29090 cards found
Paranoid Delusions

Paranoid Delusions {U}{B}

Sorcery
Target player mills three cards.
Cipher
  • Gatecrash
Paranoid Parish-Blade

Paranoid Parish-Blade {2}{W}

Creature - Human Soldier
Delirium — This creature gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.
The mind is perfectly capable of creating its own monsters.
3/2
  • Shadows over Innistrad
Paranormal Analyst

Paranormal Analyst {1}{U}

Creature - Human Detective
Whenever you manifest dread, put a card you put into your graveyard this way into your hand.
"If I've done this right, it should immobilize all spirits in the area. If I've done this wrong... you know what, let's just hope I did it right."
1/3
  • Duskmourn: House of Horror
Parapet Watchers

Parapet Watchers {2}{U}

Creature - Kithkin Soldier
{W/U}: This creature gets +0/+1 until end of turn.
A kithkin doun is not so much a town as a fortress, built to withstand the constantly besieging darkness. Only those most watchful and trustworthy are tasked with guarding its walls.
2/2
  • Shadowmoor
Paraselene

Paraselene {2}{W}

Sorcery
Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.
"Moonlight has a way of showing all things as they truly are—for better or for worse."
—Zilla of Lambholt
  • Innistrad
Parasitic Grasp

Parasitic Grasp {1}{B}

Instant
Cleave {1}{B}{B}
Parasitic Grasp deals 3 damage to target [Human] creature. You gain 3 life.
Some wicked souls linger only to consume the warmth of life.
Parasitic Impetus

Parasitic Impetus {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded.
Whenever enchanted creature attacks, its controller loses 2 life and you gain 2 life.
Parasitic Implant

Parasitic Implant {3}{B}

Enchantment - Aura
Enchant creature
At the beginning of your upkeep, enchanted creature's controller sacrifices it and you create a 1/1 colorless Phyrexian Myr artifact creature token.
Parasitic Strix

Parasitic Strix {2}{U}

Artifact Creature - Bird
Flying
When this creature enters, if you control a black permanent, target player loses 2 life and you gain 2 life.
After finding no sustenance on the edges of Grixis, it turned to the skies of Bant.
2/2
Parcel Myr

Parcel Myr {1}{U}

Artifact Creature - Clue Myr
{2}, Sacrifice this creature: Draw a card.
"Crack it open. Maybe it knows something we can use."
—Kara Vrist, Mirran resistance
2/1
Parcelbeast

Parcelbeast {2}{G}{U}

Creature - Elemental Beast
Mutate {G}{U}
{1}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
2/4
Parch

Parch {1}{R}

Instant
Choose one —
• Parch deals 2 damage to any target.
• Parch deals 4 damage to target blue creature.
"Your porous flesh betrays you."
—Fire Eye, viashino bey
  • Urza's Legacy
Pardic Arsonist

Pardic Arsonist {2}{R}{R}

Creature - Human Barbarian
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, it deals 3 damage to any target."
Otaria's epidemic of insanity didn't affect certain barbarians—but no one noticed.
3/3
  • Torment
Pardic Collaborator

Pardic Collaborator {3}{R}

Creature - Human Barbarian
First strike
{B}: This creature gets +1/+1 until end of turn.
"We've been taught that strength is everything. So how can an alliance with the strongest be a betrayal?"
2/2
Pardic Dragon

Pardic Dragon {4}{R}{R}

Creature - Dragon
Flying
{R}: This creature gets +1/+0 until end of turn.
Suspend 2—{R}{R}
Whenever an opponent casts a spell, if this card is suspended, that player may put a time counter on this card.
4/4
Pardic Firecat

Pardic Firecat {3}{R}

Creature - Elemental Cat
Haste
If this card is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.
"I've heard of putting the cat out, but this isn't what I had in mind."
—Nomad sentry
2/3
Related card: Flame Burst
  • Odyssey
Pardic Lancer

Pardic Lancer {4}{R}

Creature - Human Barbarian
Discard a card at random: This creature gets +1/+0 and gains first strike until end of turn.
He gets to the point right away.
3/2
  • Torment
Pardic Miner

Pardic Miner {1}{R}

Creature - Dwarf
Sacrifice this creature: Target player can't play lands this turn.
"Punch and drag, Toss the slag, Sift the soil, Leave the spoil."
1/1
  • Odyssey
Pardic Swordsmith

Pardic Swordsmith {2}{R}

Creature - Dwarf
{R}, Discard a card at random: This creature gets +2/+0 until end of turn.
A finely crafted blade will never meet as many blows on the battlefield as it did on the anvil.
1/1
  • Odyssey
Pardic Wanderer

Pardic Wanderer {6}

Artifact Creature - Golem
Trample
"To the head of Archaeological Findings: The excavation schedule at dig site 93-beta must be revised. Part of the site has walked off."
—Tolarian field dispatch
5/5
  • Dominaria
Parhelion II

Parhelion II {6}{W}{W}

Legendary Artifact - Vehicle
Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4
5/5
Parhelion Patrol

Parhelion Patrol {3}{W}

Creature - Human Knight
Flying
Vigilance
Mentor
"Too many have disappeared in these dark days. I am the light that will lead them home."
2/3
Pariah

Pariah {2}{W}

Enchantment - Aura
Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.
Hellspurs Announce Job Opening
Pariah's Shield

Pariah's Shield {5}

Artifact - Equipment
All damage that would be dealt to you is dealt to equipped creature instead.
Equip {3}
To bear the shield of the pariah is the highest honor a Boros can receive—and the last.
Parish-Blade Trainee

Parish-Blade Trainee {1}{W}

Creature - Human Soldier
Training
When this creature dies, put its counters on target creature you control.
The recruits trained in eternal night, fueled by the hope that they might one day see the sun again.
1/2