11553 cards found
Yuan-Ti Scaleshield

Yuan-Ti Scaleshield {2}{G}

Instant
Permanents you control gain hexproof and indestructible until end of turn.
Seek a creature card if an opponent has cast a spell with mana value 3 or less this turn.
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Yuki-Onna

Yuki-Onna {3}{R}

Creature - Spirit
When Yuki-Onna enters, destroy target artifact.
Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.
3/1
Yule Ooze

Yule Ooze {2}{R}{G}

Creature - Ooze
At the beginning of your upkeep, destroy another nonland permanent chosen at random, then put a number of +1/+1 counters on Yule Ooze equal to that permanent's converted mana cost.
{R}{G}, Eat some food: Regenerate Yule Ooze.
It loves having family for dinner.
1/1
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Yuriko, the Tiger's Shadow

Yuriko, the Tiger's Shadow {1}{U}{B}

Legendary Creature - Human Ninja
Commander ninjutsu {U}{B}
Whenever a Ninja you control deals combat damage to a player, reveal the top card of your library and put that card into your hand. Each opponent loses life equal to that card's mana value.
1/3
Yurlok of Scorch Thrash

Yurlok of Scorch Thrash {1}{B}{R}{G}

Legendary Creature - Lizard Shaman
Vigilance
A player losing unspent mana causes that player to lose that much life.
{1}, {T}: Each player adds {B}{R}{G}.
4/4
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Yusri, Fortune's Flame

Yusri, Fortune's Flame {1}{U}{R}

Legendary Creature - Efreet
Flying
Whenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs.
2/3
Zabaz, the Glimmerwasp

Zabaz, the Glimmerwasp {1}

Legendary Artifact Creature - Insect
Modular 1
If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead.
{R}: Destroy target artifact you control.
{W}: Zabaz, the Glimmerwasp gains flying until end of turn.
0/0
Zacama, Primal Calamity

Zacama, Primal Calamity {6}{R}{G}{W}

Legendary Creature - Elder Dinosaur
Vigilance, reach, trample
When Zacama, Primal Calamity enters, if you cast it, untap all lands you control.
{2}{R}: Zacama deals 3 damage to target creature.
{2}{G}: Destroy target artifact or enchantment.
{2}{W}: You gain 3 life.
9/9
Related card: Scalespeaker Shepherd
Zada's Commando

Zada's Commando {1}{R}

Creature - Goblin Archer Ally
First strike
Cohort{T}, Tap an untapped Ally you control: Zada's Commando deals 1 damage to target opponent or planeswalker.
"There's a word for someone who brings too much gear to battle: 'survivor.'"
—Zada of Slab Haven
2/1
Zada, Hedron Grinder

Zada, Hedron Grinder {3}{R}

Legendary Creature - Goblin Ally
Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
"A hedron holds magic for a thousand years—or less, if need be."
3/3
Zaffai, Thunder Conductor

Zaffai, Thunder Conductor {2}{U}{R}

Legendary Creature - Human Shaman
Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell's mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell's mana value is 10 or greater, Zaffai, Thunder Conductor deals 10 damage to an opponent chosen at random.
1/4
Zagoth Triome

Zagoth Triome

Land - Swamp Forest Island
({T}: Add {B}, {G}, or {U}.)
Zagoth Triome enters tapped.
Cycling {3}
Hunters in the primeval wetlands become fluent in reading the ripples to tell when to pursue and when to flee.
Zagras, Thief of Heartbeats

Zagras, Thief of Heartbeats {4}{B}{R}

Legendary Creature - Vampire Rogue
This spell costs {1} less to cast for each creature in your party.
Flying, deathtouch, haste
Other creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
4/4
Zalto, Fire Giant Duke

Zalto, Fire Giant Duke {3}{R}{R}

Legendary Creature - Giant Barbarian
Trample
Whenever Zalto, Fire Giant Duke is dealt damage, venture into the dungeon.
Fire giants love to fight on a large scale, and Duke Zalto is one of the greatest warmongers of his age.
7/3
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
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Zar Ojanen, Scion of Efrava (Alchemy)

Zar Ojanen, Scion of Efrava (Alchemy) {3}{G}{W}

Legendary Creature - Cat Warrior
Domain — Whenever Zar Ojanen, Scion of Efrava enters or becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
4/4
Related card: Zar Ojanen, Scion of Efrava
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Zara, Renegade Recruiter

Zara, Renegade Recruiter {3}{U}{R}

Legendary Creature - Human Pirate
Flying
Whenever Zara, Renegade Recruiter attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.
4/3
Zareth San, the Trickster

Zareth San, the Trickster {3}{U}{B}

Legendary Creature - Merfolk Rogue
Flash
{2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.
Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.
4/4
Zariel, Archduke of Avernus

Zariel, Archduke of Avernus {2}{R}{R}

Legendary Planeswalker - Zariel
[+1]: Creatures you control get +1/+0 and gain haste until end of turn.
[0]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
[–6]: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase."
Loyalty:
4
Zealot of the God-Pharaoh

Zealot of the God-Pharaoh {3}{R}

Creature - Minotaur Archer
{4}{R}: Zealot of the God-Pharaoh deals 2 damage to target opponent or planeswalker.
The God-Pharaoh's most devoted took it upon themselves to follow his example.
4/3
Zealous Conscripts

Zealous Conscripts {4}{R}

Creature - Human Warrior
Haste
When Zealous Conscripts enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
3/3
Zealous Persecution

Zealous Persecution {W}{B}

Instant
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
"Rejoice! Your vile blood will help fulfill our righteous cause."
Zealous Strike

Zealous Strike {1}{W}

Instant
Target creature gets +2/+2 and gains first strike until end of turn.
"Cower, fiend. The night is yours no longer."
Zebra Unicorn

Zebra Unicorn {2}{G}{W}

Creature - Unicorn
Whenever Zebra Unicorn deals damage, you gain that much life.
"I'll capture gentle zebras / for your steeds and fill the stable with every kind of unicorn."
—"Love Song of Night and Day"
2/2
Zedruu the Greathearted

Zedruu the Greathearted {1}{U}{R}{W}

Legendary Creature - Minotaur Monk
At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.
{U}{R}{W}: Target opponent gains control of target permanent you control.
2/4
Zendikar Incarnate

Zendikar Incarnate {2}{R}{G}

Creature - Elemental
Zendikar Incarnate's power is equal to the number of lands you control.
"Her people angered Zendikar, and they faced the land's wrath. That is why Nissa is the last of the animists."
—Numa, Joraga chieftain
*/4