4205 cards found
Loxodon Restorer

Loxodon Restorer {4}{W}{W}

Creature - Elephant Cleric
Convoke
When Loxodon Restorer enters, you gain 4 life.
3/4
Related card: Emmara, Voice of the Conclave
  • Guilds of Ravnica
Loxodon Smiter

Loxodon Smiter {1}{G}{W}

Creature - Elephant Soldier
This spell can't be countered.
If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.
4/4
  • Return to Ravnica
Loxodon Wayfarer

Loxodon Wayfarer {2}{W}

Creature - Elephant Monk
The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.
1/5
  • Scars of Mirrodin
Loyal Retainers

Loyal Retainers {2}{W}

Creature - Human Advisor
Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
1/1
Loyal Sentry

Loyal Sentry {W}

Creature - Human Soldier
When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.
His watch ends only when he does.
1/1
Ludevic's Abomination
Ludevic's Test Subject

Ludevic's Abomination

Creature - Lizard Horror
(Color indicator: Ludevic's Abomination is blue)
Trample
After several frustrating experiments, the visionary Ludevic realized he needed to create a monster that fed on torch-wielding mobs.
13/13
Card has other part: Ludevic's Test Subject
Ludevic's Test Subject
Ludevic's Abomination

Ludevic's Test Subject {1}{U}

Creature - Lizard Egg
Defender
{1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.
0/3
Card has other part: Ludevic's Abomination
Lull

Lull {1}{G}

Instant
Prevent all combat damage that would be dealt this turn.
Cycling {2}
The clamor of war ceased as both armies stood and marveled at the beauty of Gaea's work.
Lumengrid Drake

Lumengrid Drake {3}{U}

Creature - Drake
Flying
Metalcraft — When Lumengrid Drake enters, if you control three or more artifacts, return target creature to its owner's hand.
Properly outfitted, drakes made perfect sentries for vedalken strongholds.
2/2
  • Scars of Mirrodin
Lumengrid Gargoyle

Lumengrid Gargoyle {6}

Artifact Creature - Gargoyle
Flying
"Anything that watches without sleep and fights without fear is a valuable ally against the Phyrexians."
—Kara Vrist, Neurok agent
4/4
Luminarch Ascension

Luminarch Ascension {1}{W}

Enchantment
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension.
{1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.
Lunarch Mantle

Lunarch Mantle {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "{1}, Sacrifice a permanent: This creature gains flying until end of turn."
"A boon from the angels should never be cast aside."
—Manfried Ulmach, Chief Inquisitor
Lupine Harbingers

Lupine Harbingers {3}{G}

Creature - Wolf
Trample, haste
Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold.
Foretell {4}{G}{G}
4/4
  • Alchemy: Innistrad
Lure

Lure {1}{G}{G}

Enchantment - Aura
Enchant creature
All creatures able to block enchanted creature do so.
"When the forest wants something, no mortal mind can resist her."
—Maro
Lurking Arynx

Lurking Arynx {4}{G}

Creature - Cat Beast
Formidable{2}{G}: Target creature blocks Lurking Arynx this turn if able. Activate only if creatures you control have total power 8 or greater.
Once it has your scent, it will hunt you from the Gurmag Swamp to Ayagor.
3/5
  • Dragons of Tarkir
Lurking Automaton

Lurking Automaton {5}

Artifact Creature - Construct
Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.
Lurking Automaton enters with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.
0/0
  • Conspiracy
Lurking Informant

Lurking Informant {1}{U/B}

Creature - Human Rogue
{2}, {T}: Look at the top card of target player's library. You may put that card into that player's graveyard.
In the undercity, forgetfulness is often encouraged at the point of a blade.
1/2
  • Ravnica: City of Guilds
Lux Cannon

Lux Cannon {4}

Artifact
{T}: Put a charge counter on Lux Cannon.
{T}, Remove three charge counters from Lux Cannon: Destroy target permanent.
There are few problems that can't be solved by putting a hole in the world.
Lyev Decree

Lyev Decree {1}{W}

Sorcery
Detain up to two target creatures your opponents control.
The Azorius have so many codes and statutes that you're always in violation of one of them.
  • Dragon's Maze
Lyev Skyknight

Lyev Skyknight {1}{W}{U}

Creature - Human Knight
Flying
When Lyev Skyknight enters, detain target nonland permanent an opponent controls.
3/1
Lyzolda, the Blood Witch

Lyzolda, the Blood Witch {1}{B}{R}

Legendary Creature - Human Cleric
{2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
Sacrificial rites take place before an audience of cheering cultists, each begging to be the next on stage.
3/1
Macabre Mockery

Macabre Mockery {2}{B}{R}

Instant
Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.
The Rakdos put the "fun" in "funeral."
  • Ravnica Allegiance
Mad Auntie

Mad Auntie {2}{B}

Creature - Goblin Shaman
Other Goblin creatures you control get +1/+1.
{T}: Regenerate another target Goblin.
One part cunning, one part wise, and many, many parts demented.
2/2
Mad Science Fair Project

Mad Science Fair Project {3}

Artifact
{T}: Roll a six-sided die. On a 3 or lower, target player adds {C}. Otherwise, that player adds one mana of any color they choose.
"When it comes down to it, science is more art than science."
  • Unstable
Maelstrom Muse

Maelstrom Muse {1}{U}{U/R}{R}

Creature - Djinn Wizard
Flying
Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is Maelstrom Muse's power as this ability resolves.
She's an inspiration to everyone, even herself.
2/4
Related card: Maelstrom Muse (Alchemy)
  • Strixhaven: School of Mages