29661 cards found
Ultramarines Honour Guard

Ultramarines Honour Guard {3}{W}

Creature - Astartes Warrior
Squad {2}
Other creatures you control get +1/+1.
2/2
  • Warhammer 40,000 Commander 18 18★
Teeterpeak Ambusher

Teeterpeak Ambusher {1}{R}

Creature - Goblin Warrior
{2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn.
Goblins from the Makindi Trenches of Ondu make surprisingly skilled climbing guides due to their habit of scaling the cliffs to drop onto unsuspecting foes.
1/3
  • Zendikar Rising
Obscura Polymorphist

Obscura Polymorphist {1}{W}{U}

Creature - Cephalid Wizard
When Obscura Polymorphist enters the battlefield, exile up to one target creature. Its controller seeks a creature card.
2/2
  • Alchemy: New Capenna
Arrogant Bloodlord

Arrogant Bloodlord {1}{B}{B}

Creature - Vampire Knight
Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.
"I would rather take my own head than be thwarted by a presumptuous wretch with a shield and a dream."
4/4
  • Rise of the Eldrazi
Skyshroud War Beast

Skyshroud War Beast {1}{G}

Creature - Beast
Trample
As Skyshroud War Beast enters the battlefield, choose an opponent.
Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.
*/*
  • Exodus
Kindly Ancestor
Ancestor's Embrace

Kindly Ancestor {2}{W}

Creature - Spirit
Lifelink
Disturb {1}{W}
"You look cold, dearie."
2/3
Card has other part: Ancestor's Embrace
Basilica Screecher

Basilica Screecher {1}{B}

Creature - Bat
Flying
Extort
A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses.
1/2
Homicidal Brute
Civilized Scholar

Homicidal Brute

Creature - Human Mutant
(Color indicator: Homicidal Brute is red)
At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it.
For a moment his basest desires run free, unshackled by reason or conscience.
5/1
Card has other part: Civilized Scholar
  • Innistrad
Risky Move

Risky Move {3}{R}{R}{R}

Enchantment
At the beginning of each player's upkeep, that player gains control of Risky Move.
When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
Gilanra, Caller of Wirewood

Gilanra, Caller of Wirewood {2}{G}

Legendary Creature - Elf Druid
{T}: Add {G}. When you spend this mana to cast a spell with mana value 6 or greater, draw a card.
Partner
"Something mighty stirs in the forest. Can't you feel it?"
1/2
Leap

Leap {U}

Instant
Target creature gains flying until end of turn.
Draw a card.
Mirri leapt quickly and silently. The guard died likewise.
Dark Depths

Dark Depths

Legendary Snow Land
Dark Depths enters the battlefield with ten ice counters on it.
{3}: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Freelance Muscle

Freelance Muscle {4}{G}

Creature - Rhino Warrior
Whenever Freelance Muscle attacks or blocks, it gets +X/+X until end of turn, where X is the greatest power and/or toughness among other creatures you control.
He never asks why. Just who, when, and where.
4/4
  • Streets of New Capenna
Eagle of Deliverance

Eagle of Deliverance {4}{W}{W}

Creature - Bird Soldier
Flying
When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
Even as he came swooping down, Gwaihir saw the two figures fall, worn out, hiding their eyes from death.
5/5
  • The Lord of the Rings: Tales of Middle-earth 824 829
Hormagaunt Horde

Hormagaunt Horde {X}{G}

Creature - Tyranid
Ravenous
Endless Swarm — Whenever a land enters the battlefield under your control, you may pay {2}{G}. If you do, return Hormagaunt Horde from your graveyard to your hand.
1/1
  • Warhammer 40,000 Commander 93 93★
Miming Slime

Miming Slime {2}{G}

Sorcery
Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.
"We paid the Simic very well for this capability, but we should quickly recoup our expenses in saved wages."
—Milana, Orzhov prelate
Konda's Hatamoto

Konda's Hatamoto {1}{W}

Creature - Human Samurai
Bushido 1
As long as you control a legendary Samurai, Konda's Hatamoto gets +1/+2 and has vigilance.
1/2
  • Champions of Kamigawa
Arcum's Astrolabe

Arcum's Astrolabe {S}

Snow Artifact
When Arcum's Astrolabe enters the battlefield, draw a card.
{1}, {T}: Add one mana of any color.
Though the Time of Ice has ended, its relics still slumber in New Argive.
Mondassian Colony Ship

Mondassian Colony Ship

Plane - Spacecraft
Whenever a creature attacks, it gets +1/+1 until end of turn for each other creature its controller controls that shares a creature type with it.
Whenever chaos ensues, turn target creature face down. It becomes a 2/2 Cyberman artifact creature.
  • Doctor Who
Larger Than Life

Larger Than Life {1}{G}

Sorcery
Target creature gets +4/+4 and gains trample until end of turn.
"They say Head Judge Tezzeret will be reviewing every invention at the Fair. I made sure to build something that will stand out."
—Jehvani, Vahadar artificer
Treacherous Vampire

Treacherous Vampire {4}{B}

Creature - Vampire
Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."
4/4
  • Judgment
Orcish Healer

Orcish Healer {R}{R}

Creature - Orc Cleric
{R}{R}, {T}: Target creature can't be regenerated this turn.
{B}{B}{R}, {T}: Regenerate target black or green creature.
{R}{G}{G}, {T}: Regenerate target black or green creature.
1/1
Peerless Samurai

Peerless Samurai {2}{R}

Creature - Human Samurai
Menace
Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.
"I fear I have run out of worthy opponents."
2/3
Related cards: Imperial Blademaster Peerless Samurai (Alchemy)
  • Kamigawa: Neon Dynasty 156 322
Seasinger

Seasinger {1}{U}{U}

Creature - Merfolk
When you control no Islands, sacrifice Seasinger.
You may choose not to untap Seasinger during your untap step.
{T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.
0/1
Merfolk Secretkeeper

Merfolk Secretkeeper {U}

Creature - Merfolk Wizard
Merfolk curiosity usually has dire consequences, but rarely for the merfolk.
0/4
Card has other part: Venture Deeper