4600 cards found
Isolation Zone

Isolation Zone {2}{W}{W}

Enchantment
When Isolation Zone enters, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield.
When properly aligned, hedrons become powerful tools of binding.
Ivory Charm

Ivory Charm {W}

Instant
Choose one —
• All creatures get -2/-0 until end of turn.
• Tap target creature.
• Prevent the next 1 damage that would be dealt to any target this turn.
  • Mirage
Ivory Gargoyle

Ivory Gargoyle {4}{W}

Creature - Gargoyle
Flying
When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
{4}{W}: Exile Ivory Gargoyle.
2/2
Related card: Molten Firebird
Ivory Giant

Ivory Giant {5}{W}{W}

Creature - Giant
When Ivory Giant enters, tap all nonwhite creatures.
Suspend 5—{W}
3/4
Ivory Guardians

Ivory Guardians {4}{W}{W}

Creature - Giant Cleric
Protection from red
Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.
"But who is to guard the guards themselves?"
—Juvenal, Satires
3/3
Ivory Mask

Ivory Mask {2}{W}{W}

Enchantment
You have shroud.
Made from its wearer's hopes, the mask ensures that those hopes will be fulfilled.
Ixalan's Binding

Ixalan's Binding {3}{W}

Enchantment
When Ixalan's Binding enters, exile target nonland permanent an opponent controls until Ixalan's Binding leaves the battlefield.
Your opponents can't cast spells with the same name as the exiled card.
Jace awoke to the certainty that he was lost.
Jabari's Influence

Jabari's Influence {3}{W}{W}

Instant
Cast this spell only after combat.
Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.
"Common soldiers can't understand what a sidar knows: the enemy can be a resource."
—Sidar Jabari
  • Mirage
Jackdaw Savior

Jackdaw Savior {2}{W}

Creature - Bird Cleric
Flying
Whenever Jackdaw Savior or another creature you control with flying dies, return another target creature card with lesser mana value from your graveyard to the battlefield.
3/1
Jacked Rabbit

Jacked Rabbit {X}{1}{W}

Creature - Rabbit Warrior
Ravenous
Whenever Jacked Rabbit attacks, create a number of 1/1 white Rabbit creature tokens equal to Jacked Rabbit's power.
"Squash. What it is and what it does."
1/2
  • Bloomburrow Commander 9 45
Jackknight

Jackknight {1}{W}

Artifact Creature - Cyborg Knight
Whenever another artifact you control enters, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.
"My sword is at your service, as are my scissors, corkscrew, and bottle opener."
1/1
Jailbreak

Jailbreak {1}{W}

Sorcery
Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.
Obscura spies rarely stay locked up long enough to make it to trial.
Jamuraan Lion

Jamuraan Lion {2}{W}

Creature - Cat
{W}, {T}: Target creature can't block this turn.
The lion blinked
—Femeref expression meaning "situation avoided"
3/1
Jareth, Leonine Titan

Jareth, Leonine Titan {3}{W}{W}{W}

Legendary Creature - Cat Giant
Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn.
{W}: Jareth gains protection from the color of your choice until end of turn.
Light's champion in the stronghold of darkness.
4/7
Jasmine Seer

Jasmine Seer {3}{W}

Creature - Human Wizard
{2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
1/1
  • Urza's Destiny
Jawbone Duelist

Jawbone Duelist {1}{W}

Creature - Phyrexian Soldier
Double strike
Toxic 1
"I have room for a few more teeth in my collection. Who's next?"
1/1
  • Phyrexia: All Will Be One
Jazal Goldmane

Jazal Goldmane {2}{W}{W}

Legendary Creature - Cat Warrior
First strike
{3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
"As my kha, he is the source of my inspiration. As my brother, he is the embodiment of my aspirations."
—Ajani Goldmane
4/4
Jedit's Dragoons

Jedit's Dragoons {5}{W}

Creature - Cat Soldier
Vigilance
When Jedit's Dragoons enters, you gain 4 life.
After Efrava was destroyed, the cat warriors scattered across Dominaria. Those who followed Jedit's example were strong enough to survive the ravages of apocalypse.
2/5
Jeskai Baller

Jeskai Baller {2}{W}

Creature - Human Athlete
When you cast this spell, create a 1/1 white Athlete creature token.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
2/3
  • Mystery Booster 2
Jeskai Barricade

Jeskai Barricade {1}{W}

Creature - Wall
Flash
Defender
When Jeskai Barricade enters, you may return another target creature you control to its owner's hand.
0/4
  • Fate Reforged
Jeskai Student

Jeskai Student {1}{W}

Creature - Human Monk
Prowess
Discipline is the first pillar of the Jeskai Way. Each member of the clan trains in a weapon, perfecting its use over a lifetime.
1/3
  • Khans of Tarkir
Jetpack Janitor

Jetpack Janitor {2}{W}

Creature - Human Employee
Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)
"'Carol, blast those aliens.' 'Carol, transport these concessions.' No one cares that today is my birthday."
3/2
  • Unfinity 15 301
Jeweled Spirit

Jeweled Spirit {3}{W}{W}

Creature - Spirit
Flying
Sacrifice two lands: Jeweled Spirit gains protection from artifacts or from the color of your choice until end of turn.
As he knows all the world completely, the world refuses him harm.
3/3
  • Prophecy
Jhovall Queen

Jhovall Queen {4}{W}{W}

Creature - Cat Rebel
Vigilance
War-trained jhovalls eat twice their weight in war-trained soldiers daily.
4/7
  • Mercadian Masques
Jhovall Rider

Jhovall Rider {4}{W}

Creature - Human Rebel
Trample
Don't be fooled by the riders' fluid grace—it takes years of practice to ride these beasts.
3/3
  • Mercadian Masques