Shards of Alara

Goblin Assault

Goblin Assault {2}{R}

Enchantment
At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.
Goblin creatures attack each combat if able.
A goblin raid is a delicate gambit—a blend of stealth, precision, and screaming death.
Goblin Mountaineer

Goblin Mountaineer {R}

Creature - Goblin Scout
Mountainwalk
Goblin lairs sit high in Jund's mountains. This gives the goblins easy access to the sacrificial peaks above and lets them build up a head of steam before attacking prey down below.
1/1
Hell's Thunder

Hell's Thunder {1}{R}{R}

Creature - Elemental
Flying, haste
At the beginning of the end step, sacrifice Hell's Thunder.
Unearth {4}{R}
4/4
Hissing Iguanar

Hissing Iguanar {2}{R}

Creature - Lizard
Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker.
Viashino thrashes keep iguanars as hunting companions, giving them wounded captives as playthings.
3/1
Incurable Ogre

Incurable Ogre {3}{R}

Creature - Ogre Mutant
Each mutation causes the incurables to look vastly different from one another. They are left with only one thing in common: their insatiable lust for the slaughter.
5/1
Jund Battlemage

Jund Battlemage {2}{R}

Creature - Human Shaman
{B}, {T}: Target player loses 1 life.
{G}, {T}: Create a 1/1 green Saproling creature token.
"Of your blood I will make my mead, an offering to the thirsty jungle."
2/2
Lightning Talons

Lightning Talons {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+0 and has first strike.
"This is going to hurt a lot, but on the bright side, you'll be dead soon."
—Sedris, the Traitor King
Magma Spray

Magma Spray {R}

Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
"Jund is a wounded world. Beware its searing blood spilling out onto the surface."
—Rakka Mar
Predator Dragon

Predator Dragon {3}{R}{R}{R}

Creature - Dragon
Flying, haste
Devour 2
Dragons make for spiteful gods.
4/4
Resounding Thunder

Resounding Thunder {2}{R}

Instant
Resounding Thunder deals 3 damage to any target.
Cycling {5}{B}{R}{G}
When you cycle Resounding Thunder, it deals 6 damage to any target.
Ridge Rannet

Ridge Rannet {5}{R}{R}

Creature - Beast
Cycling {2}
"Only those with the strength to seize their destiny deserve to have one."
—Nacatl scratchforms
6/4
Rockslide Elemental

Rockslide Elemental {2}{R}

Creature - Elemental
First strike
Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.
On Jund, even the landscape is a deadly hunter. Volcanoes, tar pits, and rock slides seem to prey upon the living.
1/1
Scourge Devil

Scourge Devil {4}{R}

Creature - Devil
When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn.
Unearth {2}{R}
3/3
Skeletonize

Skeletonize {4}{R}

Instant
Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "{B}: Regenerate this creature."
Fire burns away both flesh and freedom.
Soul's Fire

Soul's Fire {2}{R}

Instant
Target creature you control deals damage equal to its power to any target.
An avatar he sculpts of anger and flame.
Thorn-Thrash Viashino

Thorn-Thrash Viashino {3}{R}

Creature - Viashino Warrior
Devour 2
{G}: Thorn-Thrash Viashino gains trample until end of turn.
2/2
Thunder-Thrash Elder

Thunder-Thrash Elder {2}{R}

Creature - Viashino Warrior
Devour 3
Viashino thrashes are led by elders who have survived countless challenges.
1/1
Viashino Skeleton

Viashino Skeleton {3}{R}

Creature - Viashino Skeleton
{1}{B}, Discard a card: Regenerate Viashino Skeleton.
Underneath the Dregscape lay the remains of creatures long extinct from Grixis.
2/1
Vicious Shadows

Vicious Shadows {6}{R}

Enchantment
Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.
"Thrashes of the ancient past still linger in spirit and shadow, desperate to sink their claws into our souls."
—Rakka Mar
Vithian Stinger

Vithian Stinger {2}{R}

Creature - Human Shaman
{T}: Vithian Stinger deals 1 damage to any target.
Unearth {1}{R}
0/1
Volcanic Submersion

Volcanic Submersion {4}{R}

Sorcery
Destroy target artifact or land.
Cycling {2}
A dragon's death is almost as feared as its life. Old, dying dragons throw themselves into volcanoes, causing massive upheaval and widespread disaster.
Where Ancients Tread

Where Ancients Tread {4}{R}

Enchantment
Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to any target.
"Never subtle nor cryptic is the reckoning of the mighty."
—Mayael the Anima
Algae Gharial

Algae Gharial {3}{G}

Creature - Crocodile
Shroud
Whenever another creature dies, you may put a +1/+1 counter on Algae Gharial.
It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind.
1/1
Behemoth's Herald

Behemoth's Herald {G}

Creature - Elf Shaman
{2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle.
"Mine is an insatiable god, with appetites as magnificent as the jungle itself."
1/1
Related card: Godsire
Cavern Thoctar

Cavern Thoctar {5}{G}

Creature - Beast
{1}{R}: Cavern Thoctar gets +1/+0 until end of turn.
Natives of Naya know better than to loiter near the mouth of a cave. Two glowing red eyes and the stench of foul breath are all the warning you're likely to get.
5/5