266 cards found
Knightly Valor

Knightly Valor {4}{W}

Enchantment - Aura
Enchant creature
When this Aura enters, create a 2/2 white Knight creature token with vigilance.
Enchanted creature gets +2/+2 and has vigilance.
Related cards: Giant Secrets Stormkeld Curator
Lathliss, Dragon Queen

Lathliss, Dragon Queen {4}{R}{R}

Legendary Creature - Dragon
Flying
Whenever another nontoken Dragon you control enters, create a 5/5 red Dragon creature token with flying.
{1}{R}: Dragons you control get +1/+0 until end of turn.
6/6
Lava Axe

Lava Axe {4}{R}

Sorcery
Lava Axe deals 5 damage to target player or planeswalker.
"Catch!"
Lena, Selfless Champion

Lena, Selfless Champion {4}{W}{W}

Legendary Creature - Human Knight
When Lena enters, create a 1/1 white Soldier creature token for each nontoken creature you control.
Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn.
"Those who do evil and those who do nothing are equally worthy of contempt."
3/3
Leonin Vanguard

Leonin Vanguard {W}

Creature - Cat Soldier
At the beginning of combat on your turn, if you control three or more creatures, this creature gets +1/+1 until end of turn and you gain 1 life.
The best fighters are skilled in both harming and healing.
1/1
Leonin Warleader

Leonin Warleader {2}{W}{W}

Creature - Cat Soldier
Whenever this creature attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
When one leonin hunts, many more are surely nearby.
4/4
Lich's Caress

Lich's Caress {3}{B}{B}

Sorcery
Destroy target creature. You gain 3 life.
A lich must consume mortal souls to feed its eternal life.
  • Core Set 2019
Lightning Mare

Lightning Mare {R}{R}

Creature - Elemental Horse
This spell can't be countered.
This creature can't be blocked by blue creatures.
{1}{R}: This creature gets +1/+0 until end of turn.
When it passes, storm clouds bolt across the land.
3/1
  • Core Set 2019
Lightning Strike

Lightning Strike {1}{R}

Instant
Lightning Strike deals 3 damage to any target.
To wield lightning is to tame chaos.
Liliana's Contract

Liliana's Contract {3}{B}{B}

Enchantment
When this enchantment enters, you draw four cards and you lose 4 life.
At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
Immortality is worth any price.
Liliana, Untouched by Death

Liliana, Untouched by Death {2}{B}{B}

Legendary Planeswalker - Liliana
[+1]: Mill three cards. If at least one Zombie card is milled this way, each opponent loses 2 life and you gain 2 life.
[–2]: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control.
[–3]: You may cast Zombie spells from your graveyard this turn.
Loyalty:
4
Loxodon Line Breaker

Loxodon Line Breaker {2}{W}

Creature - Elephant Soldier
Loxodons are firm in stature and spirit. No matter the odds, they are always first into battle.
3/2
Luminous Bonds

Luminous Bonds {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
"Your part in this fight is done, vampire. Get used to your thirst."
Related card: Slayer's Bounty
Macabre Waltz

Macabre Waltz {1}{B}

Sorcery
Return up to two target creature cards from your graveyard to your hand, then discard a card.
Liliana is never one to follow someone else's lead.
Magistrate's Scepter

Magistrate's Scepter {3}

Artifact
{4}, {T}: Put a charge counter on this artifact.
{T}, Remove three charge counters from this artifact: Take an extra turn after this one.
Related card: Break Expectations
Make a Stand

Make a Stand {2}{W}

Instant
Creatures you control get +1/+0 and gain indestructible until end of turn.
For a moment they stood tall, all fear forgotten.
Manalith

Manalith {3}

Artifact
{T}: Add one mana of any color.
Planeswalkers seek out great monuments throughout the Multiverse, knowing that their builders were unwittingly drawn by the convergence of mana in the area.
Marauder's Axe

Marauder's Axe {2}

Artifact - Equipment
Equipped creature gets +2/+0.
Equip {2}
A sharp axe solves most problems.
Meandering River

Meandering River

Land
This land enters tapped.
{T}: Add {W} or {U}.
The river split into many channels as it flowed to the Halimar Sea. Few travelers could follow the same one twice.
Mentor of the Meek

Mentor of the Meek {2}{W}

Creature - Human Soldier
Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.
"In these halls there is no pass or fail. Your true test comes with the first full moon."
2/2
Metamorphic Alteration

Metamorphic Alteration {1}{U}

Enchantment - Aura
Enchant creature
As this Aura enters, choose a creature.
Enchanted creature is a copy of the chosen creature.
Related cards: Giant Secrets Stormkeld Curator
Meteor Golem

Meteor Golem {7}

Artifact Creature - Golem
When this creature enters, destroy target nonland permanent an opponent controls.
The impact sent the soldiers scattering—then something came out of the crater.
3/3
Mighty Leap

Mighty Leap {1}{W}

Instant
Target creature gets +2/+2 and gains flying until end of turn.
"I feel the presence of the God-Pharaoh in the Second Sun, and I rise upon its rays."
Militia Bugler

Militia Bugler {2}{W}

Creature - Human Soldier
Vigilance
When this creature enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
2/3
Millstone

Millstone {2}

Artifact
{2}, {T}: Target player mills two cards.
Minds, like mountains, are never so grand and mighty that they can't be reduced to dust.
Related cards: Break Expectations Golgothian Sylex