18933 cards found
Silkweaver Elite

Silkweaver Elite {2}{G}

Creature - Elf Archer
Reach
Revolt — When Silkweaver Elite enters the battlefield, if a permanent you controlled left the battlefield this turn, draw a card.
Elvish weavers use spidersilk to make everything from tapestries to rappelling ropes.
2/2
Silkwing Scout

Silkwing Scout {2}{U}

Creature - Faerie Scout
Flying
{G}, Sacrifice Silkwing Scout: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
2/1
  • Dissension
Silt Crawler

Silt Crawler {2}{G}

Creature - Beast
When Silt Crawler enters the battlefield, tap all lands you control.
If they could replenish the land instead of draining it, Jamuraa would be teeming with them.
3/3
  • Prophecy
Silumgar Butcher

Silumgar Butcher {4}{B}

Creature - Zombie Djinn
Exploit
When Silumgar Butcher exploits a creature, target creature gets -3/-3 until end of turn.
Silumgar takes pride in the diversity of his sibsig.
3/3
Silumgar Monument

Silumgar Monument {3}

Artifact
{T}: Add {U} or {B}.
{4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn.
Silumgar dominates his clan from a fortress on the Marang River, where he rests upon piles of treasure.
  • Dragons of Tarkir
Silumgar Scavenger

Silumgar Scavenger {4}{B}

Creature - Zombie Bird
Flying
Exploit
Whenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.
2/3
Silumgar Sorcerer

Silumgar Sorcerer {1}{U}{U}

Creature - Human Wizard
Flash
Flying
Exploit
When Silumgar Sorcerer exploits a creature, counter target creature spell.
2/1
Silumgar Spell-Eater

Silumgar Spell-Eater {2}{U}

Creature - Naga Wizard
Megamorph {4}{U}
When Silumgar Spell-Eater is turned face up, counter target spell unless its controller pays {3}.
2/3
  • Dragons of Tarkir
Silumgar's Command

Silumgar's Command {3}{U}{B}

Instant
Choose two —
• Counter target noncreature spell.
• Return target permanent to its owner's hand.
• Target creature gets -3/-3 until end of turn.
• Destroy target planeswalker.
Silumgar, the Drifting Death

Silumgar, the Drifting Death {4}{U}{B}

Legendary Creature - Dragon
Flying, hexproof
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.
"No machinations, no puppet strings, no plots. Just pure, sweeping death."
—Tasigur, the Golden Fang
3/7
Silundi Vision
Silundi Isle

Silundi Vision {2}{U}

Instant
Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"Feel the current? Rough waters lie ahead."
—Jori En, expedition leader
Card has other part: Silundi Isle
  • Zendikar Rising
Silvanus's Invoker

Silvanus's Invoker {2}{G}

Creature - Dragon Druid
Conjure Elemental{8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.
"Arise, friend, and seize the horizon in the name of the Oak Father."
3/2
  • Commander Legends: Battle for Baldur's Gate
Silvar, Devourer of the Free

Silvar, Devourer of the Free {3}{B}{R}

Legendary Creature - Cat Nightmare
Partner with Trynn, Champion of Freedom
Menace
Sacrifice a Human: Put a +1/+1 counter on Silvar, Devourer of the Free. It gains indestructible until end of turn.
4/2
Related card: Trynn, Champion of Freedom
  • Commander 2020
Silver Drake

Silver Drake {1}{W}{U}

Creature - Drake
Flying
When Silver Drake enters the battlefield, return a white or blue creature you control to its owner's hand.
3/3
Silver Erne

Silver Erne {3}{U}

Creature - Bird
Flying, trample
"I've seen a larger Erne knock a Giant to the ground and stay airborne. They move not with the wind, but as the wind."
—Arna Kennerüd, Skyknight
2/2
  • Ice Age
Silver Seraph

Silver Seraph {5}{W}{W}{W}

Creature - Angel
Flying
Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.
A symbol of hope for hopeless times.
6/6
  • Judgment
Silver Wyvern

Silver Wyvern {3}{U}{U}

Creature - Drake
Flying
{U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.
4/3
Silverback Ape

Silverback Ape {3}{G}{G}

Creature - Ape
It does not wear a crown or sit on a throne of gold, but those who have witnessed its power hail it nonetheless.
5/5
Silverback Elder

Silverback Elder {2}{G}{G}{G}

Creature - Ape Shaman
Whenever you cast a creature spell, choose one —
• Destroy target artifact or enchantment.
• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
• You gain 4 life.
5/7
Silverback Shaman

Silverback Shaman {3}{G}{G}

Creature - Ape Shaman
Trample
When Silverback Shaman dies, draw a card.
The apes of Yavimaya draw strength from the spirits of their ancestors.
5/4
Silverblade Paladin

Silverblade Paladin {1}{W}{W}

Creature - Human Knight
Soulbond
As long as Silverblade Paladin is paired with another creature, both creatures have double strike.
2/2
Silverclad Ferocidons

Silverclad Ferocidons {5}{R}{R}

Creature - Dinosaur
Enrage — Whenever Silverclad Ferocidons is dealt damage, each opponent sacrifices a permanent.
"Control them? No. I gird them in armor and let them loose."
—Yacha, Otepec huntmaster
8/5
  • Rivals of Ixalan
  • Rivals of Ixalan Promos 115p 115s
Silverclaw Griffin

Silverclaw Griffin {3}{W}{W}

Creature - Griffin
Flying, first strike
It patrols the grafs for miles around Thraben, ensuring that the unhallowed do not wake for long.
3/2
  • Dark Ascension
Silverflame Ritual

Silverflame Ritual {3}{W}

Sorcery
Put a +1/+1 counter on each creature you control.
Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.
Tempered by fire and united in virtue, the knights of Ardenvale fight with a single, unbreakable will.
  • Throne of Eldraine
Silverfur Partisan

Silverfur Partisan {2}{G}

Creature - Wolf Warrior
Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, create a 2/2 green Wolf creature token.
Silverfurs are the last remaining wolfir.
2/2