Whenever an Aura or Equipment you control enters, create a 2/2 red Spirit creature token with menace. At the beginning of your end step, put a +1/+1 counter on each modified creature you control.
Bestow {2}{W}{U}{B}{R}{G} Flying, first strike, vigilance, trample, lifelink Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
This spell costs {1} less to cast for each permanent you control with oil counters on it. Vigilance When Cinderslash Ravager enters, it deals 1 damage to each creature your opponents control.
Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player. {1}, Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.
Choose one or more — • Clan Defiance deals X damage to target creature with flying. • Clan Defiance deals X damage to target creature without flying. • Clan Defiance deals X damage to target player or planeswalker.
{1}{R}, {T}: Target creature can't block this turn. {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land.
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
After years of world-bending machinations, Bolas's triumph is at hand.
Whenever you cast a spell that [CHOICE A], create a green Elemental creature token named Maro with "This creature's power and toughness are each equal to the number of [CHOICE B]." — As you create your deck, choose an [A] and a [B] — • [A1] "is an Elemental" | [A2] "has a watermark or landscape orientation" | [A3] "targets a creature you control" • [B1] "cards in your hand" | [B2] "card types among cards in your graveyard" | [B3] "artists among nonland, nontoken permanents you control"
Coram, the Undertaker gets +X/+0, where X is the greatest power among creature cards in all graveyards. Whenever Coram attacks, each player mills a card. During each of your turns, you may play a land and cast a spell from among cards in graveyards that were put there from libraries this turn.
At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it.
{W}{B}: Destroy target creature blocking or blocked by Cromat. {U}{R}: Cromat gains flying until end of turn. {B}{G}: Regenerate Cromat. {R}{W}: Cromat gets +1/+1 until end of turn. {G}{U}: Put Cromat on top of its owner's library.
Flying, trample, haste If Darigaaz Reincarnated would die, instead exile it with three egg counters on it. At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.
Choose one — • Return target creature card from your graveyard to your hand. • Darigaaz's Charm deals 3 damage to any target. • Target creature gets +3/+3 until end of turn.
Flying At the beginning of your end step, conjure a random card from Darigaaz, Shivan Champion's spellbook into exile face down with three egg counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove an egg counter from it. Then if it has no egg counters on it, put it onto the battlefield."
Flying Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay {2}{R}. If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.