31561 cards found
Sentry Bot

Sentry Bot {4}{W}

Artifact Creature - Robot
Flash
This spell costs {1} less to cast for each creature attacking you.
When Sentry Bot enters, you get {E} for each creature attacking you.
At the beginning of combat on your turn, you may pay {E}{E}{E}. If you do, put a +1/+1 counter on each creature you control.
2/5
Sentry Oak

Sentry Oak {4}{W}

Creature - Treefolk Warrior
Defender
At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn.
3/5
  • Lorwyn
Serra's Guardian

Serra's Guardian {4}{W}{W}

Creature - Angel
Flying
Vigilance
Other creatures you control have vigilance.
She watches over the city just as Serra watches over all.
5/5
Seshiro's Living Legacy
Tales of Master Seshiro

Seshiro's Living Legacy

Enchantment Creature - Snake Warrior
(Color indicator: Seshiro's Living Legacy is green)
Vigilance, haste
"In times of strife, the foolish make a fist while the wise make a friend."
—First Address of Seshiro the Anointed as Broodmaster of the Orochi Colonies
5/5
Card has other part: Tales of Master Seshiro
  • Kamigawa: Neon Dynasty
Shadrix Silverquill

Shadrix Silverquill {3}{W}{B}

Legendary Creature - Elder Dragon
Flying, double strike
At the beginning of combat on your turn, you may choose two. Each mode must target a different player.
• Target player creates a 2/1 white and black Inkling creature token with flying.
• Target player draws a card and loses 1 life.
• Target player puts a +1/+1 counter on each creature they control.
2/5
Shambling Attendants

Shambling Attendants {7}{B}

Creature - Zombie
Delve
Deathtouch
3/5
Shambling Strider

Shambling Strider {4}{G}{G}

Creature - Yeti
{R}{G}: Shambling Strider gets +1/-1 until end of turn.
Freyalise forbid that any stranger should wander into the Striders' territory.
5/5
Shardless Outlander

Shardless Outlander {7}

Artifact Creature - Construct Scout
Trample
Basic landcycling {2}
The Conflux proved that Alara's strength came from unity, not division.
6/5
  • Foundations Jumpstart
Sharuum the Hegemon

Sharuum the Hegemon {3}{W}{U}{B}

Legendary Artifact Creature - Sphinx
Flying
When Sharuum the Hegemon enters, you may return target artifact card from your graveyard to the battlefield.
To gain audience with the hegemon, one must bring a riddle she has not heard.
5/5
Shattered Seraph (Alchemy)

Shattered Seraph (Alchemy) {4}{W}{U}{B}

Creature - Angel Rogue
Flying
When Shattered Seraph enters, you gain 3 life.
{1}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled.
4/5
Related card: Shattered Seraph
  • Streets of New Capenna
Shauku, Endbringer

Shauku, Endbringer {5}{B}{B}

Legendary Creature - Vampire
Flying
Shauku, Endbringer can't attack if there's another creature on the battlefield.
At the beginning of your upkeep, you lose 3 life.
{T}: Exile target creature and put a +1/+1 counter on Shauku.
5/5
  • Mirage
Shedding Snake

Shedding Snake {4}{B}

Creature - Snake
Menace
When Shedding Snake enters the battlefield, you may pay 2 life. If you do, the commander tax on each of your commanders is reduced back to zero.
6/5
  • Unknown Event
Shefet Monitor

Shefet Monitor {5}{G}

Creature - Lizard
Cycling {3}{G}
When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle.
6/5
Sheltering Ancient

Sheltering Ancient {1}{G}

Creature - Treefolk
Trample
Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls.
5/5
Sheoldred
The True Scriptures

Sheoldred {3}{B}{B}

Legendary Creature - Phyrexian Praetor
Menace
When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker of their choice.
{4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.
4/5
Card has other part: The True Scriptures
Sheoldred, the Apocalypse

Sheoldred, the Apocalypse {2}{B}{B}

Legendary Creature - Phyrexian Praetor
Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
4/5
Shepherding Spirits

Shepherding Spirits {4}{W}{W}

Creature - Spirit
Flying
Plainscycling {2}
"This way, Melinda. A hundred years haven't improved your sense of direction."
4/5
  • Duskmourn: House of Horror
Shipwreck Moray

Shipwreck Moray {3}{U}

Creature - Fish
When Shipwreck Moray enters, you get {E}{E}{E}{E}.
Pay {E}: Shipwreck Moray gets +2/-2 until end of turn.
Shipwrecks do wonders for the local fauna, providing both shelter and aether.
0/5
Shivan Dragon

Shivan Dragon {4}{R}{R}

Creature - Dragon
Flying
{R}: This creature gets +1/+0 until end of turn.
The undisputed master of the mountains of Shiv.
5/5
Related cards: Darigaaz, Shivan Champion Garth One-Eye Sarkhan, Wanderer to Shiv
Shivan Hellkite

Shivan Hellkite {5}{R}{R}

Creature - Dragon
Flying
{1}{R}: Shivan Hellkite deals 1 damage to any target.
A dragon's scale can be carved into a mighty shield, provided you can procure a dragontooth to cut it.
5/5
Shoal Kraken

Shoal Kraken {4}{U}

Creature - Kraken
Constellation — Whenever an enchantment you control enters, you may draw a card. If you do, discard a card.
It eats the things that eat the things that are drawn to the light.
3/5
  • Theros Beyond Death
Shoal Serpent

Shoal Serpent {5}{U}

Creature - Serpent
Defender
Landfall — Whenever a land you control enters, Shoal Serpent loses defender until end of turn.
"It's like a reef that runs aground on ships."
—Jaby, Silundi Sea nomad
5/5
  • Zendikar
Shortcut Seeker

Shortcut Seeker {3}{U}

Creature - Human Rogue
Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon.
"Ah, the old 'trap door under a rug' trick. This is almost too easy."
2/5
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Adventures in the Forgotten Realms
Shriekwood Devourer

Shriekwood Devourer {5}{G}{G}

Creature - Treefolk
Trample
Whenever you attack with one or more creatures, untap up to X lands, where X is the greatest power among those creatures.
With every soul it consumes, its roots stretch farther and reach for more victims.
7/5
  • Duskmourn: House of Horror Commander 35 62
Shroudstomper

Shroudstomper {3}{W}{W}{B}{B}

Creature - Elemental
Deathtouch
Whenever Shroudstomper enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card.
"At least the razorkin are happy when they kill you. The walkers don't even notice."
—Angus, survivor scout
5/5
  • Duskmourn: House of Horror