299 cards found
Abrupt Decay

Abrupt Decay {B}{G}

Instant
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
The Izzet quickly suspended their policy of lifetime guarantees.
Ajani, Sleeper Agent

Ajani, Sleeper Agent {1}{G}{G/W/P}{W}

Legendary Planeswalker - Ajani
Compleated
[+1]: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library.
[–3]: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn.
[–6]: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
Loyalty:
4
Ancient Den

Ancient Den

Artifact Land
{T}: Add {W}.
Taj-Nar, throne of Raksha Golden Cub, destined leader of the leonin prides.
Ancient Grudge

Ancient Grudge {1}{R}

Instant
Destroy target artifact.
Flashback {G}
If there's anything a werewolf hates, it's a collar—especially Avacyn's Collar, the symbol of her church.
Ancient Tomb

Ancient Tomb

Land
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
Anger

Anger {3}{R}

Creature - Incarnation
Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
"Molten earth has no anger of its own. Only by infusing it with your own rage can the magma seethe and take shape."
—Koth of the Hammer
2/2
Anguished Unmaking

Anguished Unmaking {1}{W}{B}

Instant
Exile target nonland permanent. You lose 3 life.
Sorin had created Avacyn, so it was a cruelty beyond imagining, a pain beyond description, that it fell upon him to end her forever.
Animate Wall

Animate Wall {W}

Enchantment - Aura
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
"When you have been bitten with fangs of granite, you start to long for the ivory sabers of tigers."
—Norin the Wary
Ankh of Mishra

Ankh of Mishra {2}

Artifact
Whenever a land enters the battlefield, Ankh of Mishra deals 2 damage to that land's controller.
Tawnos finally cracked the puzzle: the strange structures did not house Mishra's malevolent creations but were themselves among his creations.
Anticipate

Anticipate {1}{U}

Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Bonder and bonded move in unison, intuiting each other's next move.
Arasta of the Endless Web

Arasta of the Endless Web {2}{G}{G}

Legendary Enchantment Creature - Spider
Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
Her webs, spun from her own hair, reach from Nyx to the mortal world and even into the Underworld.
3/5
Archaeomancer

Archaeomancer {2}{U}{U}

Creature - Human Wizard
When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.
"Words of power never disappear. They sleep, awaiting those with the will to rouse them."
1/2
Arrest

Arrest {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
"We will prove your guilt. We don't arrest the innocent, you know."
—Arrester Lavinia, Tenth Precinct
Related card: Peacekeeper Avatar
Assassin's Trophy

Assassin's Trophy {B}{G}

Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
A power vacuum for the Azorius. A keepsake for Vraska.
Azusa, Lost but Seeking

Azusa, Lost but Seeking {2}{G}

Legendary Creature - Human Monk
You may play two additional lands on each of your turns.
"I do not miss Jukai Forest. It is not my home. My home is Kamigawa, its people my family. Wherever I set my pack and rest my head, I am home."
1/2
Balduvian Horde

Balduvian Horde {2}{R}{R}

Creature - Human Barbarian
When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
"We earn no medals and fight for no titles. Blood is proof of our victory."
—Lovisa Coldeyes
5/5
Banefire

Banefire {X}{R}

Sorcery
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.
Baneslayer Angel

Baneslayer Angel {3}{W}{W}

Creature - Angel
Flying, first strike, lifelink, protection from Demons and from Dragons
Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.
5/5
Beastmaster Ascension

Beastmaster Ascension {2}{G}

Enchantment
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.
As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.
Black Vise

Black Vise {1}

Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Bladewing the Risen

Bladewing the Risen {3}{B}{B}{R}{R}

Legendary Creature - Zombie Dragon
Flying
When Bladewing the Risen enters the battlefield, you may return target Dragon permanent card from your graveyard to the battlefield.
{B}{R}: Dragon creatures get +1/+1 until end of turn.
4/4
Blue Sun's Zenith

Blue Sun's Zenith {X}{U}{U}{U}

Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
"The Origin Query will wait. We must ensure we survive to return to it."
—Pelyus, vedalken ordinar
Bosh, Iron Golem

Bosh, Iron Golem {8}

Legendary Artifact Creature - Golem
Trample
{3}{R}, Sacrifice an artifact: Bosh, Iron Golem deals damage equal to the sacrificed artifact's mana value to any target.
As Glissa searches for the truth about Memnarch, Bosh searches to unearth the secrets of his past.
6/7
Brine Elemental

Brine Elemental {4}{U}{U}

Creature - Elemental
Morph {5}{U}{U}
When Brine Elemental is turned face up, each opponent skips their next untap step.
Water calls to water, and the world is left exhausted and withered in its wake.
5/4
Brushland

Brushland

Land
{T}: Add {C}.
{T}: Add {G} or {W}. Brushland deals 1 damage to you.