11987 cards found
Thopter Spy Network

Thopter Spy Network {2}{U}{U}

Enchantment
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.
Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
Thopter Squadron

Thopter Squadron {5}

Artifact Creature - Thopter
Flying
This creature enters with three +1/+1 counters on it.
{1}, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
{1}, Sacrifice another Thopter: Put a +1/+1 counter on this creature. Activate only as a sorcery.
0/0
Thorn Elemental

Thorn Elemental {5}{G}{G}

Creature - Elemental
You may have this creature assign its combat damage as though it weren't blocked.
Rain from this storm leaves you pinned to the ground like an insect.
7/7
Thorn Lieutenant

Thorn Lieutenant {1}{G}

Creature - Elf Warrior
Whenever this creature becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token.
{5}{G}: This creature gets +4/+4 until end of turn.
2/3
Thorn Mammoth

Thorn Mammoth {5}{G}{G}

Creature - Elephant
Trample
Whenever this creature or another creature you control enters, this creature fights up to one target creature you don't control.
It will come to the defense of all wild things, from the shivering wren to the towering giant.
6/6
Thorn of Amethyst

Thorn of Amethyst {2}

Artifact
Noncreature spells cost {1} more to cast.
Mined from a cave in the Dark Meanders, it shines brightest when no one is looking.
Thorncaster Sliver

Thorncaster Sliver {4}{R}

Creature - Sliver
Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."
Every inch of a sliver's body is a potential claw, appendage, or projectile.
2/2
Thornscape Master

Thornscape Master {2}{G}{G}

Creature - Human Wizard
{R}{R}, {T}: This creature deals 2 damage to target creature.
{W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn.
2/2
  • Invasion
Thornspire Verge

Thornspire Verge

Land
{T}: Add {R}.
{T}: Add {G}. Activate only if you control a Mountain or a Forest.
Here, the Boilerbilges twitch like a trapped animal, peaks straining against the grasping roots and vines.
  • Duskmourn: House of Horror Promos 270p 270s
  • Duskmourn: House of Horror 270 333
Thornvault Forager

Thornvault Forager {1}{G}

Creature - Squirrel Ranger
{T}: Add {G}.
{T}, Forage: Add two mana in any combination of colors.
{3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle.
2/2
Thorough Investigation

Thorough Investigation {2}{W}

Enchantment
Whenever you attack, investigate.
Whenever you sacrifice a Clue, venture into the dungeon.
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Forgotten Realms Commander 12 281
Thought Devourer

Thought Devourer {2}{U}{U}

Creature - Beast
Flying
Your maximum hand size is reduced by four.
Thinking is hard.
4/4
  • Odyssey
Thought Dissector

Thought Dissector {4}

Artifact
{X}, {T}: Target opponent reveals cards from the top of their library until an artifact card or X cards are revealed, whichever comes first. If an artifact card is revealed this way, put it onto the battlefield under your control and sacrifice this artifact. Put the rest of the revealed cards into that player's graveyard.
  • Darksteel
Thought Gorger

Thought Gorger {2}{B}{B}

Creature - Horror
Trample
When this creature enters, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand.
When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
2/2
  • Rise of the Eldrazi
Thought Hemorrhage

Thought Hemorrhage {2}{B}{R}

Sorcery
Choose a nonland card name. Target player reveals their hand. Thought Hemorrhage deals 3 damage to that player for each card with the chosen name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.
  • Alara Reborn
Thought Lash

Thought Lash {2}{U}{U}

Enchantment
Cumulative upkeep—Exile the top card of your library.
When a player doesn't pay this enchantment's cumulative upkeep, that player exiles all cards from their library.
Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.
Thought Monitor

Thought Monitor {6}{U}

Artifact Creature - Construct
Affinity for artifacts
Flying
When this creature enters, draw two cards.
It roams the skies over the Quicksilver Sea, alert for any hint of aberrant thought.
2/2
Thought Rattle

Thought Rattle {U}{B}

Sorcery
Target opponent reveals each nonland card in their hand. You choose one of those cards. Exile that card.
Threshold — If seven or more cards are in your graveyard, seek a Rat card. It perpetually gains "This spell costs {1} less to cast."
You gain 1 life for each Rat card in your hand.
  • Alchemy: Bloomburrow
Thought Reflection

Thought Reflection {4}{U}{U}{U}

Enchantment
If you would draw a card, draw two cards instead.
Knowledge fills the mind of a fool and opens the mind of the sage.
Thought Sponge

Thought Sponge {3}{U}

Creature - Sponge
Flash
This creature enters with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn.
When this creature dies, draw cards equal to its power.
1/1
  • Commander 2019
Thought Vessel

Thought Vessel {2}

Artifact
You have no maximum hand size.
{T}: Add {C}.
"Don't touch that! That's where I keep my most terrible ideas!"
Thought-Knot Seer

Thought-Knot Seer {3}{C}

Creature - Eldrazi
When this creature enters, target opponent reveals their hand. You choose a nonland card from it and exile that card.
When this creature leaves the battlefield, target opponent draws a card.
4/4
Thought-String Analyst

Thought-String Analyst {U}{B}

Creature - Human Wizard
At the beginning of your upkeep, exile the top card of target opponent's library face down. You lose life equal to its mana value. You may look at and play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
2/2
  • Alchemy: Murders at Karlov Manor
Thoughtlace

Thoughtlace {U}

Instant
Target spell or permanent becomes blue.
Thoughts of Ruin

Thoughts of Ruin {2}{R}{R}

Sorcery
Each player sacrifices a land of their choice for each card in your hand.
"In our war with the kami, we annihilate what is our own. Do they too suffer ruination in their hidden world?"
—Diary of Azusa
  • Saviors of Kamigawa