{U}

Creature - Phyrexian Bird Horror
Flying
Whenever Thrummingbird deals combat damage to a player, proliferate.
1/1
Related card: Contagion Dispenser
Windfall

Windfall {2}{U}

Sorcery
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
"Rich" is a relative term.
Winged Sliver

Winged Sliver {1}{U}

Creature - Sliver
All Sliver creatures have flying.
"Everything around here has cut a deal with gravity."
—Gerrard of the Weatherlight
1/1
Clot Sliver

Clot Sliver {1}{B}

Creature - Sliver
All Slivers have "{2}: Regenerate this permanent."
"One would think I would be accustomed to unexpected returns."
—Hanna, Weatherlight navigator
1/1
Crippling Fear

Crippling Fear {2}{B}{B}

Sorcery
Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.
Panic spread like wildfire as the demons of Immersturm poured into Bretagard, slaughtering as they came.
Crypt Sliver

Crypt Sliver {1}{B}

Creature - Sliver
All Slivers have "{T}: Regenerate target Sliver."
"Someone's been tampering with the graves again. But what kind of grave robber uses a pickax?"
—Morgan, cemetery groundskeeper
1/1
Cunning Rhetoric

Cunning Rhetoric {2}{B}

Enchantment
Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
Doomwake Giant

Doomwake Giant {4}{B}

Enchantment Creature - Giant
Constellation — Whenever Doomwake Giant or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.
Crippling fear precedes it. A foul stench accompanies it. Death follows in its wake.
4/6
Dreadhorde Invasion

Dreadhorde Invasion {1}{B}

Enchantment
At the beginning of your upkeep, you lose 1 life and amass Zombies 1.
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
The Eldest Reborn

The Eldest Reborn {4}{B}

Enchantment - Saga
I — Each opponent sacrifices a creature or planeswalker.
II — Each opponent discards a card.
III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
Erebos, Bleak-Hearted

Erebos, Bleak-Hearted {3}{B}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature.
Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.
{1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
5/6
Mindwrack Harpy

Mindwrack Harpy {3}{B}

Enchantment Creature - Harpy
Flying
At the beginning of combat on your turn, each player mills three cards.
Harpies are among the most detested creatures in all of Theros... and they thoroughly deserve it.
3/2
Syphon Sliver

Syphon Sliver {2}{B}

Creature - Sliver
Sliver creatures you control have lifelink.
The hive knows no fear or mercy, only hunger.
2/2
Blade Sliver

Blade Sliver {2}{R}

Creature - Sliver
All Sliver creatures get +1/+0.
"A great many dangerous creatures call this region home. They all avoid the slivers."
—Foothill guide
2/2
Blasphemous Act

Blasphemous Act {8}{R}

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything."
—Thalia, Knight-Cathar
Blur Sliver

Blur Sliver {2}{R}

Creature - Sliver
Sliver creatures you control have haste.
Traveling across the desert alone, you might assume you'd see them coming, but that would be your third mistake.
2/2
Bonesplitter Sliver

Bonesplitter Sliver {3}{R}

Creature - Sliver
All Sliver creatures get +2/+0.
As the time streams grew more and more unstable, Dominaria's creatures struggled to adapt. The intense pressures led to many dead ends but also to lethal new forms that appeared as suddenly as the ashen rains.
2/2