Apocalypse

Vindicate

Vindicate {1}{W}{B}

Sorcery
Destroy target permanent.
"Don't mourn for me. This is my destiny."
—Gerrard
Yavimaya's Embrace

Yavimaya's Embrace {5}{G}{U}{U}

Enchantment - Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +2/+2 and has trample.
Fire

Fire {1}{R}

Instant
Fire deals 2 damage divided as you choose among one or two targets.
Card has other part: Ice
Ice

Ice {1}{U}

Instant
Tap target permanent.
Draw a card.
Card has other part: Fire
Illusion

Illusion {U}

Instant
Target spell or permanent becomes the color of your choice until end of turn.
Card has other part: Reality
Reality

Reality {2}{G}

Instant
Destroy target artifact.
Card has other part: Illusion
Life

Life {G}

Sorcery
All lands you control become 1/1 creatures until end of turn. They're still lands.
Card has other part: Death
Death

Death {1}{B}

Sorcery
Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.
Card has other part: Life
Night

Night {B}

Instant
Target creature gets -1/-1 until end of turn.
Card has other part: Day
Day

Day {2}{W}

Instant
Creatures target player controls get +1/+1 until end of turn.
Card has other part: Night
Order

Order {3}{W}

Instant
Exile target attacking creature.
Card has other part: Chaos
Chaos

Chaos {2}{R}

Instant
Creatures can't block this turn.
Card has other part: Order
Brass Herald

Brass Herald {6}

Artifact Creature - Golem
As Brass Herald enters the battlefield, choose a creature type.
When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
Creatures of the chosen type get +1/+1.
2/2
Dodecapod

Dodecapod {4}

Artifact Creature - Golem
If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
3/3
Dragon Arch

Dragon Arch {5}

Artifact
{2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.
In their hunger for the arch's power, mages often forget that it only makes dragons easier to summon. It doesn't make them easier to control.
Emblazoned Golem

Emblazoned Golem {2}

Artifact Creature - Golem
Kicker {X}
Spend only colored mana on X. No more than one mana of each color may be spent this way.
If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.
1/2
Legacy Weapon

Legacy Weapon {7}

Legendary Artifact
{W}{U}{B}{R}{G}: Exile target permanent.
If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.
Mask of Intolerance

Mask of Intolerance {2}

Artifact
At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.
Battlefield Forge

Battlefield Forge

Land
{T}: Add {C}.
{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
Caves of Koilos

Caves of Koilos

Land
{T}: Add {C}.
{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.
Llanowar Wastes

Llanowar Wastes

Land
{T}: Add {C}.
{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
Shivan Reef

Shivan Reef

Land
{T}: Add {C}.
{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
Yavimaya Coast

Yavimaya Coast

Land
{T}: Add {C}.
{T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.