Apocalypse

Quagmire Druid

Quagmire Druid {2}{B}

Creature - Zombie Druid
{G}, {T}, Sacrifice a creature: Destroy target enchantment.
As the druids had devoted their lives to preserving Dominaria, so did they devote their deaths.
2/2
Suppress

Suppress {2}{B}

Sorcery
Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand.
Urborg Uprising

Urborg Uprising {4}{B}

Sorcery
Return up to two target creature cards from your graveyard to your hand.
Draw a card.
In Urborg, few things are less permanent than death.
Zombie Boa

Zombie Boa {4}{B}

Creature - Zombie Snake
{1}{B}: Choose a color. Whenever Zombie Boa becomes blocked by a creature of that color this turn, destroy that creature. Activate only as a sorcery.
It doesn't need to feed, but still it hungers.
3/3
Bloodfire Colossus

Bloodfire Colossus {6}{R}{R}

Creature - Giant
{R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.
It took all its strength to contain the fire within.
6/6
Bloodfire Dwarf

Bloodfire Dwarf {R}

Creature - Dwarf
{R}, Sacrifice Bloodfire Dwarf: It deals 1 damage to each creature without flying.
For them, the only honorable death is one that leaves a crater.
1/1
Bloodfire Infusion

Bloodfire Infusion {2}{R}

Enchantment - Aura
Enchant creature you control
{R}, Sacrifice enchanted creature: Bloodfire Infusion deals damage equal to the sacrificed creature's power to each creature.
Bloodfire Kavu

Bloodfire Kavu {2}{R}{R}

Creature - Kavu
{R}, Sacrifice Bloodfire Kavu: It deals 2 damage to each creature.
Heart of fire, blood of lava, teeth of stone.
2/2
Desolation Giant

Desolation Giant {2}{R}{R}

Creature - Giant
Kicker {W}{W}
When Desolation Giant enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.
3/3
Dwarven Landslide

Dwarven Landslide {3}{R}

Sorcery
Kicker—{2}{R}, Sacrifice a land.
Destroy target land. If this spell was kicked, destroy another target land.
Dwarven Patrol

Dwarven Patrol {2}{R}

Creature - Dwarf
Dwarven Patrol doesn't untap during your untap step.
Whenever you cast a nonred spell, untap Dwarven Patrol.
Dwarves never worry about who watches their backs.
4/2
Goblin Ringleader

Goblin Ringleader {3}{R}

Creature - Goblin
Haste
When Goblin Ringleader enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
2/2
Illuminate

Illuminate {X}{R}

Sorcery
Kicker {2}{R} and/or {3}{U}
Illuminate deals X damage to target creature. If this spell was kicked with its {2}{R} kicker, it deals X damage to that creature's controller. If this spell was kicked with its {3}{U} kicker, you draw X cards.
Kavu Glider

Kavu Glider {2}{R}

Creature - Kavu
{W}: Kavu Glider gets +0/+1 until end of turn.
{U}: Kavu Glider gains flying until end of turn.
2/1
Minotaur Tactician

Minotaur Tactician {3}{R}

Creature - Minotaur
Haste
Minotaur Tactician gets +1/+1 as long as you control a white creature.
Minotaur Tactician gets +1/+1 as long as you control a blue creature.
1/1
Raka Disciple

Raka Disciple {R}

Creature - Minotaur Wizard
{W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.
{U}, {T}: Target creature gains flying until end of turn.
"The strong can also be subtle."
1/1
Raka Sanctuary

Raka Sanctuary {2}{R}

Enchantment
At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature. If you control a white permanent and a blue permanent, Raka Sanctuary deals 3 damage instead.
Rakavolver

Rakavolver {2}{R}

Creature - Volver
Kicker {1}{W} and/or {U}
If Rakavolver was kicked with its {1}{W} kicker, it enters with two +1/+1 counters on it and with "Whenever Rakavolver deals damage, you gain that much life."
If Rakavolver was kicked with its {U} kicker, it enters with a +1/+1 counter on it and with flying.
2/2
Smash

Smash {2}{R}

Instant
Destroy target artifact.
Draw a card.
"They're ugly, and they're in my way."
—Tahngarth
Tahngarth's Glare

Tahngarth's Glare {R}

Sorcery
Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.
Tundra Kavu

Tundra Kavu {2}{R}

Creature - Kavu
{T}: Target land becomes a Plains or an Island until end of turn.
A cross between a jaguar and an armadillo.
2/2
Wild Research

Wild Research {2}{R}

Enchantment
{1}{W}: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
{1}{U}: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
Ana Disciple

Ana Disciple {G}

Creature - Human Wizard
{U}, {T}: Target creature gains flying until end of turn.
{B}, {T}: Target creature gets -2/-0 until end of turn.
"The blessings of Gaea alone are no longer enough."
1/1
Ana Sanctuary

Ana Sanctuary {2}{G}

Enchantment
At the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
Anavolver

Anavolver {3}{G}

Creature - Volver
Kicker {1}{U} and/or {B}
If Anavolver was kicked with its {1}{U} kicker, it enters with two +1/+1 counters on it and with flying.
If Anavolver was kicked with its {B} kicker, it enters with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."
3/3