2015 cards found
Steamclaw

Steamclaw {2}

Artifact
{3}, {T}: Exile target card from a graveyard.
{1}, Sacrifice Steamclaw: Exile target card from a graveyard.
"There's dead, and then there's dead dead."
—Steamclaw driver
  • Odyssey
Steel Dromedary

Steel Dromedary {3}

Artifact Creature - Camel
Steel Dromedary enters tapped with two +1/+1 counters on it.
Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it.
At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature.
2/2
  • Modern Horizons 2
Steel Golem

Steel Golem {3}

Artifact Creature - Golem
You can't cast creature spells.
"Once you create perfection, what else is there to make?"
—Arcum Dagsson, Soldevi machinist
3/4
Steel Overseer

Steel Overseer {2}

Artifact Creature - Construct
{T}: Put a +1/+1 counter on each artifact creature you control.
"The world is already run by all manner of machines. One day, they'll remind us of that fact."
—Sargis Haz, artificer
1/1
Steel Squirrel

Steel Squirrel {2}

Artifact Creature - Squirrel
Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result.
{6}: Roll a six-sided die.
Q: Where does a mechanical squirrel hide its nuts?
A: In a bolt hole.
1/1
  • Unstable
Steel Wall

Steel Wall {1}

Artifact Creature - Wall
Defender
"We sculpt the land into what we need—homes, armament, fortresses of war. Our strength comes not only from knowing, but from commanding the terrain."
—Raksha Golden Cub, leonin kha
0/4
Sterling Hound

Sterling Hound {3}

Artifact Creature - Dog
When Sterling Hound enters, surveil 2.
"Beware of Cog"
—Prosperity courthouse sign
3/2
  • Outlaws of Thunder Junction
Sting, the Glinting Dagger

Sting, the Glinting Dagger {2}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 and has haste.
At the beginning of each combat, untap equipped creature.
Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.
Equip {2}
Stitcher's Graft

Stitcher's Graft {1}

Artifact - Equipment
Equipped creature gets +3/+3.
Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.
Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent.
Equip {2}
Stone Retrieval Unit

Stone Retrieval Unit {4}

Artifact Creature - Construct
When Stone Retrieval Unit enters, create a tapped Powerstone token.
Automatons could be rebuilt. Powerstones could not.
2/3
  • The Brothers' War
Stone of Erech

Stone of Erech {1}

Legendary Artifact
If a creature an opponent controls would die, exile it instead.
{2}, {T}, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.
"At the Stone of Erech they shall stand again and hear there a horn in the hills ringing."
—Malbeth the Seer
  • The Lord of the Rings: Tales of Middle-earth 251 702
Stoneforge Masterwork

Stoneforge Masterwork {1}

Artifact - Equipment
Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.
Equip {2}
The nomadic kor carry only necessities on their long treks. The coming of the Eldrazi redefined "necessities."
Stonespeaker Crystal

Stonespeaker Crystal {4}

Artifact
{T}: Add {C}{C}.
{2}, {T}, Sacrifice Stonespeaker Crystal: Exile any number of target players' graveyards. Draw a card.
It whispers words spoken centuries ago, coaxing wisdom from the ghosts of civilizations past.
  • Commander Legends: Battle for Baldur's Gate 338 450
Stonework Packbeast

Stonework Packbeast {2}

Artifact Creature - Beast
Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.
{2}: Add one mana of any color.
It will happily carry home your treasure or drag you back to civilization, as circumstances demand.
2/1
  • Zendikar Rising
Stonework Puma

Stonework Puma {3}

Artifact Creature - Cat Ally
"We suffer uneasy ground, unstable alliances, and unpredictable magic. Something you can truly trust is worth more than a chest of gold."
—Nikou, Joraga bard
2/2
Storage Matrix

Storage Matrix {3}

Artifact
As long as Storage Matrix is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
Stormrider Rig

Stormrider Rig {2}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever a creature you control enters, you may attach Stormrider Rig to it.
Equip {2}
  • Dragons of Tarkir
Strata Scythe

Strata Scythe {3}

Artifact - Equipment
Imprint — When Strata Scythe enters, search your library for a land card, exile it, then shuffle.
Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card.
Equip {3}
Straw Golem

Straw Golem {1}

Artifact Creature - Golem
When an opponent casts a creature spell, sacrifice Straw Golem.
"Don't look at me. I didn't build it."
—Hanna, Weatherlight navigator
2/3
  • Weatherlight
Strength Bobblehead

Strength Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{3}, {T}: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Strength-Testing Hammer

Strength-Testing Hammer {1}

Artifact - Equipment
Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip {3}
"I don't know you, but that hammer rings a bell."
  • Unfinity 193 479
Strider Harness

Strider Harness {3}

Artifact - Equipment
Equipped creature gets +1/+1 and has haste.
Equip {1}
"Because the giant, implacable death lizard wasn't scary enough already."
—Captain Brinely Rage
Strionic Resonator

Strionic Resonator {2}

Artifact
{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy.
Its tines cannot be rung by mere physical force. Only magic of great power can start its eldritch resonance.
Strixhaven Stadium

Strixhaven Stadium {3}

Artifact
{T}: Add {C}. Put a point counter on Strixhaven Stadium.
Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium.
Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.
Stuffed Bear

Stuffed Bear {2}

Artifact
{2}: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.
It takes a taxidermist of unusual skill to cleanly stuff and mount a beast without severing its primal, predatory drive.
Related card: Big Spender