Alliances

Mystic Compass

Mystic Compass {2}

Artifact
{1}, {T}: Target land becomes the basic land type of your choice until end of turn.
"And I say north is where I want it to be!"
—Jaya Ballard, Task Mage
Phyrexian Devourer

Phyrexian Devourer {6}

Artifact Creature - Phyrexian Construct
When Phyrexian Devourer's power is 7 or greater, sacrifice it.
Exile the top card of your library: Put X +1/+1 counters on Phyrexian Devourer, where X is the exiled card's mana value.
1/1
Phyrexian Portal

Phyrexian Portal {3}

Artifact
{3}: If your library has ten or more cards in it, target opponent looks at the top ten cards of your library and separates them into two face-down piles. Exile one of those piles. Search the other pile for a card, put it into your hand, then shuffle the rest of that pile into your library.
Phyrexian War Beast

Phyrexian War Beast {3}

Artifact Creature - Phyrexian Beast
When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
"Deal with the spawn of Phyrexia cautiously; only with time may we control them."
—Arcum Dagsson, Soldevi Machinist
3/4
Phyrexian War Beast

Phyrexian War Beast {3}

Artifact Creature - Phyrexian Beast
When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
"Knowing its origins, how could they have thought they could control it?"
—Sorine Relicbane, Soldevi Heretic
3/4
Scarab of the Unseen

Scarab of the Unseen {2}

Artifact
{T}, Sacrifice Scarab of the Unseen: Return all Auras attached to target permanent you own to their owners' hands. Draw a card at the beginning of the next turn's upkeep.
Shield Sphere

Shield Sphere {0}

Artifact Creature - Wall
Defender
Whenever Shield Sphere blocks, put a -0/-1 counter on it.
"My Soldiers know that they need never fear for their protection."
—King Darien of Kjeldor
0/6
Sol Grail

Sol Grail {3}

Artifact
As Sol Grail enters, choose a color.
{T}: Add one mana of the chosen color.
"Look deep into the Grail, and see there what you desire most."
—Gerda Äagesdotter, Archmage of the Unseen
Soldevi Digger

Soldevi Digger {2}

Artifact
{2}: Put the top card of your graveyard on the bottom of your library.
"This ceaseless device has helped uncover marvels unreachable by mere flesh."
—Arcum Dagsson, Soldevi Machinist
Soldevi Sentry

Soldevi Sentry {1}

Artifact Creature - Soldier
{1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.
"A dreadful invention. What ease is there under the watchful eye of cold steel?"
—Sorine Relicbane, Soldevi Heretic
1/1
Soldevi Sentry

Soldevi Sentry {1}

Artifact Creature - Soldier
{1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card.
"Our newfound security enables us to turn more of our attentions to the wonders that lie deep within the soil."
—Arcum Dagsson, Soldevi Machinist
1/1
Soldevi Steam Beast

Soldevi Steam Beast {5}

Artifact Creature - Beast
Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.
{2}: Regenerate Soldevi Steam Beast.
"Dagsson saw the steam as life-giving—until his followers felt its scalding touch."
—Sorine Relicbane, Soldevi Heretic
4/2
Soldevi Steam Beast

Soldevi Steam Beast {5}

Artifact Creature - Beast
Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.
{2}: Regenerate Soldevi Steam Beast.
"Nothing has ever broken my heart so much as this—the betrayal of Soldev by my beloved machines!"
—Arcum Dagsson, Soldevi Machinist
4/2
Storm Cauldron

Storm Cauldron {5}

Artifact
Each player may play an additional land during each of their turns.
Whenever a land is tapped for mana, return it to its owner's hand.
Urza's Engine

Urza's Engine {5}

Artifact Creature - Juggernaut
Trample
{3}: Urza's Engine gains banding until end of turn.
{3}: Attacking creatures banded with Urza's Engine gain trample until end of turn.
"Humans and machines working together can be fearsome indeed!"
—Arcum Dagsson
1/5
Whirling Catapult

Whirling Catapult {4}

Artifact
{2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
"Direct confrontation never was to the Orcs' taste."
—General Varchild
Balduvian Trading Post

Balduvian Trading Post

Land
If Balduvian Trading Post would enter, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {C}{R}.
{1}, {T}: Balduvian Trading Post deals 1 damage to target attacking creature.
Heart of Yavimaya

Heart of Yavimaya

Land
If Heart of Yavimaya would enter, sacrifice a Forest instead. If you do, put Heart of Yavimaya onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {G}.
{T}: Target creature gets +1/+1 until end of turn.
Kjeldoran Outpost

Kjeldoran Outpost

Land
If Kjeldoran Outpost would enter, sacrifice a Plains instead. If you do, put Kjeldoran Outpost onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {W}.
{1}{W}, {T}: Create a 1/1 white Soldier creature token.
Lake of the Dead

Lake of the Dead

Land
If Lake of the Dead would enter, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {B}.
{T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
School of the Unseen

School of the Unseen

Land
{T}: Add {C}.
{2}, {T}: Add one mana of any color.
After the terrible retribution visited upon Lat-Nam, this school of mages chose to hide from the eyes of the world.
Sheltered Valley

Sheltered Valley

Land
If Sheltered Valley would enter, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.
At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.
{T}: Add {C}.
Soldevi Excavations

Soldevi Excavations

Land
If Soldevi Excavations would enter, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {C}{U}.
{1}, {T}: Scry 1.
Thawing Glaciers

Thawing Glaciers

Land
Thawing Glaciers enters tapped.
{1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.