19018 cards found
Skybeast Tracker

Skybeast Tracker {3}{G}

Creature - Giant Archer
Reach
Whenever you cast a spell with mana value 5 or greater, create a Food token.
Cloud eaters, heaven tillers, beanstalk wurms—he favors prey worthy of a giant's appetite.
2/4
  • Wilds of Eldraine
Skyblade of the Legion

Skyblade of the Legion {1}{W}

Creature - Vampire Soldier
Flying
Vampires call the gift of flight "exultation." For their enemies, it brings only sorrow.
1/3
  • Ixalan
Skyblade's Boon

Skyblade's Boon {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
{2}{W}: Return Skyblade's Boon to its owner's hand. Activate only if Skyblade's Boon is on the battlefield or in your graveyard.
Skyblinder Staff

Skyblinder Staff {1}

Artifact - Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip {3}
"If bats are the only thing between me and a mountain of Orzhov coins, then I'm about to be a very rich thief."
  • Gatecrash
Skybreen

Skybreen

Plane - Kaldheim
Players play with the top card of their libraries revealed.
Spells that share a card type with the top card of a library can't be cast.
Whenever chaos ensues, target player loses life equal to the number of cards in their hand.
Skybridge Towers

Skybridge Towers

Land
Skybridge Towers enters the battlefield tapped.
{T}: Add {W} or {U}.
{2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card.
New Capenna's districts are a series of tiers; wealth and power always rise to the top.
  • Streets of New Capenna 256 354
Skyclave Aerialist
Skyclave Invader

Skyclave Aerialist {1}{U}

Creature - Merfolk Scout
Flying
{4}{G/P}: Transform Skyclave Aerialist. Activate only as a sorcery.
Together with her beloved falcon, she had explored every waterway on Zendikar, from the Tazeem highlands to the inland sea.
2/1
Card has other part: Skyclave Invader
  • March of the Machine
Skyclave Basilica
Skyclave Cleric

Skyclave Basilica

Land
Skyclave Basilica enters the battlefield tapped.
{T}: Add {W}.
"As points of no return go, it is quite epic."
—Aelah, expedition cleric
Card has other part: Skyclave Cleric
  • Zendikar Rising
Skyclave Cleric
Skyclave Basilica

Skyclave Cleric {1}{W}

Creature - Kor Cleric
When Skyclave Cleric enters the battlefield, you gain 2 life.
"Well, she can jump farther than I can."
—Aelah, expedition cleric
1/3
Card has other part: Skyclave Basilica
  • Zendikar Rising
Skyclave Geopede

Skyclave Geopede {2}{R}

Creature - Insect
Trample
Landfall — Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn.
Wrenched from the ground like a dirt-caked rock, the ancient Skyclave wriggled with life.
3/1
Skyclave Invader
Skyclave Aerialist

Skyclave Invader

Creature - Phyrexian Merfolk Scout
(Color indicator: Skyclave Invader is blue and green)
Flying
When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
With her guidance, the oil coursed freely across the world.
2/4
Card has other part: Skyclave Aerialist
  • March of the Machine
Skyclave Pick-Axe

Skyclave Pick-Axe {G}

Artifact - Equipment
When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control.
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {2}{G}
For use on cliffs and other faces.
Skyclave Plunder

Skyclave Plunder {4}{U}

Sorcery
Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order.
  • Zendikar Rising
Skyclave Sentinel

Skyclave Sentinel {3}

Artifact Creature - Gargoyle
Kicker {4}
Flying, defender
If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.
As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.
2/3
  • Zendikar Rising
Skyclave Shadowcat

Skyclave Shadowcat {3}{B}

Creature - Cat Horror
{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
"Perhaps its distant ancestors were radiant felidars, but no hint of their nobility remains."
—Akiri, kor line-slinger
3/3
Related card: Skyclave Shadowcat (Alchemy)
  • Zendikar Rising
Skyclave Shadowcat (Alchemy)

Skyclave Shadowcat (Alchemy) {2}{B}

Creature - Cat Horror
{B}, Sacrifice another creature: Put a +1/+1 counter on Skyclave Shadowcat.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.
3/3
Related card: Skyclave Shadowcat
  • Zendikar Rising
Skyclave Squid

Skyclave Squid {1}{U}

Creature - Squid
Defender
Landfall — Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.
An ancient sea monster dragged the Murasa Skyclave under the waves, then smaller sea monsters moved in.
3/2
Skyclaw Thrash

Skyclaw Thrash {3}{U}{R}

Artifact Creature - Viashino Warrior
Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn.
Their newfound wings shined elegantly and functioned partially.
4/4
  • Alara Reborn
Skycloud Egg

Skycloud Egg {1}

Artifact
{2}, {T}, Sacrifice Skycloud Egg: Add {W}{U}. Draw a card.
"Have your dreams of a better society become an obsession?"
—Watnik, master glassblower
  • Odyssey
Skyfisher Spider

Skyfisher Spider {2}{B}{G}

Creature - Spider
Reach
When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.
When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard.
3/3
  • The Brothers' War
Skygames

Skygames {1}{U}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."
Both Boros and Azorius scout the games in hopes of recruiting the finest athletes.
  • Gatecrash
Skyhunter Cub

Skyhunter Cub {2}{W}

Creature - Cat Knight
As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.
Every young leonin wishes to become a skyhunter, for they soar closest to the suns.
2/2
  • Mirrodin
Skyhunter Patrol

Skyhunter Patrol {2}{W}{W}

Creature - Cat Knight
Flying, first strike
"We leonin have come to rule the plains by taking to the skies."
—Raksha Golden Cub
2/3
Skyhunter Prowler

Skyhunter Prowler {2}{W}

Creature - Cat Knight
Flying, vigilance
As tireless as her mount, a skyhunter's vigil is measured in days.
1/3
Skyhunter Skirmisher

Skyhunter Skirmisher {1}{W}{W}

Creature - Cat Knight
Flying, double strike
1/1