Call the Spirit Dragons

Call the Spirit Dragons {W}{U}{B}{R}{G}

Enchantment
Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
The essence of Tarkir was shaped into draconic embodiments of the re-formed clans.
Details
Legalities
Rulings
  • 2025-04-04 Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn.
  • 2025-04-04 If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons.
  • 2025-04-04 The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it.
Printings
  • Tarkir: Dragonstorm 174 309 (mythic)
  • Tarkir: Dragonstorm Promos 174p 174s (mythic)

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Foreign names
  • Anrufung der Geisterdrachen
  • Appeler les dragons-esprits
  • Evocare gli Spiriti Drago
  • 精霊龍の呼集
  • Invocar a los dragones espíritu