5513 cards found
Farseek

Farseek {1}{G}

Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
"Nine cries for help, nine distress signals, all coming from the same planet."
—The Thirteenth Doctor
Farsight Ritual

Farsight Ritual {2}{U}{U}

Instant
Bargain
Look at the top four cards of your library. If this spell was bargained, look at the top eight cards of your library instead. Put two of them into your hand and the rest on the bottom of your library in a random order.
  • Wilds of Eldraine 49 332
  • Wilds of Eldraine Promos 49p 49s
Fatal Push

Fatal Push {B}

Instant
Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
"Then I leave you in the hands of fate."
—Ezio Auditore
Fateful Absence

Fateful Absence {1}{W}

Instant
Destroy target creature or planeswalker. Its controller investigates.
Fateful Handoff

Fateful Handoff {3}{B}

Sorcery
Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.
Fauna Shaman

Fauna Shaman {1}{G}

Creature - Elf Shaman
{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
2/2
Faunsbane Troll

Faunsbane Troll {2}{B}{G}

Creature - Troll
When Faunsbane Troll enters, create a Monster Role token attached to it.
{1}, Sacrifice an Aura attached to Faunsbane Troll: Faunsbane Troll fights target creature you don't control. If that creature would die this turn, exile it instead. Activate only as a sorcery.
4/4
  • Wilds of Eldraine 203 361
  • Wilds of Eldraine Promos 203p 203s
Fblthp, Lost on the Range

Fblthp, Lost on the Range {1}{U}{U}

Legendary Creature - Homunculus
Ward {2}
You may look at the top card of your library any time.
The top card of your library has plot. The plot cost is equal to its mana cost.
You may plot nonland cards from the top of your library.
1/1
  • Outlaws of Thunder Junction Promos 48p 48s
  • Outlaws of Thunder Junction 48 319
Fblthp, the Lost

Fblthp, the Lost {1}{U}

Legendary Creature - Homunculus
When Fblthp, the Lost enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead.
When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
1/1
Related card: Case of the Lost Witness
Fealty to the Realm

Fealty to the Realm {4}{U}

Enchantment - Aura
Enchant creature
When Fealty to the Realm enters, you become the monarch.
The monarch controls enchanted creature.
Enchanted creature attacks each combat if able and can't attack you.
  • Tales of Middle-earth Commander 21 104 423
Fear of Missing Out

Fear of Missing Out {1}{R}

Enchantment Creature - Nightmare
When Fear of Missing Out enters, discard a card, then draw a card.
Delirium — Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.
2/3
  • Duskmourn: House of Horror Promos 136p 136s
  • Duskmourn: House of Horror 136 316
Fear of Sleep Paralysis

Fear of Sleep Paralysis {5}{U}

Enchantment Creature - Nightmare
Flying
Eerie — Whenever Fear of Sleep Paralysis or another enchantment you control enters and whenever you fully unlock a Room, tap up to one target creature and put a stun counter on it.
Stun counters can't be removed from permanents your opponents control.
6/6
  • Duskmourn: House of Horror Commander 12 43
Fear, Fire, Foes!

Fear, Fire, Foes! {X}{R}

Sorcery
Damage can't be prevented this turn. Fear, Fire, Foes! deals X damage to target creature and 1 damage to each other creature with the same controller.
"Open, in the name of Mordor!"
  • The Lord of the Rings: Tales of Middle-earth 125 576
Fearless Fledgling

Fearless Fledgling {1}{W}

Creature - Griffin
Landfall — Whenever a land you control enters, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.
1/1
Feast of the Victorious Dead

Feast of the Victorious Dead {W}{B}

Enchantment
At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control.
  • March of the Machine: The Aftermath 30 80 130 210
Feasting Hobbit

Feasting Hobbit {1}{G}

Creature - Halfling Citizen
Devour Food 3
Creatures with power less than Feasting Hobbit's power can't block it.
His name, of course, was Proudfoot.
2/2
  • Tales of Middle-earth Commander 37 120 439
Feasting Troll King

Feasting Troll King {2}{G}{G}{G}{G}

Creature - Troll Noble
Vigilance, trample
When Feasting Troll King enters, if you cast it from your hand, create three Food tokens.
Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate only during your turn.
7/6
  • Throne of Eldraine Promos 152p 152s
  • Throne of Eldraine 152 368
Fecund Greenshell

Fecund Greenshell {3}{G}{G}

Creature - Elemental Turtle
Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever Fecund Greenshell or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
4/6
Feed the Swarm

Feed the Swarm {1}{B}

Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
"All it took was a little Time. And all for this, to get beyond any one universe, to find Division, to get revenge on those who imprisoned us so long ago. To take them all."
Feldon, Ronom Excavator

Feldon, Ronom Excavator {1}{R}

Legendary Creature - Human Artificer
Haste
Feldon, Ronom Excavator can't block.
Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.
2/2
Felidar Retreat

Felidar Retreat {3}{W}

Enchantment
Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Feline Sovereign

Feline Sovereign {2}{G}

Creature - Cat
Other Cats you control get +1/+1 and have protection from Dogs.
Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
2/3
Felisa, Fang of Silverquill

Felisa, Fang of Silverquill {2}{W}{B}

Legendary Creature - Vampire Wizard
Flying
Mentor
Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.
3/2
Felix Five-Boots

Felix Five-Boots {2}{B}{G}{U}

Legendary Creature - Ooze Rogue
Menace, ward {2}
If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Multiple pseudopods and no vital organs make dueling a whole lot easier.
5/4
  • Outlaws of Thunder Junction Commander 6 42
Fell Beast of Mordor

Fell Beast of Mordor {2}{B}{B}

Creature - Drake Beast
Flying
Devour 1
Whenever Fell Beast of Mordor enters or attacks, target opponent loses X life and you gain X life, where X is the number of +1/+1 counters on it.
3/3
  • Tales of Middle-earth Commander 513 557