29661 cards found
Deepwood Wolverine

Deepwood Wolverine {G}

Creature - Wolverine
Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn.
The jhovalls are depleting its food sources, the Mercadians are eroding its home, and you're wondering why it's angry?
1/1
  • Mercadian Masques
Defend the Celestus

Defend the Celestus {2}{G}{G}

Instant
Distribute three +1/+1 counters among one, two, or three target creatures you control.
Witch, werewolf, and cathar stood shoulder to shoulder around the Sungold Lock at the center of the ritual, ready to stop Tovolar's assault—or die trying.
Defend the Hearth

Defend the Hearth {1}{G}

Instant
Prevent all combat damage that would be dealt to players this turn.
The defenders said not a word. Their shields, spears, and stances were warning enough.
  • Theros
Defense of the Heart

Defense of the Heart {3}{G}

Enchantment
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
"And as the rose began to bloom, the curse of Redtooth Keep began, at last, to wither."
—Curse of the Werefox
Defiant Elf

Defiant Elf {G}

Creature - Elf
Trample
"I lost one home when Yavimaya was destroyed. I will not lose another."
1/1
  • Legions
Defiant Greatmaw

Defiant Greatmaw {2}{G}

Creature - Hippo
When Defiant Greatmaw enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.
4/5
Defiler of Vigor

Defiler of Vigor {3}{G}{G}

Creature - Phyrexian Wurm
Trample
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
6/6
Deglamer

Deglamer {1}{G}

Instant
Choose target artifact or enchantment. Its owner shuffles it into their library.
The more pleasant an illusion's garb, the more indecent its form laid bare.
  • Morningtide
Delighted Halfling

Delighted Halfling {G}

Creature - Halfling Citizen
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.
There were toys the Hobbit-children had never seen before, all beautiful, and some obviously magical.
1/2
Den Protector

Den Protector {1}{G}

Creature - Human Warrior
Creatures with power less than Den Protector's power can't block it.
Megamorph {1}{G}
When Den Protector is turned face up, return target card from your graveyard to your hand.
2/1
Dense Canopy

Dense Canopy {1}{G}

Enchantment
Creatures with flying can block only creatures with flying.
The orochi learned how to move swiftly and surely along the forest floor, like fish darting through gull-watched waters.
  • Saviors of Kamigawa
Dense Foliage

Dense Foliage {2}{G}

Enchantment
Creatures can't be the targets of spells.
"Big plants not only good for hidin', but full o' tasty bugs, too."
—Squee, goblin cabin hand
Deranged Hermit

Deranged Hermit {3}{G}{G}

Creature - Elf
Echo {3}{G}{G}
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.
1/1
Deranged Outcast

Deranged Outcast {1}{G}

Creature - Human Rogue
{1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature.
Cast out by his village, he now takes grim offense at refugees who seek shelter in his forest.
2/1
  • Dark Ascension
Descendant of Masumaro

Descendant of Masumaro {2}{G}

Creature - Human Monk
At the beginning of your upkeep, put a +1/+1 counter on Descendant of Masumaro for each card in your hand, then remove a +1/+1 counter from Descendant of Masumaro for each card in target opponent's hand.
1/1
  • Saviors of Kamigawa
Descendants' Path

Descendants' Path {2}{G}

Enchantment
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.
Desecration Plague

Desecration Plague {3}{G}

Sorcery
Destroy target enchantment or land.
"The gods think of us as insects. Perhaps there is wisdom in that."
—Perisophia the philosopher
  • Journey into Nyx
Desert Twister

Desert Twister {4}{G}{G}

Sorcery
Destroy target permanent.
Massive, mindless, and imbued with one terrible purpose.
Related card: City in a Bottle
Destiny Spinner

Destiny Spinner {1}{G}

Enchantment Creature - Human
Creature and enchantment spells you control can't be countered.
{3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
2/3
Destructor Dragon

Destructor Dragon {4}{G}{G}

Creature - Dragon
Flying
When Destructor Dragon dies, destroy target noncreature permanent.
After countless attacks on the Salt Road where it passes through the frozen tundra, the Abzan began to refer to the area as Atarka territory rather than Temur lands.
4/4
Devkarin Dissident

Devkarin Dissident {1}{G}

Creature - Elf Warrior
{4}{G}: Devkarin Dissident gets +2/+2 until end of turn.
"This is Mileva, in the Tenth. We've got an elf in the plaza with a chip on her shoulder. Actually, it's more of a morningstar."
2/2
  • Guilds of Ravnica
Devoted Druid

Devoted Druid {1}{G}

Creature - Elf Druid
{T}: Add {G}.
Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.
"Mana lurks in all things, even in the depths of one's own heart."
0/2
Devotee of Strength

Devotee of Strength {2}{G}

Creature - Naga Wizard
{4}{G}: Target creature gets +2/+2 until end of turn.
When Rhonas fell, his followers stirred with newfound strength—a final gift from a god they thought indomitable.
3/2
  • Hour of Devastation
Devouring Tendrils

Devouring Tendrils {1}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.
Witherbloom spells often take on the appearance—and personality—of their components.
  • Strixhaven: School of Mages
Dictate of Karametra

Dictate of Karametra {3}{G}{G}

Enchantment
Flash
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
"I refuse to let the folly of mortals endanger the home I made for them."
  • Journey into Nyx