Adventures in the Forgotten Realms

Trickster's Talisman

Trickster's Talisman {U}

Artifact - Equipment
Invoke Duplicity — Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice Trickster's Talisman. If you do, create a token that's a copy of this creature."
Equip {2}
"Lady Luck, smile on me!"
True Polymorph

True Polymorph {4}{U}{U}

Instant
Target artifact or creature becomes a copy of another target artifact or creature.
Maybe a little too convincing.
Wizard Class

Wizard Class {U}

Enchantment - Class
You have no maximum hand size.
{2}{U}: Level 2
When this Class becomes level 2, draw two cards.
{4}{U}: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Related card: Wizard Class (Alchemy)
Wizard's Spellbook

Wizard's Spellbook {5}{U}{U}

Artifact
{T}: Exile target instant or sorcery card from a graveyard. Roll a d20. Activate only as a sorcery.
1—9 | Copy that card. You may cast the copy.
10—19 | Copy that card. You may cast the copy by paying {1} rather than paying its mana cost.
20 | Copy each card exiled with Wizard's Spellbook. You may cast any number of the copies without paying their mana costs.
You Come to a River

You Come to a River {1}{U}

Instant
Choose one —
• Fight the Current — Return target nonland permanent to its owner's hand.
• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Related card: You Come to a River (Alchemy)
You Find the Villains' Lair

You Find the Villains' Lair {1}{U}{U}

Instant
Choose one —
• Foil Their Scheme — Counter target spell.
• Learn Their Secrets — Draw two cards, then discard two cards.
"Give me just a moment! I almost have it."
You See a Guard Approach

You See a Guard Approach {U}

Instant
Choose one —
• Distract the Guard — Tap target creature.
• Hide — Target creature you control gains hexproof until end of turn.
"Looks like we've got company."
Yuan-Ti Malison

Yuan-Ti Malison {1}{U}

Creature - Snake Rogue
Yuan-Ti Malison can't be blocked as long as it's attacking alone.
Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon.
Silent. Slithering. Sinister.
2/1
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
Acererak the Archlich

Acererak the Archlich {2}{B}

Legendary Creature - Zombie Wizard
When Acererak the Archlich enters the battlefield, if you haven't completed Tomb of Annihilation, return Acererak the Archlich to its owner's hand and venture into the dungeon.
Whenever Acererak the Archlich attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature.
5/5
Related cards: Acererak the Archlich (Alchemy) Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
Asmodeus the Archfiend

Asmodeus the Archfiend {4}{B}{B}

Legendary Creature - Devil God
Binding Contract — If you would draw a card, exile the top card of your library face down instead.
{B}{B}{B}: Draw seven cards.
{B}: Return all cards exiled with Asmodeus the Archfiend to their owner's hand and you lose that much life.
6/6
Baleful Beholder

Baleful Beholder {4}{B}{B}

Creature - Beholder
When Baleful Beholder enters the battlefield, choose one —
• Antimagic Cone — Each opponent sacrifices an enchantment.
• Fear Ray — Creatures you control gain menace until end of turn.
6/5
Related card: Baleful Beholder (Alchemy)
Black Dragon

Black Dragon {5}{B}{B}

Creature - Dragon
Flying
Acid Breath — When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn.
Black dragons revel in the collapse of humanoid kingdoms.
4/4
Related card: Darigaaz, Shivan Champion
The Book of Vile Darkness

The Book of Vile Darkness {B}{B}{B}

Legendary Artifact
At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.
{T}, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.
Related cards: Eye of Vecna Hand of Vecna
Check for Traps

Check for Traps {1}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If an instant card or a card with flash is exiled this way, they lose 1 life. Otherwise, you lose 1 life.
"Relax. I'm a professional."
Clattering Skeletons

Clattering Skeletons {3}{B}

Creature - Skeleton
When Clattering Skeletons dies, venture into the dungeon.
Those who die in the dungeon become its guardians.
4/3
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
Deadly Dispute

Deadly Dispute {1}{B}

Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token.
"That's a pretty ring! Trade you my knife for it."
Death-Priest of Myrkul

Death-Priest of Myrkul {2}{B}{B}

Creature - Tiefling Cleric
Skeletons, Vampires, and Zombies you control get +1/+1.
At the beginning of your end step, if a creature died this turn, you may pay {1}. If you do, create a 1/1 black Skeleton creature token.
"The Reaper bids you rise!"
2/2
Related card: Death-Priest of Myrkul (Alchemy)
Demogorgon's Clutches

Demogorgon's Clutches {2}{B}

Sorcery
Target opponent discards two cards, mills two cards, and loses 2 life.
The good will be corrupted, the kind will be devoured, and all will be dragged into the bottomless Abyss.
Devour Intellect

Devour Intellect {B}

Sorcery
Target opponent discards a card. If mana from a Treasure was spent to cast this spell, instead that player reveals their hand, you choose a nonland card from it, then that player discards that card.
"I'll know what you know soon enough."
—Nihiloor, Xanathar Guild spymaster
Drider

Drider {4}{B}

Creature - Elf Spider
Reach
Whenever Drider deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach.
Though their forms embody Lolth's image, driders are those unfortunate drow who have failed the Spider Queen.
4/3
Related card: Ishkanah, Broodmother
Dungeon Crawler

Dungeon Crawler {B}

Creature - Zombie
Dungeon Crawler enters the battlefield tapped.
Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand.
"I think of it as giving them another chance to achieve their potential."
—Nestus Wrasse, necromancer
2/1
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Undercity
Ebondeath, Dracolich

Ebondeath, Dracolich {2}{B}{B}

Legendary Creature - Zombie Dragon
Flash
Flying
Ebondeath, Dracolich enters the battlefield tapped.
You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.
5/2
Eyes of the Beholder

Eyes of the Beholder {4}{B}{B}

Instant
Target creature gets -11/-11 until end of turn.
In the end, there was nothing beautiful to be seen.
Related card: Eyes of the Beholder (Alchemy)
Fates' Reversal

Fates' Reversal {1}{B}

Sorcery
Return up to one target creature card from your graveyard to your hand. Venture into the dungeon.
A doom denied—or, perhaps, delayed.
Related cards: Dungeon of the Mad Mage Fates' Reversal (Alchemy) Lost Mine of Phandelver Tomb of Annihilation
Feign Death

Feign Death {B}

Instant
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
A drastic measure for dangerous times.