112 cards found
Act of Treason

Act of Treason {2}{R}

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
Alpine Moon

Alpine Moon {R}

As Alpine Moon enters the battlefield, choose a nonbasic land card name.
Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color."
"A rare and fascinating phenomenon."
Apex of Power

Apex of Power {7}{R}{R}{R}

Exile the top seven cards of your library. Until end of turn, you may cast spells from among them.
If this spell was cast from your hand, add ten mana of any one color.
"As I desire, so it shall be."
—Nicol Bolas

Banefire {X}{R}

Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
For Sarkhan Vol, the dragon is the purest expression of life's savage splendor.
Related card: Kayla's Kindling
Blanchwood Armor

Blanchwood Armor {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Boggart Brute

Boggart Brute {2}{R}

Creature - Goblin Warrior
He has the biggest bashing stick, so it's a safe bet he's the leader.
Bristling Boar

Bristling Boar {3}{G}

Creature - Boar
Bristling Boar can't be blocked by more than one creature.
"Nicol Bolas destroyed my world. I owe it to Skalla to celebrate all life, no matter how dangerous."
—Vivien Reid
Related card: Loose in the Park
Catalyst Elemental

Catalyst Elemental {2}{R}

Creature - Elemental
Sacrifice Catalyst Elemental: Add {R}{R}.
As the hyperstormic generator crept past redline, a being emerged from the arc.
Centaur Courser

Centaur Courser {2}{G}

Creature - Centaur Warrior
"The centaurs are truly free. Never will they be tamed by temptation or controlled by fear. They live in total harmony, a feat not yet achieved by our kind."
—Ramal, sage of Westgate
Colossal Dreadmaw

Colossal Dreadmaw {4}{G}{G}

Creature - Dinosaur
If you feel the ground quake, run. If you hear its bellow, flee. If you see its teeth, it's too late.
Related card: Colossal Chorus
Colossal Majesty

Colossal Majesty {2}{G}

At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
"Might doesn't just build empires. It protects them."
—Inti, Sun Empire knight
Crash Through

Crash Through {R}

Creatures you control gain trample until end of turn.
Draw a card.
Daggerback Basilisk

Daggerback Basilisk {2}{G}

Creature - Basilisk
Its ventricles weep venom, and it consumes only poison.
Dark-Dweller Oracle

Dark-Dweller Oracle {1}{R}

Creature - Goblin Shaman
{1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn.
Eyes are unnecessary for seeing the future.
Daybreak Chaplain

Daybreak Chaplain {1}{W}

Creature - Human Cleric
"May the light shine through me to guide the lost."
Declare Dominance

Declare Dominance {3}{G}{G}

Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.
"If you think yourself a chief, then prove your might."
—Gar-Tun, Mistvalley silverback
Demanding Dragon

Demanding Dragon {3}{R}{R}

Creature - Dragon
When Demanding Dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature.
A knight's devotion to their steed goes only so far.
Related card: Darigaaz, Shivan Champion
Dismissive Pyromancer

Dismissive Pyromancer {1}{R}

Creature - Human Wizard
{R}, {T}, Discard a card: Draw a card.
{2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.
"Burn. Burn. Keep. Burn."

Doublecast {R}{R}

When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
First the insult, then the encore.
Dragon Egg

Dragon Egg {2}{R}

Creature - Dragon Egg
When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and "{R}: This creature gets +1/+0 until end of turn."
Dragon birth lairs are littered with treasure to entice the young from their eggs.
Druid of Horns

Druid of Horns {3}{G}

Creature - Human Druid
Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token.
No welcome for those who trespass. Only fang and horn and claw.
  • Core Set 2019
Druid of the Cowl

Druid of the Cowl {1}{G}

Creature - Elf Druid
{T}: Add {G}.
"The wild tangle of the Cowl provides sanctuary to life that watched the first buildings rise."
Dryad Greenseeker

Dryad Greenseeker {1}{G}

Creature - Dryad
{T}: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.
"The land already knows its destiny. I simply ask it to share the tale with me."
Dwarven Priest

Dwarven Priest {3}{W}

Creature - Dwarf Cleric
When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control.
"These storied halls are under my protection."
  • Core Set 2019

Electrify {3}{R}

Electrify deals 4 damage to target creature.
"Some hid from the storm. I embraced it and learned its name."