42 cards found
Aethersnipe

Aethersnipe {5}{U}

Creature - Elemental
When this creature enters, return target nonland permanent to its owner's hand.
Evoke {1}{U}{U}
4/4
Aquatic Subtlety

Aquatic Subtlety {U}{U}{U}

Sorcery
Draw two cards, then put two cards from your hand on the bottom of your library in any order. Blue creature cards in your hand perpetually gain "Evoke—Exile a blue card from your hand."
  • Alchemy: Lorwyn Eclipsed
Ashling, the Limitless

Ashling, the Limitless {2}{R}

Legendary Creature - Elemental Sorcerer
Elemental permanent spells you cast from your hand gain evoke {4} as you cast them.
Whenever you sacrifice a nontoken Elemental, create a token that's a copy of it. The token gains haste until end of turn. At the beginning of your next end step, sacrifice it unless you pay {W}{U}{B}{R}{G}.
2/3
  • Lorwyn Eclipsed Commander
Briarhorn

Briarhorn {3}{G}

Creature - Elemental
Flash
When this creature enters, target creature gets +3/+3 until end of turn.
Evoke {1}{G}
3/3
Catharsis

Catharsis {4}{R/W}{R/W}

Creature - Elemental Incarnation
When this creature enters, if {W}{W} was spent to cast it, create two 1/1 green and white Kithkin creature tokens.
When this creature enters, if {R}{R} was spent to cast it, creatures you control get +1/+1 and gain haste until end of turn.
Evoke {R/W}{R/W}
3/4
Cheer

Cheer {3}{R}{W}

Creature - Elemental Incarnation
Lifelink, haste
When this creature enters, create two tokens that are copies of target token.
Evoke—Celebrate an opponent. (To celebrate an opponent, give them a gift, toast to them, or even just tell them you're grateful to be playing Magic together.)
4/4
  • Happy Holidays
Cloudthresher

Cloudthresher {2}{G}{G}{G}{G}

Creature - Elemental
Flash
Reach
When this creature enters, it deals 2 damage to each creature with flying and each player.
Evoke {2}{G}{G}
7/7
Dawnfluke

Dawnfluke {3}{W}

Creature - Elemental
Flash
When this creature enters, prevent the next 3 damage that would be dealt to any target this turn.
Evoke {W}
0/3
  • Lorwyn
Deceit

Deceit {4}{U/B}{U/B}

Creature - Elemental Incarnation
When this creature enters, if {U}{U} was spent to cast it, return up to one other target nonland permanent to its owner's hand.
When this creature enters, if {B}{B} was spent to cast it, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke {U/B}{U/B}
5/5
Emptiness

Emptiness {4}{W/B}{W/B}

Creature - Elemental Incarnation
When this creature enters, if {W}{W} was spent to cast it, return target creature card with mana value 3 or less from your graveyard to the battlefield.
When this creature enters, if {B}{B} was spent to cast it, put three -1/-1 counters on up to one target creature.
Evoke {W/B}{W/B}
3/5
Endurance

Endurance {1}{G}{G}

Creature - Elemental Incarnation
Flash
Reach
When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
Evoke—Exile a green card from your hand.
3/4
Faultgrinder

Faultgrinder {6}{R}

Creature - Elemental
Trample
When this creature enters, destroy target land.
Evoke {4}{R}
4/4
Form of the Mulldrifter

Form of the Mulldrifter {4}{U}

Kindred Enchantment - Elemental
When Form of the Mulldrifter enters, draw two cards.
You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)
Foundation Breaker

Foundation Breaker {3}{G}

Creature - Elemental
When this creature enters, you may destroy target artifact or enchantment.
Evoke {1}{G}
The castle finally got vengeance for enduring years of royally bad taste.
2/2
Fury

Fury {3}{R}{R}

Creature - Elemental Incarnation
Double strike
When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand.
3/3
Glarewielder

Glarewielder {4}{R}

Creature - Elemental Shaman
Haste
When this creature enters, up to two target creatures can't block this turn.
Evoke {1}{R}
3/1
Grief

Grief {2}{B}{B}

Creature - Elemental Incarnation
Menace
When this creature enters, target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Evoke—Exile a black card from your hand.
3/2
Infestation

Infestation {3}{B}{B}

Creature - Elemental Incarnation
Wither
When this creature enters, conjure a card named Blowfly Infestation onto the battlefield. Then put a -1/-1 counter on each creature.
Evoke—{1}{B}{B}, Pay 3 life.
6/5
Related card: Blowfly Infestation
  • Alchemy: Lorwyn Eclipsed
Ingot Chewer

Ingot Chewer {4}{R}

Creature - Elemental
When this creature enters, destroy target artifact.
Evoke {R}
Elementals are ideas given form. This one is the idea of "smashitude."
3/3
Inner-Flame Acolyte

Inner-Flame Acolyte {1}{R}{R}

Creature - Elemental Shaman
When this creature enters, target creature gets +2/+0 and gains haste until end of turn.
Evoke {R}
2/2
Meadowboon

Meadowboon {2}{W}{W}

Creature - Elemental
When this creature leaves the battlefield, put a +1/+1 counter on each creature target player controls.
Evoke {3}{W}
3/3
Mournwhelk

Mournwhelk {6}{B}

Creature - Elemental
When this creature enters, target player discards two cards.
Evoke {3}{B}
It hoards Lorwyn's rare sorrows.
3/3
  • Lorwyn
Mulldrifter

Mulldrifter {4}{U}

Creature - Elemental
Flying
When this creature enters, draw two cards.
Evoke {2}{U}
2/2
Nevermaker

Nevermaker {3}{U}

Creature - Elemental
Flying
When this creature leaves the battlefield, put target nonland permanent on top of its owner's library.
Evoke {3}{U}
2/3
Night Incarnate

Night Incarnate {4}{B}

Creature - Elemental
Deathtouch
When this creature leaves the battlefield, all creatures get -3/-3 until end of turn.
Evoke {3}{B}
3/4