30648 cards found
Silent Submersible

Silent Submersible {U}{U}

Artifact - Vehicle
Whenever Silent Submersible deals combat damage to a player or planeswalker, draw a card.
Crew 2
2/3
Related card: Experimental Pilot
Silent-Blade Oni

Silent-Blade Oni {3}{U}{U}{B}{B}

Creature - Demon Ninja
Ninjutsu {4}{U}{B}
Whenever Silent-Blade Oni deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
6/5
Silent-Chant Zubera

Silent-Chant Zubera {1}{W}

Creature - Zubera Spirit
When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn.
When the Honden of Cleansing Fire was abandoned, its attendants swarmed Kamigawa to erode mortal will.
1/2
  • Champions of Kamigawa
Silhana Ledgewalker

Silhana Ledgewalker {1}{G}

Creature - Elf Rogue
Hexproof
Silhana Ledgewalker can't be blocked except by creatures with flying.
Street folk call them "spire mice," but behind the mockery is an unspoken envy of the ledgewalkers' skill at avoiding harm.
1/1
Silhana Starfletcher

Silhana Starfletcher {2}{G}

Creature - Elf Druid Archer
Reach
As Silhana Starfletcher enters, choose a color.
{T}: Add one mana of the chosen color.
In light he finds both gift and weapon.
1/3
  • Guildpact
Silhana Wayfinder

Silhana Wayfinder {1}{G}

Creature - Elf Scout
When Silhana Wayfinder enters, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.
"Stay close! It's just a little farther."
2/1
Silhouette

Silhouette {1}{U}

Instant
Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.
  • Legends
Silk Net

Silk Net {G}

Instant
Target creature gets +1/+1 and gains reach until end of turn.
Sometimes it's possible to pull a meal out of thin air.
  • Urza's Legacy
Silkbind Faerie

Silkbind Faerie {2}{W/U}

Creature - Faerie Rogue
Flying
{1}{W/U}, {Q}: Tap target creature.
"The bigger they are, the more fun it is to watch them fall flat on their faces."
1/3
  • Shadowmoor
Silkenfist Fighter

Silkenfist Fighter {1}{W}

Creature - Kor Soldier
Whenever Silkenfist Fighter becomes blocked, untap it.
Simple wooden staff
Made from life, protecting life,
Stronger than cold steel.
1/3
  • Nemesis
Silkenfist Order

Silkenfist Order {3}{W}{W}

Creature - Kor Soldier
Whenever Silkenfist Order becomes blocked, untap it.
Hands weave life and death;
Intertwining spirits knit
Tapestries and shrouds.
3/5
  • Nemesis
Silkguard

Silkguard {X}{G}

Instant
Put a +1/+1 counter on each of up to X target creatures you control.
Auras, Equipment, and modified creatures you control gain hexproof until end of turn.
  • Neon Dynasty Commander 29 71
Silklash Spider

Silklash Spider {3}{G}{G}

Creature - Spider
Reach
{X}{G}{G}: Silklash Spider deals X damage to each creature with flying.
By the time the spider comes to slurp up its dinner, its victims have been partially dissolved by acidic silk.
2/7
Silkweaver Elite

Silkweaver Elite {2}{G}

Creature - Elf Archer
Reach
Revolt — When Silkweaver Elite enters, if a permanent you controlled left the battlefield this turn, draw a card.
Elvish weavers use spidersilk to make everything from tapestries to rappelling ropes.
2/2
Silkwing Scout

Silkwing Scout {2}{U}

Creature - Faerie Scout
Flying
{G}, Sacrifice Silkwing Scout: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
2/1
  • Dissension
Silkwrap

Silkwrap {1}{W}

Enchantment
When Silkwrap enters, exile target creature with mana value 3 or less an opponent controls until Silkwrap leaves the battlefield.
Better scarves than scars.
Silt Crawler

Silt Crawler {2}{G}

Creature - Beast
When Silt Crawler enters, tap all lands you control.
If they could replenish the land instead of draining it, Jamuraa would be teeming with them.
3/3
  • Prophecy
Silumgar Assassin

Silumgar Assassin {1}{B}

Creature - Human Assassin
Creatures with power greater than Silumgar Assassin's power can't block it.
Megamorph {2}{B}
When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.
2/1
Silumgar Butcher

Silumgar Butcher {4}{B}

Creature - Zombie Djinn
Exploit
When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.
Silumgar takes pride in the diversity of his sibsig.
3/3
Silumgar Monument

Silumgar Monument {3}

Artifact
{T}: Add {U} or {B}.
{4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn.
Silumgar dominates his clan from a fortress on the Marang River, where he rests upon piles of treasure.
  • Dragons of Tarkir
Silumgar Scavenger

Silumgar Scavenger {4}{B}

Creature - Zombie Bird
Flying
Exploit
Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.
2/3
Silumgar Sorcerer

Silumgar Sorcerer {1}{U}{U}

Creature - Human Wizard
Flash
Flying
Exploit
When Silumgar Sorcerer exploits a creature, counter target creature spell.
2/1
Silumgar Spell-Eater

Silumgar Spell-Eater {2}{U}

Creature - Snake Wizard
Megamorph {4}{U}
When Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays {3}.
2/3
  • Dragons of Tarkir
Silumgar's Command

Silumgar's Command {3}{U}{B}

Instant
Choose two —
• Counter target noncreature spell.
• Return target permanent to its owner's hand.
• Target creature gets -3/-3 until end of turn.
• Destroy target planeswalker.
Silumgar's Scorn

Silumgar's Scorn {U}{U}

Instant
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Counter target spell unless its controller pays {1}. If you revealed a Dragon card or controlled a Dragon as you cast this spell, counter that spell instead.
  • Dragons of Tarkir