Apocalypse

Jaded Response

Jaded Response {1}{U}

Instant
Counter target spell if it shares a color with a creature you control.
"Calm down everyone; it's nothing we haven't seen before."
—Sisay
Jilt

Jilt {1}{U}

Instant
Kicker {1}{R}
Return target creature to its owner's hand. If this spell was kicked, it deals 2 damage to another target creature.
"You're not my Hanna!"
—Gerrard, to Yawgmoth
Living Airship

Living Airship {3}{U}

Creature - Metathran
Flying
{2}{G}: Regenerate Living Airship.
The ship has a crew of three: the pilot, the gunner, and the ship itself.
2/3
Reef Shaman

Reef Shaman {U}

Creature - Merfolk Shaman
{T}: Target land becomes the basic land type of your choice until end of turn.
With one gesture, she can render a thousand years of navigational charts obsolete.
0/2
Shimmering Mirage

Shimmering Mirage {1}{U}

Instant
Target land becomes the basic land type of your choice until end of turn.
Draw a card.
"Oh, is that all you need? Why didn't you just say so?"
—Reef shaman
Tidal Courier

Tidal Courier {3}{U}

Creature - Merfolk
When Tidal Courier enters the battlefield, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
{3}{U}: Tidal Courier gains flying until end of turn.
1/2
Unnatural Selection

Unnatural Selection {1}{U}

Enchantment
{1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
What nature makes, magic can modify.
Vodalian Mystic

Vodalian Mystic {1}{U}

Creature - Merfolk Wizard
{T}: Target instant or sorcery spell becomes the color of your choice.
"Sometimes when I look at the ocean, I could swear it changes colors."
—Sisay
1/1
Whirlpool Drake

Whirlpool Drake {3}{U}

Creature - Drake
Flying
When Whirlpool Drake enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.
2/2
Whirlpool Rider

Whirlpool Rider {1}{U}

Creature - Merfolk
When Whirlpool Rider enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
Where the wind meets the water, change is inevitable.
1/1
Whirlpool Warrior

Whirlpool Warrior {2}{U}

Creature - Merfolk Warrior
When Whirlpool Warrior enters the battlefield, shuffle the cards from your hand into your library, then draw that many cards.
{R}, Sacrifice Whirlpool Warrior: Each player shuffles the cards from their hand into their library, then draws that many cards.
2/2
Dead Ringers

Dead Ringers {4}{B}

Sorcery
Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
"Beautiful, isn't it?" crowed Crovax. "They fought together. Now they will die together."
Desolation Angel

Desolation Angel {3}{B}{B}

Creature - Angel
Kicker {W}{W}
Flying
When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.
5/4
Foul Presence

Foul Presence {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn."
The Phyrexians have one word that means both "evolution" and "pain."
Grave Defiler

Grave Defiler {3}{B}

Creature - Zombie
When Grave Defiler enters the battlefield, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.
{1}{B}: Regenerate Grave Defiler.
2/1
Last Caress

Last Caress {2}{B}

Sorcery
Target player loses 1 life and you gain 1 life.
Draw a card.
Mind Extraction

Mind Extraction {2}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Target player reveals their hand and discards all cards of each of the sacrificed creature's colors.
Mournful Zombie

Mournful Zombie {2}{B}

Creature - Zombie
{W}, {T}: Target player gains 1 life.
Treated with a powerful mix of herbs and potions, its wrappings have a remarkable preservative effect, even for the living.
2/1
Necra Disciple

Necra Disciple {B}

Creature - Human Wizard
{G}, {T}: Add one mana of any color.
{W}, {T}: Prevent the next 1 damage that would be dealt to any target this turn.
"The darkness merely hides the light."
1/1
Necra Sanctuary

Necra Sanctuary {2}{B}

Enchantment
At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
Necravolver

Necravolver {2}{B}

Creature - Volver
Kicker {1}{G} and/or {W}
If Necravolver was kicked with its {1}{G} kicker, it enters the battlefield with two +1/+1 counters on it and with trample.
If Necravolver was kicked with its {W} kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."
2/2
Phyrexian Arena

Phyrexian Arena {1}{B}{B}

Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
An audience of one with the malice of thousands.
Phyrexian Gargantua

Phyrexian Gargantua {4}{B}{B}

Creature - Phyrexian Horror
When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.
Other Phyrexians have nightmares about the gargantua.
4/4
Related card: March Toward Perfection
Phyrexian Rager

Phyrexian Rager {2}{B}

Creature - Phyrexian Horror
When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
It takes no prisoners, but it keeps the choicest bits for Phyrexia.
2/2
Related card: March Toward Perfection
Planar Despair

Planar Despair {3}{B}{B}

Sorcery
Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.
All of Dominaria recoiled as Yawgmoth and his retainers arrived.