Where Ancients Tread

Where Ancients Tread {4}{R}

Enchantment
Whenever a creature you control with power 5 or greater enters, you may have this enchantment deal 5 damage to any target.
"Never subtle nor cryptic is the reckoning of the mighty."
—Mayael the Anima
Details
Legalities
Rulings
  • 2008-10-01 The ability checks that creature's power only once: when that creature enters. The trigger checks a creature's initial power upon being put on the battlefield, so it will take into account counters that it enters with and static abilities that may give it a continuous power boost once it's on the battlefield (such as the one on Glorious Anthem). After the creature is already on the battlefield, boosting its power with a spell (such as Giant Growth), activated ability, or triggered ability won't allow this ability to trigger; it's too late by then. Once the ability triggers, it will resolve no matter what the creature's power may become while the ability is on the stack.
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Printings

Availability:

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Foreign names
  • 先祖行迹
  • Wo die Ahnen schreiten
  • Là où marchent les Anciens
  • Dove Camminano Gli Antichi
  • 古霊の踏み行く処
  • Onde Marcham os Anciãos
  • Где Ступала Нога Древних
  • Refugio de ancestros