528 cards found
Fleeting Distraction

Fleeting Distraction {U}

Instant
Target creature gets -1/-0 until end of turn.
Draw a card.
The first spell taught to young mages, it has spared the lives of many whose hands are too small to hold a sword.
Fleeting Image

Fleeting Image {2}{U}

Creature - Illusion
Flying
{1}{U}: Return Fleeting Image to its owner's hand.
"Beware lest you lose the substance by grasping at the shadow."
—Aesop, Fables, trans. Jacobs
2/1
Flusterstorm

Flusterstorm {U}

Instant
Counter target instant or sorcery spell unless its controller pays {1}.
Storm
Force Spike

Force Spike {U}

Instant
Counter target spell unless its controller pays {1}.
"I don't think so."
Related card: Mana Tithe
Fortify

Fortify {2}{W}

Instant
Choose one —
• Creatures you control get +2/+0 until end of turn.
• Creatures you control get +0/+2 until end of turn.
"Where metal is tainted and wood is scarce, we are best armed by faith."
—Tavalus, acolyte of Korlis
Fraying Sanity

Fraying Sanity {2}{U}

Enchantment - Aura Curse
Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
Those wound tightest are first to unravel.
Freyalise, Llanowar's Fury

Freyalise, Llanowar's Fury {3}{G}{G}
(Miku, Voice of Power)

Legendary Planeswalker - Freyalise
[+2]: Create a 1/1 green Elf Druid creature token with "{T}: Add {G}."
[–2]: Destroy target artifact or enchantment.
[–6]: Draw a card for each green creature you control.
Freyalise, Llanowar's Fury can be your commander.
Loyalty:
3
Fugitive Wizard

Fugitive Wizard {U}

Creature - Human Wizard
"The law has its place—as a footnote in my spellbook."
—Siyani, fugitive mage
1/1
Fumigate

Fumigate {3}{W}{W}

Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
"Ghirapur's gremlin population poses a threat to the infrastructure of the fairgrounds. Threats must be eliminated."
—Sram, senior edificer
Fusion Elemental

Fusion Elemental {W}{U}{B}{R}{G}

Creature - Elemental
As the shards merged into the Maelstrom, their mana energies fused into new monstrosities.
8/8
Fyndhorn Elves

Fyndhorn Elves {G}

Creature - Elf Druid
{T}: Add {G}.
"We could no more abandon the forest than the stars could abandon the night sky."
1/1
Gaea's Liege

Gaea's Liege {3}{G}{G}{G}

Creature - Avatar
As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
{T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.
*/*
Garruk's Packleader

Garruk's Packleader {4}{G}

Creature - Beast
Whenever another creature you control with power 3 or greater enters, you may draw a card.
"He has learned much in his long years. And unlike selfish humans, he's willing to share."
—Garruk Wildspeaker
4/4
Gauntlet of Power

Gauntlet of Power {5}

Artifact
As Gauntlet of Power enters, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Gempalm Incinerator

Gempalm Incinerator {2}{R}

Creature - Goblin
Cycling {1}{R}
When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
2/1
Gemrazer

Gemrazer {3}{G}

Creature - Beast
Mutate {1}{G}{G}
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
4/4
Genesis Wave

Genesis Wave {X}{G}{G}{G}

Sorcery
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Ghave, Guru of Spores

Ghave, Guru of Spores {2}{W}{B}{G}

Legendary Creature - Fungus Shaman
Ghave, Guru of Spores enters with five +1/+1 counters on it.
{1}, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.
{1}, Sacrifice a creature: Put a +1/+1 counter on target creature.
0/0
Ghostly Pilferer

Ghostly Pilferer {1}{U}

Creature - Spirit Rogue
Whenever Ghostly Pilferer becomes untapped, you may pay {2}. If you do, draw a card.
Whenever an opponent casts a spell from anywhere other than their hand, draw a card.
Discard a card: Ghostly Pilferer can't be blocked this turn.
2/1
Giant Cockroach

Giant Cockroach {3}{B}

Creature - Insect
Toren had stepped on a lot of bugs during his life, so he couldn't help feeling embarrassed when a bug stepped on him.
4/2
Giant Octopus

Giant Octopus {3}{U}

Creature - Octopus
"Before my eyes was a horrible monster, worthy to figure in the legends of the marvellous. . . . Its eight arms, or rather feet, fixed to its head . . . were twice as long as its body, and were twisted like the furies' hair."
—Jules Verne, Twenty Thousand Leagues under the Sea, trans. Lewis
3/3
Gideon Jura

Gideon Jura {3}{W}{W}

Legendary Planeswalker - Gideon
[+2]: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.
[–2]: Destroy target tapped creature.
[0]: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Loyalty:
6
Gift of Estates

Gift of Estates {1}{W}

Sorcery
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Gishath, Sun's Avatar

Gishath, Sun's Avatar {5}{R}{G}{W}

Legendary Creature - Dinosaur Avatar
Vigilance, trample, haste
Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
7/6
Related card: Scalespeaker Shepherd
Glamdring

Glamdring {2}

Legendary Artifact - Equipment
Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard.
Whenever equipped creature deals combat damage to a player, you may cast an instant or sorcery spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip {3}