Double Masters

Hidden Stockpile

Hidden Stockpile {W}{B}

Enchantment
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
{1}, Sacrifice a creature: Scry 1.
Izzet Charm

Izzet Charm {U}{R}

Instant
Choose one —
• Counter target noncreature spell unless its controller pays {2}.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Jhoira, Weatherlight Captain

Jhoira, Weatherlight Captain {2}{U}{R}

Legendary Creature - Human Artificer
Whenever you cast a historic spell, draw a card.
As she took the wheel of the Weatherlight for the first time in a millennium, Jhoira knew she'd been right to restore the ship. Anything was possible now.
3/3
Kaalia of the Vast

Kaalia of the Vast {1}{R}{W}{B}

Legendary Creature - Human Cleric
Flying
Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.
"I'll have my revenge if I have to call on every force from above and below."
2/2
Karrthus, Tyrant of Jund

Karrthus, Tyrant of Jund {4}{B}{R}{G}

Legendary Creature - Dragon
Flying, haste
When Karrthus, Tyrant of Jund enters, gain control of all Dragons, then untap all Dragons.
Other Dragon creatures you control have haste.
7/7
Maelstrom Nexus

Maelstrom Nexus {W}{U}{B}{R}{G}

Enchantment
The first spell you cast each turn has cascade.
Maelstrom Pulse

Maelstrom Pulse {1}{B}{G}

Sorcery
Destroy target nonland permanent and all other permanents with the same name as that permanent.
During the collision of the shards, entire ways of life disappeared without a trace.
Manamorphose

Manamorphose {1}{R/G}

Instant
Add two mana in any combination of colors.
Draw a card.
"Master the chaotic forces of nature, and you shall master magic."
—Yare-Tiva, warden of Gramur forest
Mazirek, Kraul Death Priest

Mazirek, Kraul Death Priest {3}{B}{G}

Legendary Creature - Insect Shaman
Flying
Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
The clicks and buzz of the undercity proclaim him the incarnation of decay.
2/2
Meddling Mage

Meddling Mage {W}{U}

Creature - Human Wizard
As Meddling Mage enters, choose a nonland card name.
Spells with the chosen name can't be cast.
"This violent wasteland is an indictment of its people. These cowards lack the will to oppose disorder."
2/2
Merciless Eviction

Merciless Eviction {4}{W}{B}

Sorcery
Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
Progenitor Mimic

Progenitor Mimic {4}{G}{U}

Creature - Shapeshifter
You may have Progenitor Mimic enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."
0/0
Rhys the Redeemed

Rhys the Redeemed {G/W}

Legendary Creature - Elf Warrior
{2}{G/W}, {T}: Create a 1/1 green and white Elf Warrior creature token.
{4}{G/W}{G/W}, {T}: For each creature token you control, create a token that's a copy of that creature.
Whole again in honor and horn.
1/1
Riku of Two Reflections

Riku of Two Reflections {2}{G}{U}{R}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature you control enters, you may pay {G}{U}. If you do, create a token that's a copy of that creature.
2/2
Savageborn Hydra

Savageborn Hydra {X}{R}{G}

Creature - Hydra
Double strike
Savageborn Hydra enters with X +1/+1 counters on it.
{1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.
0/0
The Scarab God

The Scarab God {3}{U}{B}

Legendary Creature - God
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
{2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie.
When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
5/5
Selesnya Guildmage

Selesnya Guildmage {G/W}{G/W}

Creature - Elf Wizard
{3}{G}: Create a 1/1 green Saproling creature token.
{3}{W}: Creatures you control get +1/+1 until end of turn.
2/2
Sen Triplets

Sen Triplets {2}{W}{U}{B}

Legendary Artifact Creature - Human Wizard
At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.
They are the masters of your mind.
3/3
Sharuum the Hegemon

Sharuum the Hegemon {3}{W}{U}{B}

Legendary Artifact Creature - Sphinx
Flying
When Sharuum the Hegemon enters, you may return target artifact card from your graveyard to the battlefield.
To gain audience with the hegemon, one must bring a riddle she has not heard.
5/5
Sphinx Summoner

Sphinx Summoner {3}{U}{B}

Artifact Creature - Sphinx
Flying
When Sphinx Summoner enters, you may search your library for an artifact creature card, reveal it, put it into your hand. then shuffle.
3/3
Swiftblade Vindicator

Swiftblade Vindicator {R}{W}

Creature - Human Soldier
Double strike
Vigilance
Trample
A swiftblade is an artist, each fiery trail of their blades a fleeting masterpiece traced on the air.
1/1
Related card: Tajic, Legion's Valor
Thopter Foundry

Thopter Foundry {W/B}{U}

Artifact
{1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.
"Etherium is limited. Innovation is not."
—Tezzeret
Time Sieve

Time Sieve {U}{B}

Artifact
{T}, Sacrifice five artifacts: Take an extra turn after this one.
"I pray that I am never considered useless or old."
—Sharuum the Hegemon
Unlicensed Disintegration

Unlicensed Disintegration {1}{B}{R}

Instant
Destroy target creature. If you control an artifact, Unlicensed Disintegration deals 3 damage to that creature's controller.
"I'd stand back if I were you."
Vexing Shusher

Vexing Shusher {R/G}{R/G}

Creature - Goblin Shaman
This spell can't be countered.
{R/G}: Target spell can't be countered.
The stench of bloodcap mushrooms on the breath is enough to ward off even the most potent magics, especially when combined with a special chant: "Hushhh."
2/2