Commander Legends: Battle for Baldur's Gate

Tabaxi Toucaneers

Tabaxi Toucaneers {4}{W}

Creature - Cat Ranger
Flying
Myriad
3/2
Undercellar Sweep

Undercellar Sweep {4}{W}

Enchantment
When Undercellar Sweep enters the battlefield, you take the initiative.
Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking.
Related cards: The Initiative Undercity
Veteran Soldier

Veteran Soldier {1}{W}

Legendary Enchantment - Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
You've always been happiest fighting for a cause you believe in alongside loyal comrades.
White Plume Adventurer

White Plume Adventurer {2}{W}

Creature - Orc Cleric
When White Plume Adventurer enters the battlefield, you take the initiative.
At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.
3/3
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver The Initiative Tomb of Annihilation Undercity
Windshaper Planetar

Windshaper Planetar {4}{W}

Creature - Angel
Flash
Flying
When Windshaper Planetar enters the battlefield during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking.
4/4
Wyrm's Crossing Patrol

Wyrm's Crossing Patrol {W}

Creature - Human Soldier
Myriad
1/1
Your Temple Is Under Attack

Your Temple Is Under Attack {2}{W}

Instant
Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.
"You trespass on sacred ground, monster. Leave while you still can."
You're Confronted by Robbers

You're Confronted by Robbers {3}{W}

Instant
Choose one —
• Stall for Time — Tap up to three target creatures.
• Call for Aid — Create three 1/1 white Soldier creature tokens.
Their only mistake was giving the bard time to speak.
Aarakocra Sneak

Aarakocra Sneak {3}{U}

Creature - Bird Rogue
Flying
When Aarakocra Sneak enters the battlefield, you take the initiative.
"Shhh! I think I hear goblins. And I definitely smell them."
1/4
Related cards: The Initiative Undercity
Alora, Merry Thief

Alora, Merry Thief {2}{U}

Legendary Creature - Halfling Rogue
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.
Choose a Background
3/2
Ancient Silver Dragon

Ancient Silver Dragon {6}{U}{U}

Creature - Elder Dragon
Flying
Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.
8/8
Bane's Contingency

Bane's Contingency {1}{U}{U}

Instant
Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
"My whims dictate the fate of nations. Your pitiful mortal magic is no more significant than a gnat buzzing in my ear."
Blur

Blur {2}{U}

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
"It's as much of a trick of the mind as it is a trick of the eye."
Candlekeep Inspiration

Candlekeep Inspiration {4}{U}

Sorcery
Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.
Tales of heroes past galvanize the heroes of the future.
Candlekeep Sage

Candlekeep Sage {2}{U}

Legendary Enchantment - Background
Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."
You love the smell of dusty tomes, the flicker of candles during late-night reading, and the old texts that bring to life the scholars who have come before.
Cone of Cold

Cone of Cold {3}{U}

Sorcery
Roll a d20.
1—9 | Tap all creatures your opponents control.
10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped.
Contact Other Plane

Contact Other Plane {3}{U}

Instant
Roll a d20.
1—9 | Draw two cards.
10—19 | Scry 2, then draw two cards.
20 | Scry 3, then draw three cards.
Displacer Kitten

Displacer Kitten {3}{U}

Creature - Cat Beast
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
"Isn't she the cutest thing you've almost seen?"
—Doen, purveyor of exotic pets
2/2
Draconic Lore

Draconic Lore {5}{U}

Instant
This spell costs {2} less to cast if you control a Dragon.
Draw three cards.
The wyrmling studied the ancient carvings and dreamed of a day when her own exploits would be immortalized in stone.
Dragonborn Looter

Dragonborn Looter {1}{U}

Creature - Dragon Rogue
{1}, {T}: Draw a card, then discard a card.
Erdur never thought of it as stealing. Treasure simply didn't deserve to be stuck underground where no one could admire it.
1/2
Related card: Dragonborn Looter (Alchemy)
Dream Fracture

Dream Fracture {1}{U}{U}

Instant
Counter target spell. Its controller draws a card.
Draw a card.
In her dream, Lola gazed into a mirror. Her familiar features warped, her jaw stretching wider and wider until it cracked and her reflection pulled her into its gaping maw.
Dungeon Delver

Dungeon Delver {1}{U}

Legendary Enchantment - Background
Commander creatures you own have "Room abilities of dungeons you own trigger an additional time."
You're driven not by a lust for gold or baubles, but by the thrill of danger and the excitement of the unknown.
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Undercity
Elminster's Simulacrum

Elminster's Simulacrum {4}{U}{U}

Instant
For each opponent, you create a token that's a copy of up to one target creature that player controls.
"Why simply sit back and applaud the good ideas of others when I can improve upon them?"
—Elminster
Feywild Caretaker

Feywild Caretaker {4}{U}

Creature - Orc Wizard
When Feywild Caretaker enters the battlefield, you take the initiative.
At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying.
"Hello, my fluttering friends! Isn't it a beautiful day?"
3/4
Related cards: The Initiative Undercity
Feywild Visitor

Feywild Visitor {2}{U}

Legendary Enchantment - Background
Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."
Fey energy clings to you, a shimmering reminder of your otherworldly travels.