Commander 2013

Endrek Sahr, Master Breeder

Endrek Sahr, Master Breeder {4}{B}

Legendary Creature - Human Wizard
Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value.
When you control seven or more Thrulls, sacrifice Endrek Sahr.
2/2
Famine

Famine {3}{B}{B}

Sorcery
Famine deals 3 damage to each creature and each player.
"Better to starve to death than be bored to death."
—Liliana Vess
Fell Shepherd

Fell Shepherd {5}{B}{B}

Creature - Avatar
Whenever this creature deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn.
{B}, Sacrifice another creature: Target creature gets -2/-2 until end of turn.
8/6
Greed

Greed {3}{B}

Enchantment
{B}, Pay 2 life: Draw a card.
What is a sliver of one's soul compared to unimaginable wealth?
Hooded Horror

Hooded Horror {4}{B}

Creature - Horror
This creature can't be blocked as long as defending player controls the most creatures or is tied for the most.
Insidious fear can be the undoing of the greatest of armies.
4/4
Infest

Infest {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn.
"This is why we don't go out in banewasp weather."
—Rannon, Vithian holdout
Marrow Bats

Marrow Bats {4}{B}

Creature - Bat Skeleton
Flying
Pay 4 life: Regenerate this creature.
"No matter how far we push into Stensia, undeath will always remain in these lands."
—Terhold, archmage of Drunau
4/1
Nightscape Familiar

Nightscape Familiar {1}{B}

Creature - Zombie
Blue spells and red spells you cast cost {1} less to cast.
{1}{B}: Regenerate this creature.
Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.
1/1
Ophiomancer

Ophiomancer {2}{B}

Creature - Human Shaman
At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.
"There are dark, ancient arts that fascinate even me."
—Sorin Markov
2/2
Phthisis

Phthisis {3}{B}{B}{B}{B}

Sorcery
Destroy target creature. Its controller loses life equal to its power plus its toughness.
Suspend 5—{1}{B}
Phyrexian Delver

Phyrexian Delver {3}{B}{B}

Creature - Phyrexian Zombie
When this creature enters, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
Because the dead have no will to resist.
3/2
Phyrexian Gargantua

Phyrexian Gargantua {4}{B}{B}

Creature - Phyrexian Horror
When this creature enters, you draw two cards and you lose 2 life.
Other Phyrexians have nightmares about the gargantua.
4/4
Related card: March Toward Perfection
Phyrexian Reclamation

Phyrexian Reclamation {B}

Enchantment
{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.
Death is no excuse to stop working.
Price of Knowledge

Price of Knowledge {6}{B}

Enchantment
Players have no maximum hand size.
At the beginning of each opponent's upkeep, this enchantment deals damage to that player equal to the number of cards in that player's hand.
Quagmire Druid

Quagmire Druid {2}{B}

Creature - Zombie Druid
{G}, {T}, Sacrifice a creature: Destroy target enchantment.
As the druids had devoted their lives to preserving Dominaria, so did they devote their deaths.
2/2
Reckless Spite

Reckless Spite {1}{B}{B}

Instant
Destroy two target nonblack creatures. You lose 5 life.
"The end is justified in being mean. Or something like that."
Sanguine Bond

Sanguine Bond {3}{B}{B}

Enchantment
Whenever you gain life, target opponent loses that much life.
"Blood is constant. Every drop I drink, someone must bleed."
—Vradeen, vampire nocturnus
Related card: Sanguine Soothsayer
Stronghold Assassin

Stronghold Assassin {1}{B}{B}

Creature - Phyrexian Zombie Assassin
{T}, Sacrifice a creature: Destroy target nonblack creature.
The assassin sees only throats and hears only heartbeats.
2/1
Sudden Spoiling

Sudden Spoiling {1}{B}{B}

Instant
Split second
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
Tempt with Immortality

Tempt with Immortality {4}{B}

Sorcery
Tempting offer — Return a creature card from your graveyard to the battlefield. Each opponent may return a creature card from their graveyard to the battlefield. For each opponent who does, return a creature card from your graveyard to the battlefield.
Toxic Deluge

Toxic Deluge {2}{B}

Sorcery
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
"It's a difficult task to quarantine a plague that moves with the clouds."
—Esara, healer adept
Vampire Nighthawk

Vampire Nighthawk {1}{B}{B}

Creature - Vampire Shaman
Flying
Deathtouch
Lifelink
2/3
Vile Requiem

Vile Requiem {2}{B}{B}

Enchantment
At the beginning of your upkeep, you may put a verse counter on this enchantment.
{1}{B}, Sacrifice this enchantment: Destroy up to X target nonblack creatures, where X is the number of verse counters on this enchantment. They can't be regenerated.
Viscera Seer

Viscera Seer {B}

Creature - Vampire Wizard
Sacrifice a creature: Scry 1.
In matters of life and death, he trusts his gut.
1/1
Wight of Precinct Six

Wight of Precinct Six {1}{B}

Creature - Zombie
This creature gets +1/+1 for each creature card in your opponents' graveyards.
Even the lost and undead need a protector.
1/1