Commander 2013

Tempt with Vengeance

Tempt with Vengeance {X}{R}

Sorcery
Tempting offer — Create X 1/1 red Elemental creature tokens with haste. Each opponent may create X 1/1 red Elemental creature tokens with haste. For each opponent who does, create X 1/1 red Elemental creature tokens with haste.
Terra Ravager

Terra Ravager {2}{R}{R}

Creature - Elemental Beast
Whenever Terra Ravager attacks, it gets +X/+0 until end of turn, where X is the number of lands defending player controls.
It lives in the mountaintops, feeds at the mountains' feet, and kills anything it finds on the path between.
0/4
Tooth and Claw

Tooth and Claw {3}{R}

Enchantment
Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
"You deify nature as female—kind and gentle—yet you cringe at what is natural."
—Mirri of the Weatherlight
War Cadence

War Cadence {2}{R}

Enchantment
{X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control.
The rhythm isn't a call to arms, but a signal that the goblins have made a new enemy.
Warstorm Surge

Warstorm Surge {5}{R}

Enchantment
Whenever a creature you control enters, it deals damage equal to its power to any target.
"Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!"
Where Ancients Tread

Where Ancients Tread {4}{R}

Enchantment
Whenever a creature you control with power 5 or greater enters, you may have Where Ancients Tread deal 5 damage to any target.
"Never subtle nor cryptic is the reckoning of the mighty."
—Mayael the Anima
Widespread Panic

Widespread Panic {2}{R}

Enchantment
Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.
"How thin is the veneer of civilization! A modest measure of panic will wash it off completely."
—Guard Erdrud of An Karras
Wild Ricochet

Wild Ricochet {2}{R}{R}

Instant
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
"May your day never match your expectations."
—Scriptus Fleen, flectomancer
Witch Hunt

Witch Hunt {4}{R}

Enchantment
Players can't gain life.
At the beginning of your upkeep, Witch Hunt deals 4 damage to you.
At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
The accusations spread like hungry flames.
Acidic Slime

Acidic Slime {3}{G}{G}

Creature - Ooze
Deathtouch
When Acidic Slime enters, destroy target artifact, enchantment, or land.
2/2
Avenger of Zendikar

Avenger of Zendikar {5}{G}{G}

Creature - Elemental
When Avenger of Zendikar enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
5/5
Baloth Woodcrasher

Baloth Woodcrasher {4}{G}{G}

Creature - Beast
Landfall — Whenever a land you control enters, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.
Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk.
4/4
Bane of Progress

Bane of Progress {4}{G}{G}

Creature - Elemental
When Bane of Progress enters, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.
It sees shaped stone and carved wood as mutilations.
2/2
Brooding Saurian

Brooding Saurian {2}{G}{G}

Creature - Lizard
At the beginning of each end step, each player gains control of all nontoken permanents they own.
"I have been trapped in the lizard's lair for days. It seems to regard me as its child and will not let me leave."
—Aevar Borg, northern guide, journal entry
4/4
Cultivate

Cultivate {2}{G}

Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
All seeds share a common bond, calling to each other across infinity.
Curse of Predation

Curse of Predation {2}{G}

Enchantment - Aura Curse
Enchant player
Whenever a creature attacks enchanted player, put a +1/+1 counter on it.
"Hunters feed on the fear of their prey."
—Garruk Wildspeaker
Deadwood Treefolk

Deadwood Treefolk {5}{G}

Creature - Treefolk
Vanishing 3
When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
3/6
Drumhunter

Drumhunter {3}{G}

Creature - Human Druid Warrior
At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.
{T}: Add {C}.
"I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark."
2/2
Elvish Skysweeper

Elvish Skysweeper {G}

Creature - Elf Warrior
{4}{G}, Sacrifice a creature: Destroy target creature with flying.
The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same.
1/1
Farhaven Elf

Farhaven Elf {2}{G}

Creature - Elf Druid
When Farhaven Elf enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
"Verdant bloom does exist. It merely hides for its own safety."
1/1
Fecundity

Fecundity {2}{G}

Enchantment
Whenever a creature dies, that creature's controller may draw a card.
Life is eternal. A lifetime is ephemeral.
Foster

Foster {2}{G}{G}

Enchantment
Whenever a creature you control dies, you may pay {1}. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.
Grazing Gladehart

Grazing Gladehart {2}{G}

Creature - Antelope
Landfall — Whenever a land you control enters, you may gain 2 life.
"Don't be fooled. If it were as docile as it looks, it would've died off long ago."
—Yon Basrel, Oran-Rief survivalist
2/2
Harmonize

Harmonize {2}{G}{G}

Sorcery
Draw three cards.
"Words lie. People lie. The land tells the truth."
Related card: Concentrate
Hua Tuo, Honored Physician

Hua Tuo, Honored Physician {1}{G}{G}

Legendary Creature - Human
{T}: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.
1/2